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author | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 21:37:41 +0200 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 21:37:41 +0200 |
commit | 6db727c60c01264dc9a9c209c5b335da8f53cd64 (patch) | |
tree | 1ec865e37c74c571de0bc7249d1b5f17dd8f5a1c /src/Generating | |
parent | commented out unused functions (diff) | |
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Diffstat (limited to 'src/Generating')
34 files changed, 196 insertions, 196 deletions
diff --git a/src/Generating/BioGen.h b/src/Generating/BioGen.h index 227ec97d7..5f9c7ebc0 100644 --- a/src/Generating/BioGen.h +++ b/src/Generating/BioGen.h @@ -32,9 +32,9 @@ protected: EMCSBiome m_Biome; - // cBiomeGen overrides: - virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; + // cBiomeGen /*override*/s: + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void InitializeBiomeGen(cIniFile & a_IniFile) /*override*/; } ; @@ -72,8 +72,8 @@ protected: int m_NumMisses; int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits) - virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void InitializeBiomeGen(cIniFile & a_IniFile) /*override*/; } ; @@ -108,9 +108,9 @@ class cBioGenCheckerboard : protected: int m_BiomeSize; - // cBiomeGen overrides: - virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; + // cBiomeGen /*override*/s: + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void InitializeBiomeGen(cIniFile & a_IniFile) /*override*/; } ; @@ -131,9 +131,9 @@ public: protected: cVoronoiMap m_Voronoi; - // cBiomeGen overrides: - virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; + // cBiomeGen /*override*/s: + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void InitializeBiomeGen(cIniFile & a_IniFile) /*override*/; EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ); } ; @@ -165,9 +165,9 @@ protected: /// Size of the Voronoi cells, also used for distortion amplitude int m_CellSize; - // cBiomeGen overrides: - virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; + // cBiomeGen /*override*/s: + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void InitializeBiomeGen(cIniFile & a_IniFile) /*override*/; /// Distorts the coords using a Perlin-like noise void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ); @@ -204,9 +204,9 @@ protected: typedef int IntMap[17 * 17]; // x + 17 * z, expected trimmed into [0..255] range typedef double DblMap[17 * 17]; // x + 17 * z, expected trimmed into [0..1] range - // cBiomeGen overrides: - virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; + // cBiomeGen /*override*/s: + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void InitializeBiomeGen(cIniFile & a_IniFile) /*override*/; /** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and post-processing for mushroom islands Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore @@ -269,9 +269,9 @@ protected: cNoise m_Noise6; - // cBiomeGen overrides: - virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; + // cBiomeGen /*override*/s: + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void InitializeBiomeGen(cIniFile & a_IniFile) /*override*/; /// Selects biome from the specified biome group, based on the specified index. /// Note that both params may overflow diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index 6fc371958..3e4bb6edd 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -143,8 +143,8 @@ protected: /// Returns a radius based on the location provided. int GetRadius(cNoise & a_Noise, int a_OriginX, int a_OriginY, int a_OriginZ); - // cGridStructGen::cStructure overrides: - virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) override; + // cGridStructGen::cStructure /*override*/s: + virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) /*override*/; } ; diff --git a/src/Generating/Caves.h b/src/Generating/Caves.h index 0e17acf9e..4783a6ff9 100644 --- a/src/Generating/Caves.h +++ b/src/Generating/Caves.h @@ -29,8 +29,8 @@ protected: int m_Seed; - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -55,8 +55,8 @@ protected: int m_Seed; float m_Threshold; - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -85,8 +85,8 @@ protected: int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to int m_Grid; // average spacing of the nests - // cGridStructGen