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author | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 16:09:25 +0200 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 16:09:25 +0200 |
commit | 77834c3ce3ed6b7227dd615e44c801685cfb4336 (patch) | |
tree | 66b26d023bfbb0e0ccff16f9f0ca9061195e5640 /src/Mobs/NewMonster.cpp | |
parent | Got the new mob classes implemented. (diff) | |
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Diffstat (limited to 'src/Mobs/NewMonster.cpp')
-rw-r--r-- | src/Mobs/NewMonster.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Mobs/NewMonster.cpp b/src/Mobs/NewMonster.cpp index feeac2489..bfa1f4e6d 100644 --- a/src/Mobs/NewMonster.cpp +++ b/src/Mobs/NewMonster.cpp @@ -13,6 +13,13 @@ cNewMonster::cNewMonster(const AString & a_ConfigName, eType a_MobType, const AS m_Attack = new cAttackComponent(this); m_Environment = new cEnvironmentComponent(this); m_Movement = new cMovementComponent(this); + + // Temporary placement till I figure out where to put it + m_DropChanceWeapon = 0.0f; + m_DropChanceHelmet = 0.0f; + m_DropChanceChestplate = 0.0f; + m_DropChanceLeggings = 0.0f; + m_DropChanceBoots = 0.0f; } |