summaryrefslogtreecommitdiffstats
path: root/src/BlockEntities/DropSpenserEntity.cpp
diff options
context:
space:
mode:
authormathiascode <mathiascode@users.noreply.github.com>2017-02-15 06:05:24 +0100
committerMattes D <github@xoft.cz>2017-02-15 06:05:24 +0100
commitdae2adde6563bec4b614230992cae6b1ca965b4f (patch)
tree34149ac0340cc394019eb430247d03950b485555 /src/BlockEntities/DropSpenserEntity.cpp
parentAdded some blocks and items (#3503) (diff)
downloadcuberite-dae2adde6563bec4b614230992cae6b1ca965b4f.tar
cuberite-dae2adde6563bec4b614230992cae6b1ca965b4f.tar.gz
cuberite-dae2adde6563bec4b614230992cae6b1ca965b4f.tar.bz2
cuberite-dae2adde6563bec4b614230992cae6b1ca965b4f.tar.lz
cuberite-dae2adde6563bec4b614230992cae6b1ca965b4f.tar.xz
cuberite-dae2adde6563bec4b614230992cae6b1ca965b4f.tar.zst
cuberite-dae2adde6563bec4b614230992cae6b1ca965b4f.zip
Diffstat (limited to 'src/BlockEntities/DropSpenserEntity.cpp')
-rw-r--r--src/BlockEntities/DropSpenserEntity.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp
index 3a43e1073..a7cea4256 100644
--- a/src/BlockEntities/DropSpenserEntity.cpp
+++ b/src/BlockEntities/DropSpenserEntity.cpp
@@ -75,7 +75,7 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
if (SlotsCnt == 0)
{
// Nothing in the dropspenser, play the click sound
- m_World->BroadcastSoundEffect("random.click", static_cast<double>(m_PosX), static_cast<double>(m_PosY), static_cast<double>(m_PosZ), 1.0f, 1.2f);
+ m_World->BroadcastSoundEffect("block.dispenser.fail", static_cast<double>(m_PosX), static_cast<double>(m_PosY), static_cast<double>(m_PosZ), 1.0f, 1.2f);
return;
}
@@ -97,7 +97,7 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
case E_META_DROPSPENSER_FACING_ZP: SmokeDir = static_cast<int>(SmokeDirection::NORTH); break;
}
m_World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, m_PosX, m_PosY, m_PosZ, SmokeDir);
- m_World->BroadcastSoundEffect("random.click", static_cast<double>(m_PosX), static_cast<double>(m_PosY), static_cast<double>(m_PosZ), 1.0f, 1.0f);
+ m_World->BroadcastSoundEffect("block.dispenser.dispense", static_cast<double>(m_PosX), static_cast<double>(m_PosY), static_cast<double>(m_PosZ), 1.0f, 1.0f);
}