override: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; } ; diff --git a/src/Generating/ChunkGenerator.h b/src/Generating/ChunkGenerator.h index 88d71f3f9..8c5d47b79 100644 --- a/src/Generating/ChunkGenerator.h +++ b/src/Generating/ChunkGenerator.h @@ -71,7 +71,7 @@ public: virtual ~cPluginInterface() {} /** Called when the chunk is about to be generated. - The generator may be partly or fully overriden by the implementation + The generator may be partly or fully /*override*/n by the implementation */ virtual void CallHookChunkGenerating(cChunkDesc & a_ChunkDesc) = 0; @@ -151,8 +151,8 @@ private: cChunkSink * m_ChunkSink; - // cIsThread override: - virtual void Execute(void) override; + // cIsThread /*override*/: + virtual void Execute(void) /*override*/; void DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ); }; diff --git a/src/Generating/CompoGen.h b/src/Generating/CompoGen.h index 096b0fb5a..b2de70d5b 100644 --- a/src/Generating/CompoGen.h +++ b/src/Generating/CompoGen.h @@ -37,9 +37,9 @@ protected: BLOCKTYPE m_BlockType; bool m_IsBedrocked; - // cTerrainCompositionGen overrides: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; - virtual void InitializeCompoGen(cIniFile & a_IniFile) override; + // cTerrainCompositionGen /*override*/s: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; + virtual void InitializeCompoGen(cIniFile & a_IniFile) /*override*/; } ; @@ -54,8 +54,8 @@ public: protected: - // cTerrainCompositionGen overrides: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; + // cTerrainCompositionGen /*override*/s: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -80,9 +80,9 @@ protected: BLOCKTYPE m_BlockBeachBottom; BLOCKTYPE m_BlockSea; - // cTerrainCompositionGen overrides: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; - virtual void InitializeCompoGen(cIniFile & a_IniFile) override; + // cTerrainCompositionGen /*override*/s: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; + virtual void InitializeCompoGen(cIniFile & a_IniFile) /*override*/; } ; @@ -104,9 +104,9 @@ protected: cNoise m_Noise; int m_SeaLevel; - // cTerrainCompositionGen overrides: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; - virtual void InitializeCompoGen(cIniFile & a_IniFile) override; + // cTerrainCompositionGen /*override*/s: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; + virtual void InitializeCompoGen(cIniFile & a_IniFile) /*override*/; void FillColumnGrass (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes); void FillColumnClay (int a_RelX, int a_RelZ, int a_Height, cChunkDef::BlockTypes & a_BlockTypes); @@ -135,9 +135,9 @@ protected: int m_Threshold; - // cTerrainCompositionGen overrides: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; - virtual void InitializeCompoGen(cIniFile & a_IniFile) override; + // cTerrainCompositionGen /*override*/s: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; + virtual void InitializeCompoGen(cIniFile & a_IniFile) /*override*/; } ; @@ -152,9 +152,9 @@ public: cCompoGenCache(cTerrainCompositionGen & a_Underlying, int a_CacheSize); // Doesn't take ownership of a_Underlying ~cCompoGenCache(); - // cTerrainCompositionGen override: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; - virtual void InitializeCompoGen(cIniFile & a_IniFile) override; + // cTerrainCompositionGen /*override*/: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; + virtual void InitializeCompoGen(cIniFile & a_IniFile) /*override*/; protected: diff --git a/src/Generating/ComposableGenerator.h b/src/Generating/ComposableGenerator.h index 6b7627d2e..8cd209059 100644 --- a/src/Generating/ComposableGenerator.h +++ b/src/Generating/ComposableGenerator.h @@ -146,9 +146,9 @@ public: cComposableGenerator(cChunkGenerator & a_ChunkGenerator); virtual ~cComposableGenerator(); - virtual void Initialize(cIniFile & a_IniFile) override; - virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) override; + virtual void Initialize(cIniFile & a_IniFile) /*override*/; + virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) /*override*/; protected: // The generation composition: diff --git a/src/Generating/DistortedHeightmap.h b/src/Generating/DistortedHeightmap.h index e6b3c9d3f..8ae272012 100644 --- a/src/Generating/DistortedHeightmap.h +++ b/src/Generating/DistortedHeightmap.h @@ -126,11 +126,11 @@ protected: