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authordaniel0916 <theschokolps@gmail.com>2014-04-12 14:58:46 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-12 14:58:46 +0200
commite6e702e7fdbc8b7475d3dbecc0f81a08304997ae (patch)
tree1764949b84b4ae7a9da2330a90513c301d707820 /src/ClientHandle.h
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-rw-r--r--src/ClientHandle.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 01765cc85..4c88d79e2 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -18,6 +18,7 @@
#include "ByteBuffer.h"
#include "Scoreboard.h"
#include "Map.h"
+#include "Enchantments.h"
@@ -230,8 +231,10 @@ public:
/** Called when the player moves into a different world; queues sreaming the new chunks */
void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
- ///Handle item enchanting
+ /** Called when the player will enchant a Item */
void HandleEnchantItem(Byte & WindowID, Byte & Enchantment);
+ cEnchantmentsVector AddEnchantmentWeight(cEnchantmentsVector a_Map, int a_Weight, cEnchantments a_Enchantment);
+ cEnchantmentsVector CheckEnchantmentConflicts(cEnchantmentsVector a_Map, cEnchantments a_FirstEnchantment);
private: