From e6e702e7fdbc8b7475d3dbecc0f81a08304997ae Mon Sep 17 00:00:00 2001 From: daniel0916 Date: Sat, 12 Apr 2014 14:58:46 +0200 Subject: Added complete Enchanting System http://minecraft.gamepedia.com/Enchantment_mechanics --- src/ClientHandle.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/ClientHandle.h') diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 01765cc85..4c88d79e2 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -18,6 +18,7 @@ #include "ByteBuffer.h" #include "Scoreboard.h" #include "Map.h" +#include "Enchantments.h" @@ -230,8 +231,10 @@ public: /** Called when the player moves into a different world; queues sreaming the new chunks */ void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket); - ///Handle item enchanting + /** Called when the player will enchant a Item */ void HandleEnchantItem(Byte & WindowID, Byte & Enchantment); + cEnchantmentsVector AddEnchantmentWeight(cEnchantmentsVector a_Map, int a_Weight, cEnchantments a_Enchantment); + cEnchantmentsVector CheckEnchantmentConflicts(cEnchantmentsVector a_Map, cEnchantments a_FirstEnchantment); private: -- cgit v1.2.3