const sBlockInfo * ChooseOceanFloorPattern(int a_RelX, int a_RelZ); - // cTerrainHeightGen overrides: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; - virtual void InitializeHeightGen(cIniFile & a_IniFile) override; + // cTerrainHeightGen /*override*/s: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) /*override*/; + virtual void InitializeHeightGen(cIniFile & a_IniFile) /*override*/; - // cTerrainCompositionGen overrides: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; - virtual void InitializeCompoGen(cIniFile & a_IniFile) override; + // cTerrainCompositionGen /*override*/s: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; + virtual void InitializeCompoGen(cIniFile & a_IniFile) /*override*/; } ; diff --git a/src/Generating/EndGen.h b/src/Generating/EndGen.h index 322061810..5bcedbde3 100644 --- a/src/Generating/EndGen.h +++ b/src/Generating/EndGen.h @@ -59,10 +59,10 @@ protected: /// Returns true if the chunk is outside of the island's dimensions bool IsChunkOutsideRange(int a_ChunkX, int a_ChunkZ); - // cTerrainHeightGen overrides: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; + // cTerrainHeightGen /*override*/s: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) /*override*/; - // cTerrainCompositionGen overrides: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; - virtual void InitializeCompoGen(cIniFile & a_IniFile) override; + // cTerrainCompositionGen /*override*/s: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; + virtual void InitializeCompoGen(cIniFile & a_IniFile) /*override*/; } ; diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h index 4a08d70c8..314f9e1f0 100644 --- a/src/Generating/FinishGen.h +++ b/src/Generating/FinishGen.h @@ -27,8 +27,8 @@ class cFinishGenSnow : public cFinishGen { protected: - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -39,8 +39,8 @@ class cFinishGenIce : public cFinishGen { protected: - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -62,7 +62,7 @@ protected: int m_Seed; void TryPlaceClump(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block); - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -79,8 +79,8 @@ protected: cNoise m_Noise; int m_Seed; - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; int GetBiomeDensity(EMCSBiome a_Biome) { @@ -130,8 +130,8 @@ protected: /// Tries to place sugarcane at the coords specified, returns true if successful bool TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ); - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -207,8 +207,8 @@ protected: } - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -228,8 +228,8 @@ public: protected: int m_Level; - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -265,8 +265,8 @@ protected: BLOCKTYPE a_StationaryFluid ); - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -286,8 +286,8 @@ protected: BLOCKTYPE m_Fluid; int m_Chance; ///< Chance, [0..100], that a spring will be generated in a chunk - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; /// Tries to place a spring at the specified coords, checks neighbors. Returns true if successful bool TryPlaceSpring(cChunkDesc & a_ChunkDesc, int x, int y, int z); diff --git a/src/Generating/GridStructGen.cpp b/src/Generating/GridStructGen.cpp index 7090f14b1..f8ea94900 100644 --- a/src/Generating/GridStructGen.cpp +++ b/src/Generating/GridStructGen.cpp @@ -27,7 +27,7 @@ public: } protected: - virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) override + virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) /*override*/ { // Do nothing } diff --git a/src/Generating/GridStructGen.h b/src/Generating/GridStructGen.h index 03131fce9..04ae2db98 100644 --- a/src/Generating/GridStructGen.h +++ b/src/Generating/GridStructGen.h @@ -27,7 +27,7 @@ Each structure thus contains the coords of its grid center (m_GridX, m_GridZ) an which it's built (m_OriginX, m_OriginZ). This class provides a cache for the structures generated for successive chunks and manages that cache. It -also provides the cFinishGen override that uses the cache to actually generate the structure into chunk data. +also provides the cFinishGen /*override*/ that uses the cache to actually generate the structure into chunk data. After generating each chunk the cache is checked for size, each item in the cache has a cost associated with it and