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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-06 17:09:16 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-12 23:35:07 +0200 |
commit | 6e80f7544d786443d3028308e244b04dd8d5abcb (patch) | |
tree | 7d9cd372cefa110a4a7c14078a04e9829cba00f4 /src/Entities/ProjectileEntity.h | |
parent | Streamline player abilities handling (diff) | |
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Diffstat (limited to 'src/Entities/ProjectileEntity.h')
-rw-r--r-- | src/Entities/ProjectileEntity.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h index ddd09f831..1c8c00854 100644 --- a/src/Entities/ProjectileEntity.h +++ b/src/Entities/ProjectileEntity.h @@ -48,8 +48,8 @@ public: CLASS_PROTODEF(cProjectileEntity) - cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, double a_Width, double a_Height); - cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed, double a_Width, double a_Height); + cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, float a_Width, float a_Height); + cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed, float a_Width, float a_Height); /** Creates a new instance of the specified projectile entity. a_Item is the item from which the projectile originated (such as firework or arrow). */ |