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authordaniel0916 <theschokolps@gmail.com>2014-04-18 15:04:32 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-18 15:04:32 +0200
commitb239de66db5350319ac626700030bfd688851916 (patch)
tree2dd1b87460eb14678cda808c94002d5cebbc2e4a /src/Generating/NetherFortGen.cpp
parentFixed Errors (diff)
parentAdded performance test of the nether fort generator. (diff)
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Diffstat (limited to 'src/Generating/NetherFortGen.cpp')
-rw-r--r--src/Generating/NetherFortGen.cpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/Generating/NetherFortGen.cpp b/src/Generating/NetherFortGen.cpp
index b6ec46986..d90fdeb0a 100644
--- a/src/Generating/NetherFortGen.cpp
+++ b/src/Generating/NetherFortGen.cpp
@@ -71,6 +71,40 @@ public:
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Performance test of the NetherFort generator:
+
+/*
+#include "OSSupport/Timer.h"
+static class cNetherFortPerfTest
+{
+public:
+ cNetherFortPerfTest(void)
+ {
+ cTimer Timer;
+ long long StartTime = Timer.GetNowTime();
+
+ const int GridSize = 512;
+ const int MaxDepth = 12;
+ const int NumIterations = 100;
+ for (int i = 0; i < NumIterations; i++)
+ {
+ cNetherFortGen FortGen(i, GridSize, MaxDepth);
+ delete new cNetherFortGen::cNetherFort(FortGen, 0, 0, GridSize, MaxDepth, i);
+ }
+
+ long long EndTime = Timer.GetNowTime();
+ printf("%d forts took %lld msec (%f sec) to generate\n", NumIterations, EndTime - StartTime, ((double)(EndTime - StartTime)) / 1000);
+ exit(0);
+ }
+
+} g_PerfTest;
+//*/
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cNetherFortGen:
cNetherFortGen::cNetherFortGen(int a_Seed, int a_GridSize, int a_MaxDepth) :
@@ -258,6 +292,15 @@ cPieces cNetherFortGen::GetStartingPieces(void)
+int cNetherFortGen::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece)
+{
+ return ((const cPrefab &)a_NewPiece).GetPieceWeight(a_PlacedPiece, a_ExistingConnector);
+}
+
+
+
+
+
void cNetherFortGen::PiecePlaced(const cPiece & a_Piece)
{
UNUSED(a_Piece);