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author | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 02:56:31 +0200 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 02:56:31 +0200 |
commit | 34e0bc759326803ead6e752533b402ff32db9dd2 (patch) | |
tree | f535df9df31aaac33f5f8461733503a842adea66 /src/Mobs/NewSquid.cpp | |
parent | Temporarily instantiating components here. (diff) | |
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Diffstat (limited to 'src/Mobs/NewSquid.cpp')
-rw-r--r-- | src/Mobs/NewSquid.cpp | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/Mobs/NewSquid.cpp b/src/Mobs/NewSquid.cpp new file mode 100644 index 000000000..40f4ed3c1 --- /dev/null +++ b/src/Mobs/NewSquid.cpp @@ -0,0 +1,33 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "NewSquid.h" +#include "../Vector3.h" +#include "../Chunk.h" + + + + + +cNewSquid::cNewSquid(void) : + super("Squid", mtSquid, "", "", 0.95, 0.95) +{ +} + + + + + +void cNewSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer) +{ + // Drops 0-3 Ink Sacs + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 3 + LootingLevel, E_ITEM_DYE, E_META_DYE_BLACK); +} + + + |