the cache is trimmed (from its least-recently-used end) so that the sum of the cost in the cache is @@ -39,7 +39,7 @@ a structure at the specific grid cell. The descendant must use a specific cStructure descendant to provide the actual structure that gets generated. The structure must provide the DrawIntoChunk() function that generates the structure into the chunk data, and -can override the GetCacheCost() function that returns the cost of that structure in the cache. +can /*override*/ the GetCacheCost() function that returns the cost of that structure in the cache. */ class cGridStructGen : public cFinishGen @@ -131,10 +131,10 @@ protected: around their gridpoint intersects the chunk. */ void GetStructuresForChunk(int a_ChunkX, int a_ChunkZ, cStructurePtrs & a_Structures); - // cFinishGen overrides: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/s: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; - // Functions for the descendants to override: + // Functions for the descendants to /*override*/: /** Create a new structure at the specified gridpoint */ virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) = 0; } ; diff --git a/src/Generating/HeiGen.h b/src/Generating/HeiGen.h index 5c106c7d9..35c8fd1b1 100644 --- a/src/Generating/HeiGen.h +++ b/src/Generating/HeiGen.h @@ -31,9 +31,9 @@ protected: int m_Height; - // cTerrainHeightGen overrides: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; - virtual void InitializeHeightGen(cIniFile & a_IniFile) override; + // cTerrainHeightGen /*override*/s: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) /*override*/; + virtual void InitializeHeightGen(cIniFile & a_IniFile) /*override*/; } ; @@ -48,9 +48,9 @@ public: cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize); // Doesn't take ownership of a_HeiGenToCache ~cHeiGenCache(); - // cTerrainHeightGen overrides: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; - virtual void InitializeHeightGen(cIniFile & a_IniFile) override; + // cTerrainHeightGen /*override*/s: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) /*override*/; + virtual void InitializeHeightGen(cIniFile & a_IniFile) /*override*/; /// Retrieves height at the specified point in the cache, returns true if found, false if not found bool GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height); @@ -97,9 +97,9 @@ protected: float GetNoise(float x, float y); - // cTerrainHeightGen overrides: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; - virtual void InitializeHeightGen(cIniFile & a_IniFile) override; + // cTerrainHeightGen /*override*/s: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) /*override*/; + virtual void InitializeHeightGen(cIniFile & a_IniFile) /*override*/; } ; @@ -118,9 +118,9 @@ protected: cRidgedMultiNoise m_Noise; cPerlinNoise m_Perlin; - // cTerrainHeightGen overrides: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; - virtual void InitializeHeightGen(cIniFile & a_IniFile) override; + // cTerrainHeightGen /*override*/s: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) /*override*/; + virtual void InitializeHeightGen(cIniFile & a_IniFile) /*override*/; } ; @@ -154,9 +154,9 @@ protected: } ; static const sGenParam m_GenParam[256]; - // cTerrainHeightGen overrides: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; - virtual void InitializeHeightGen(cIniFile & a_IniFile) override; + // cTerrainHeightGen /*override*/s: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) /*override*/; + virtual void InitializeHeightGen(cIniFile & a_IniFile) /*override*/; NOISE_DATATYPE GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const BiomeNeighbors & a_BiomeNeighbors); } ; diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index 0532aff39..d70233248 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -95,9 +95,9 @@ class cMineShaftDirtRoom : public: cMineShaftDirtRoom(cStructGenMineShafts::cMineShaftSystem & a_Parent, cNoise & a_Noise); - // cMineShaft overrides: - virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override; - virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override; + // cMineShaft /*override*/s: + virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) /*override*/; + virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -136,9 +136,9 @@ protected: cNoise & a_Noise ); - // cMineShaft overrides: - virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override; - virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override; + // cMineShaft /*override*/s: + virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) /*override*/; + virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) /*override*/; /// Places a chest, if the corridor has one void PlaceChest(cChunkDesc & a_ChunkDesc); @@ -176,9 +176,9 @@ public: protected: cMineShaftCrossing(cStructGenMineShafts::cMineShaftSystem & a_ParentSystem, const cCuboid & a_BoundingBox); - // cMineShaft overrides: - virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override; - virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override; + // cMineShaft /*override*/s: + virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) /*override*/; + virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -219,9 +219,9 @@ protected: eSlope a_Slope ); - // cMineShaft overrides: - virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) override; - virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) override; + // cMineShaft /*override*/s: + virtual void AppendBranches(int a_RecursionLevel, cNoise & a_Noise) /*override*/; + virtual void ProcessChunk(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -267,7 +267,7 @@ public: /** Returns true if none of the objects in m_MineShafts intersect with the specified bounding box and the bounding box is valid */ bool CanAppend(const cCuboid & a_BoundingBox); - // cGridStructGen::cStructure overrides: + // cGridStructGen::cStructure /*override*/s: virtual void DrawIntoChunk(cChunkDesc & a_Chunk); } ; diff --git a/src/Generating/MineShafts.h b/src/Generating/MineShafts.h index 2850db571..610dbab87 100644 --- a/src/Generating/MineShafts.h +++ b/src/Generating/MineShafts.h @@ -42,8 +42,8 @@ protected: int m_ProbLevelCrossing; ///< Probability level of a branch object being the crossing, minus Corridor int m_ProbLevelStaircase; ///< Probability level of a branch object being the staircase, minus Crossing - // cGridStructGen overrides: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/s: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; } ; diff --git a/src/Generating/NetherFortGen.h b/src/Generating/NetherFortGen.h index 9b31aa0e2..965f50059 100644 --- a/src/Generating/NetherFortGen.h +++ b/src/Generating/NetherFortGen.h @@ -36,8 +36,8 @@ protected: static cPrefabPiecePool m_PiecePool; - // cGridStructGen overrides: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/s: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; } ; diff --git a/src/Generating/Noise3DGenerator.h b/src/Generating/Noise3DGenerator.h index 42f61a854..e06d1587f 100644 --- a/src/Generating/Noise3DGenerator.h +++ b/src/Generating/Noise3DGenerator.h @@ -24,9 +24,9 @@ public: cNoise3DGenerator(cChunkGenerator & a_ChunkGenerator); virtual ~cNoise3DGenerator(); - virtual void Initialize(cIniFile & a_IniFile) override; - virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; - virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) override; + virtual void Initialize(cIniFile & a_IniFile) /*override*/; + virtual void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) /*override*/; + virtual void DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) /*override*/; protected: // Linear interpolation step sizes, must be divisors of cChunkDef::Width and cChunkDef::Height, respectively: @@ -94,11 +94,11 @@ protected: /// Generates the 3D noise array used for terrain generation, unless the LastChunk coords are equal to coords given void GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ); - // cTerrainHeightGen overrides: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; + // cTerrainHeightGen /*override*/s: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) /*override*/; - // cTerrainCompositionGen overrides: - virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) override; + // cTerrainCompositionGen /*override*/s: + virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) /*override*/; } ; diff --git a/src/Generating/POCPieceGenerator.cpp b/src/Generating/POCPieceGenerator.cpp index 6e7e74d7a..cfd8ed9bd 100644 --- a/src/Generating/POCPieceGenerator.cpp +++ b/src/Generating/POCPieceGenerator.cpp @@ -105,23 +105,23 @@ protected: int m_Height; cConnectors