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author | 12xx12 <44411062+12xx12@users.noreply.github.com> | 2020-09-17 20:06:41 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-17 20:06:41 +0200 |
commit | ba5312c198a7bb31b26fba57a966f16f07de1c90 (patch) | |
tree | 6d85b1ffa1059d83018c2d2b65c5e57b952b2b36 /src/Items/ItemPumpkin.h | |
parent | BlockHandler: no dynamic allocation (#4862) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemPumpkin.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemPumpkin.h b/src/Items/ItemPumpkin.h index 33810b51f..897cba279 100644 --- a/src/Items/ItemPumpkin.h +++ b/src/Items/ItemPumpkin.h @@ -82,7 +82,7 @@ public: bool TrySpawnSnowGolem(cWorld & a_World, cPlayer & a_Player, const Vector3i a_PumpkinPos) { ASSERT(a_PumpkinPos.y > 1); - ASSERT(a_World.GetBlock(a_PumpkinPos.addedY(-1)) == E_BLOCK_SNOW); + ASSERT(a_World.GetBlock(a_PumpkinPos.addedY(-1)) == E_BLOCK_SNOW_BLOCK); // Need one more snow block 2 blocks below the pumpkin: if (a_World.GetBlock(a_PumpkinPos.addedY(-2)) != E_BLOCK_SNOW_BLOCK) |