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authorMattes D <github@xoft.cz>2019-09-29 14:59:24 +0200
committerGitHub <noreply@github.com>2019-09-29 14:59:24 +0200
commit365cbc6e1cea96741e26c9ce912b003f8fd2c62c (patch)
treef23682c47928597791c53f3a300b03494ffde417 /src/Entities/Floater.h
parentCactus can now grow and will be dropped if there is no place to grow. (diff)
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Diffstat (limited to 'src/Entities/Floater.h')
-rw-r--r--src/Entities/Floater.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h
index 59402393f..25a80996a 100644
--- a/src/Entities/Floater.h
+++ b/src/Entities/Floater.h
@@ -11,14 +11,15 @@
class cFloater :
public cEntity
{
- typedef cEntity super;
-
-public:
// tolua_end
+ using super = cEntity;
+
+public: // tolua_export
+
CLASS_PROTODEF(cFloater)
- cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime);
+ cFloater(Vector3d a_Pos, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime);
virtual void SpawnOn(cClientHandle & a_Client) override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;