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authorSamuel Barney <samjbarney@gmail.com>2014-08-21 16:12:05 +0200
committerSamuel Barney <samjbarney@gmail.com>2014-08-21 16:12:05 +0200
commit77a36b58d8731821c88493742781cee0602d12ef (patch)
tree367ec7d2e9fe037b81721d62a94b01fa092d9227 /src/Mobs/Old Mobs/Ghast.cpp
parentFixed to make metadata work correctly. (diff)
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Diffstat (limited to 'src/Mobs/Old Mobs/Ghast.cpp')
-rw-r--r--src/Mobs/Old Mobs/Ghast.cpp61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/Mobs/Old Mobs/Ghast.cpp b/src/Mobs/Old Mobs/Ghast.cpp
new file mode 100644
index 000000000..6aac14779
--- /dev/null
+++ b/src/Mobs/Old Mobs/Ghast.cpp
@@ -0,0 +1,61 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Ghast.h"
+#include "../World.h"
+#include "../Entities/GhastFireballEntity.h"
+
+
+
+
+cGhast::cGhast(void) :
+ super("Ghast", mtGhast, "mob.ghast.scream", "mob.ghast.death", 4, 4)
+{
+}
+
+
+
+
+
+void cGhast::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+{
+ int LootingLevel = 0;
+ if (a_Killer != NULL)
+ {
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ }
+ AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
+ AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_GHAST_TEAR);
+}
+
+
+
+
+
+void cGhast::Attack(float a_Dt)
+{
+ m_AttackInterval += a_Dt * m_AttackRate;
+
+ if (m_Target != NULL && m_AttackInterval > 3.0)
+ {
+ // Setting this higher gives us more wiggle room for attackrate
+ Vector3d Speed = GetLookVector() * 20;
+ Speed.y = Speed.y + 1;
+ cGhastFireballEntity * GhastBall = new cGhastFireballEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
+ if (GhastBall == NULL)
+ {
+ return;
+ }
+ if (!GhastBall->Initialize(*m_World))
+ {
+ delete GhastBall;
+ GhastBall = NULL;
+ return;
+ }
+ m_World->BroadcastSpawnEntity(*GhastBall);
+ m_AttackInterval = 0.0;
+ }
+}
+
+
+