m_Connectors; - // cPiece overrides: - virtual cConnectors GetConnectors(void) const override + // cPiece /*override*/s: + virtual cConnectors GetConnectors(void) const /*override*/ { return m_Connectors; } - virtual Vector3i GetSize(void) const override + virtual Vector3i GetSize(void) const /*override*/ { return Vector3i(m_SizeXZ, m_Height, m_SizeXZ); } - virtual cCuboid GetHitBox(void) const override + virtual cCuboid GetHitBox(void) const /*override*/ { return cCuboid(0, 0, 0, m_SizeXZ - 1, m_Height - 1, m_SizeXZ - 1); } - virtual bool CanRotateCCW(int a_NumRotations) const override + virtual bool CanRotateCCW(int a_NumRotations) const /*override*/ { return true; } diff --git a/src/Generating/POCPieceGenerator.h b/src/Generating/POCPieceGenerator.h index de3114ce0..b353d2e16 100644 --- a/src/Generating/POCPieceGenerator.h +++ b/src/Generating/POCPieceGenerator.h @@ -38,14 +38,14 @@ protected: cCuboid m_Bounds; - // cFinishGen overrides: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/s: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; - // cPiecePool overrides: - virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; - virtual cPieces GetStartingPieces(void) override; - virtual void PiecePlaced(const cPiece & a_Piece) override; - virtual void Reset(void) override; + // cPiecePool /*override*/s: + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) /*override*/; + virtual cPieces GetStartingPieces(void) /*override*/; + virtual void PiecePlaced(const cPiece & a_Piece) /*override*/; + virtual void Reset(void) /*override*/; } ; diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp index ae4b6e36c..54c71cf70 100644 --- a/src/Generating/PieceGenerator.cpp +++ b/src/Generating/PieceGenerator.cpp @@ -73,7 +73,7 @@ protected: { } - virtual cConnectors GetConnectors(void) const override + virtual cConnectors GetConnectors(void) const /*override*/ { // Each piece has 4 connectors, one of each type, plus one extra, at the center of its walls: cConnectors res; @@ -84,17 +84,17 @@ protected: return res; } - virtual Vector3i GetSize(void) const override + virtual Vector3i GetSize(void) const /*override*/ { return Vector3i(m_Size, 5, m_Size); } - virtual cCuboid GetHitBox(void) const override + virtual cCuboid GetHitBox(void) const /*override*/ { return cCuboid(0, 0, 0, m_Size - 1, 4, m_Size - 1); } - virtual bool CanRotateCCW(int a_NumCCWRotations) const override + virtual bool CanRotateCCW(int a_NumCCWRotations) const /*override*/ { return true; } @@ -102,26 +102,26 @@ protected: cPieces m_Pieces; - virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) /*override*/ { // Each piece contains each connector return m_Pieces; } - virtual cPieces GetStartingPieces(void) override + virtual cPieces GetStartingPieces(void) /*override*/ { return m_Pieces; } - virtual void PiecePlaced(const cPiece & a_Piece) override + virtual void PiecePlaced(const cPiece & a_Piece) /*override*/ { UNUSED(a_Piece); } - virtual void Reset(void) override + virtual void Reset(void) /*override*/ { } diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h index eb905e78e..11e27bd6b 100644 --- a/src/Generating/Prefab.h +++ b/src/Generating/Prefab.h @@ -183,11 +183,11 @@ protected: bool m_MoveToGround; - // cPiece overrides: - virtual cConnectors GetConnectors(void) const override; - virtual Vector3i GetSize(void) const override; - virtual cCuboid GetHitBox(void) const override; - virtual bool CanRotateCCW(int a_NumRotations) const override; + // cPiece /*override*/s: + virtual cConnectors GetConnectors(void) const /*override*/; + virtual Vector3i GetSize(void) const /*override*/; + virtual cCuboid GetHitBox(void) const /*override*/; + virtual bool CanRotateCCW(int a_NumRotations) const /*override*/; /** Based on the m_AllowedRotations, adds rotated cBlockAreas to the m_BlockArea array. To be called only from this class's constructor! */ diff --git a/src/Generating/PrefabPiecePool.h b/src/Generating/PrefabPiecePool.h index b9c1f0483..df5db3cd2 100644 --- a/src/Generating/PrefabPiecePool.h +++ b/src/Generating/PrefabPiecePool.h @@ -71,13 +71,13 @@ protected: /** Adds the prefab to the m_PiecesByConnector map for all its connectors. */ void AddToPerConnectorMap(cPrefab * a_Prefab); - // cPiecePool overrides: - virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; - virtual cPieces GetStartingPieces(void) override; - virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override; - virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override; - virtual void PiecePlaced(const cPiece & a_Piece) override; - virtual void Reset(void) override; + // cPiecePool /*override*/s: + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) /*override*/; + virtual cPieces GetStartingPieces(void) /*override*/; + virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) /*override*/; + virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) /*override*/; + virtual void PiecePlaced(const cPiece & a_Piece) /*override*/; + virtual void Reset(void) /*override*/; } ; diff --git a/src/Generating/RainbowRoadsGen.cpp b/src/Generating/RainbowRoadsGen.cpp index c3c07cdec..2422bd33e 100644 --- a/src/Generating/RainbowRoadsGen.cpp +++ b/src/Generating/RainbowRoadsGen.cpp @@ -71,8 +71,8 @@ protected: cPlacedPieces m_Pieces; - // cGridStructGen::cStructure overrides: - virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override + // cGridStructGen::cStructure /*override*/s: + virtual void DrawIntoChunk(cChunkDesc & a_Chunk) /*override*/ { for (cPlacedPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr) { diff --git a/src/Generating/RainbowRoadsGen.h b/src/Generating/RainbowRoadsGen.h index 5813e1d14..e08e7bf97 100644 --- a/src/Generating/RainbowRoadsGen.h +++ b/src/Generating/RainbowRoadsGen.h @@ -38,8 +38,8 @@ protected: int m_MaxSize; - // cGridStructGen overrides: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/s: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; } ; diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp index 70b9d0b62..5402c2ced 100644 --- a/src/Generating/Ravines.cpp +++ b/src/Generating/Ravines.cpp @@ -69,8 +69,8 @@ public: #endif // _DEBUG protected: - // cGridStructGen::cStructure overrides: - virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) override; + // cGridStructGen::cStructure /*override*/s: + virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) /*override*/; } ; diff --git a/src/Generating/Ravines.h b/src/Generating/Ravines.h index 3e41c5ce6..ab94c28a0 100644 --- a/src/Generating/Ravines.h +++ b/src/Generating/Ravines.h @@ -31,8 +31,8 @@ protected: int m_Size; // Max size, in blocks, of the ravines generated - // cGridStructGen overrides: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/s: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; } ; diff --git a/src/Generating/RoughRavines.cpp b/src/Generating/RoughRavines.cpp index 2ee3704b3..1953e1a23 100644 --- a/src/Generating/RoughRavines.cpp +++ b/src/Generating/RoughRavines.cpp @@ -152,7 +152,7 @@ protected: } - virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) override + virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) /*override*/ { int BlockStartX = a_ChunkDesc.GetChunkX() * cChunkDef::Width; int BlockStartZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width; diff --git a/src/Generating/RoughRavines.h b/src/Generating/RoughRavines.h index 4c905b641..12c132d86 100644 --- a/src/Generating/RoughRavines.h +++ b/src/Generating/RoughRavines.h @@ -77,8 +77,8 @@ protected: /** Minimum ceiling height at the ravine's center */ float m_MinCeilingHeightCenter; - // cGridStructGen overrides: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/s: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; }; diff --git a/src/Generating/StructGen.h b/src/Generating/StructGen.h index 55d5bc1c7..8bbf71f00 100644 --- a/src/Generating/StructGen.h +++ b/src/Generating/StructGen.h @@ -64,8 +64,8 @@ protected: const cChunkDef::BiomeMap & a_Biomes ); - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; @@ -100,8 +100,8 @@ protected: OreList m_OreList; // A list of possible ores. BLOCKTYPE m_ToReplace; - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq); } ; @@ -130,8 +130,8 @@ protected: cTerrainHeightGen & m_HeiGen; int m_Probability; ///< Chance, 0 .. 100, of a chunk having the lake - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; /// Creates a lake image for the specified chunk into a_Lake void CreateLakeImage(int a_ChunkX, int a_ChunkZ, cBlockArea & a_Lake); @@ -152,8 +152,8 @@ protected: cNoise m_Noise1; cNoise m_Noise2; - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; bool HasWantedBiome(cChunkDesc & a_ChunkDesc) const; } ; @@ -174,8 +174,8 @@ protected: cNoise m_NoiseZ; cNoise m_NoiseH; - // cFinishGen override: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; } ; diff --git a/src/Generating/TestRailsGen.cpp b/src/Generating/TestRailsGen.cpp index 66ab8b33f..2d8f7d675 100644 --- a/src/Generating/TestRailsGen.cpp +++ b/src/Generating/TestRailsGen.cpp @@ -71,8 +71,8 @@ protected: cPlacedPieces m_Pieces; - // cGridStructGen::cStructure overrides: - virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override + // cGridStructGen::cStructure /*override*/s: + virtual void DrawIntoChunk(cChunkDesc & a_Chunk) /*override*/ { for (cPlacedPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr) { diff --git a/src/Generating/TestRailsGen.h b/src/Generating/TestRailsGen.h index 5b0ce95f4..c7f4316ac 100644 --- a/src/Generating/TestRailsGen.h +++ b/src/Generating/TestRailsGen.h @@ -38,8 +38,8 @@ protected: int m_MaxSize; - // cGridStructGen overrides: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/s: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; } ; diff --git a/src/Generating/UnderwaterBaseGen.cpp b/src/Generating/UnderwaterBaseGen.cpp index 9278ea546..729789b34 100644 --- a/src/Generating/UnderwaterBaseGen.cpp +++ b/src/Generating/UnderwaterBaseGen.cpp @@ -71,8 +71,8 @@ protected: cPlacedPieces m_Pieces; - // cGridStructGen::cStructure overrides: - virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override + // cGridStructGen::cStructure /*override*/s: + virtual void DrawIntoChunk(cChunkDesc & a_Chunk) /*override*/ { for (cPlacedPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr) { diff --git a/src/Generating/UnderwaterBaseGen.h b/src/Generating/UnderwaterBaseGen.h index d6267b602..8b0874cd1 100644 --- a/src/Generating/UnderwaterBaseGen.h +++ b/src/Generating/UnderwaterBaseGen.h @@ -41,8 +41,8 @@ protected: cBiomeGen & m_BiomeGen; - // cGridStructGen overrides: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/s: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; } ; diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp index a7f66b75e..f74b996a1 100644 --- a/src/Generating/VillageGen.cpp +++ b/src/Generating/VillageGen.cpp @@ -84,8 +84,8 @@ public: } - // cPrefabPiecePool overrides: - virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override + // cPrefabPiecePool /*override*/s: + virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) /*override*/ { // Roads cannot branch T-wise (appending -2 connector to a +2 connector on a 1-high piece): if ((a_ExistingConnector.m_Type == 2) && (a_PlacedPiece.GetDepth() > 0) && (a_PlacedPiece.GetPiece().GetSize().y == 1)) @@ -187,8 +187,8 @@ protected: BLOCKTYPE m_WaterRoadBlock; - // cGridStructGen::cStructure overrides: - virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override + // cGridStructGen::cStructure /*override*/s: + virtual void DrawIntoChunk(cChunkDesc & a_Chunk) /*override*/ { // Iterate over all items // Each intersecting prefab is placed on ground, then drawn @@ -258,7 +258,7 @@ protected: } - // cPiecePool overrides: + // cPiecePool /*override*/s: virtual cPieces GetPiecesWithConnector(int a_ConnectorType) { return m_Prefabs.GetPiecesWithConnector(a_ConnectorType); @@ -275,7 +275,7 @@ protected: const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece - ) override + ) /*override*/ { // Check against the density: if (a_ExistingConnector.m_Type == 1) @@ -293,19 +293,19 @@ protected: } - virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override + virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) /*override*/ { return m_Prefabs.GetStartingPieceWeight(a_NewPiece); } - virtual void PiecePlaced(const cPiece & a_Piece) override + virtual void PiecePlaced(const cPiece & a_Piece) /*override*/ { m_Prefabs.PiecePlaced(a_Piece); } - virtual void Reset(void) override + virtual void Reset(void) /*override*/ { m_Prefabs.Reset(); } diff --git a/src/Generating/VillageGen.h b/src/Generating/VillageGen.h index 694ea2358..ad316b66f 100644 --- a/src/Generating/VillageGen.h +++ b/src/Generating/VillageGen.h @@ -48,8 +48,8 @@ protected: cTerrainHeightGen & m_HeightGen; - // cGridStructGen overrides: - virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; + // cGridStructGen /*override*/s: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/; } ; |