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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-30 09:44:56 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-30 09:44:56 +0200 |
commit | 172943dcf6e621a691ed988b08fa065f09e258a4 (patch) | |
tree | c1a0f68c6ca4ef1b2561045d84bad2646d6112c6 /src/Mobs/Behaviors/BehaviorItemFollower.h | |
parent | d (diff) | |
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Diffstat (limited to 'src/Mobs/Behaviors/BehaviorItemFollower.h')
-rw-r--r-- | src/Mobs/Behaviors/BehaviorItemFollower.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/Mobs/Behaviors/BehaviorItemFollower.h b/src/Mobs/Behaviors/BehaviorItemFollower.h index e0a8a85e4..8c79ec763 100644 --- a/src/Mobs/Behaviors/BehaviorItemFollower.h +++ b/src/Mobs/Behaviors/BehaviorItemFollower.h @@ -1,10 +1,11 @@ #pragma once -// Makes the mob follow specific held items + class cBehaviorItemFollower; #include "Behavior.h" - +/** Makes the mob follow specific items when held by the player. +Currently relies on cMonster::GetFollowedItems for the item list. */ class cBehaviorItemFollower : public cBehavior { public: |