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authorMattes D <github@xoft.cz>2023-05-11 22:05:17 +0200
committerMattes D <github@xoft.cz>2023-05-16 23:50:37 +0200
commitc9522fb740200ccef6230cec452c48efb31e5394 (patch)
tree7e74d70699e13dd0a92444a1a0add7a3059ac7ca /src/Bindings/PluginManager.cpp
parentTry a timeout for jobs. (diff)
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Diffstat (limited to 'src/Bindings/PluginManager.cpp')
-rw-r--r--src/Bindings/PluginManager.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index d7d09ed5a..4f48a07ea 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -335,14 +335,14 @@ bool cPluginManager::CallHookChat(cPlayer & a_Player, AString & a_Message)
case crError:
{
// An error in the plugin has prevented the command from executing. Report the error to the player:
- a_Player.SendMessageFailure(Printf("Something went wrong while executing command \"%s\"", a_Message.c_str()));
+ a_Player.SendMessageFailure(fmt::format(FMT_STRING("Something went wrong while executing command \"{}\""), a_Message));
return true;
}
case crNoPermission:
{
// The player is not allowed to execute this command
- a_Player.SendMessageFailure(Printf("Forbidden command; insufficient privileges: \"%s\"", a_Message.c_str()));
+ a_Player.SendMessageFailure(fmt::format(FMT_STRING("Forbidden command; insufficient privileges: \"{}\""), a_Message));
return true;
}
@@ -358,8 +358,8 @@ bool cPluginManager::CallHookChat(cPlayer & a_Player, AString & a_Message)
{
AStringVector Split(StringSplit(a_Message, " "));
ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long
- a_Player.SendMessageInfo(Printf("Unknown command: \"%s\"", a_Message.c_str()));
- LOGINFO("Player %s issued an unknown command: \"%s\"", a_Player.GetName().c_str(), a_Message.c_str());
+ a_Player.SendMessageInfo(fmt::format(FMT_STRING("Unknown command: \"{}\""), a_Message));
+ LOGINFO("Player %s issued an unknown command: \"%s\"", a_Player.GetName(), a_Message);
return true; // Cancel sending
}