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authorSamuel Barney <samjbarney@gmail.com>2014-08-21 21:37:41 +0200
committerSamuel Barney <samjbarney@gmail.com>2014-08-21 21:37:41 +0200
commit6db727c60c01264dc9a9c209c5b335da8f53cd64 (patch)
tree1ec865e37c74c571de0bc7249d1b5f17dd8f5a1c /src/Mobs/Sheep.h
parentcommented out unused functions (diff)
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Diffstat (limited to 'src/Mobs/Sheep.h')
-rw-r--r--src/Mobs/Sheep.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h
index 8bcfddab6..4b65d2636 100644
--- a/src/Mobs/Sheep.h
+++ b/src/Mobs/Sheep.h
@@ -22,7 +22,7 @@ public:
CLASS_PROTODEF(cSheep)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
/** Generates a random color for the sheep like the vanilla server.
The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */