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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-26 16:39:04 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-26 16:39:04 +0200
commit5c3235ecdc3f718ce20e006f1ecfa2159df82c87 (patch)
treeaea2e4a722715498c59b0a828486b30b74506bb5 /source/UI
parentItemGrid: Added the RemoveOneItem() function (diff)
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Diffstat (limited to 'source/UI')
-rw-r--r--source/UI/SlotArea.cpp32
-rw-r--r--source/UI/SlotArea.h9
-rw-r--r--source/UI/Window.cpp8
-rw-r--r--source/UI/Window.h14
4 files changed, 25 insertions, 38 deletions
diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp
index 07b191292..abe964454 100644
--- a/source/UI/SlotArea.cpp
+++ b/source/UI/SlotArea.cpp
@@ -7,7 +7,7 @@
#include "SlotArea.h"
#include "../Player.h"
#include "../ChestEntity.h"
-#include "../DispenserEntity.h"
+#include "../DropSpenserEntity.h"
#include "../FurnaceEntity.h"
#include "../Items/ItemHandler.h"
#include "Window.h"
@@ -474,11 +474,11 @@ cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cSlotAreaFurnace:
+// cSlotAreaDropSpenser:
-cSlotAreaDispenser::cSlotAreaDispenser(cDispenserEntity * a_Dispenser, cWindow & a_ParentWindow) :
+cSlotAreaDropSpenser::cSlotAreaDropSpenser(cDropSpenserEntity * a_DropSpenser, cWindow & a_ParentWindow) :
cSlotArea(9, a_ParentWindow),
- m_Dispenser(a_Dispenser)
+ m_DropSpenser(a_DropSpenser)
{
}
@@ -486,34 +486,18 @@ cSlotAreaDispenser::cSlotAreaDispenser(cDispenserEntity * a_Dispenser, cWindow &
-void cSlotAreaDispenser::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
-{
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
-
- if (m_Dispenser == NULL)
- {
- LOGERROR("cSlotAreaDispenser::Clicked(): m_Dispenser == NULL");
- ASSERT(!"cSlotAreaDispenser::Clicked(): m_Dispenser == NULL");
- return;
- }
-}
-
-
-
-
-
-const cItem * cSlotAreaDispenser::GetSlot(int a_SlotNum, cPlayer & a_Player)
+const cItem * cSlotAreaDropSpenser::GetSlot(int a_SlotNum, cPlayer & a_Player)
{
- return &(m_Dispenser->GetSlot(a_SlotNum));
+ return &(m_DropSpenser->GetSlot(a_SlotNum));
}
-void cSlotAreaDispenser::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
+void cSlotAreaDropSpenser::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
{
- m_Dispenser->SetSlot(a_SlotNum, a_Item);
+ m_DropSpenser->SetSlot(a_SlotNum, a_Item);
}
diff --git a/source/UI/SlotArea.h b/source/UI/SlotArea.h
index 2b56f3228..8358f5316 100644
--- a/source/UI/SlotArea.h
+++ b/source/UI/SlotArea.h
@@ -15,7 +15,7 @@
class cWindow;
class cPlayer;
class cChestEntity;
-class cDispenserEntity;
+class cDropSpenserEntity;
class cFurnaceEntity;
class cCraftingRecipe;
@@ -250,20 +250,19 @@ protected:
-class cSlotAreaDispenser :
+class cSlotAreaDropSpenser :
public cSlotArea
{
typedef cSlotArea super;
public:
- cSlotAreaDispenser(cDispenserEntity * a_Dispenser, cWindow & a_ParentWindow);
+ cSlotAreaDropSpenser(cDropSpenserEntity * a_DropSpenser, cWindow & a_ParentWindow);
- virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) override;
virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
protected:
- cDispenserEntity * m_Dispenser;
+ cDropSpenserEntity * m_DropSpenser;
} ;
diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp
index bb80a7ce7..b21c2adba 100644
--- a/source/UI/Window.cpp
+++ b/source/UI/Window.cpp
@@ -482,12 +482,12 @@ cChestWindow::~cChestWindow()
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cDispenserWindow:
+// cDropSpenserWindow:
-cDispenserWindow::cDispenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserEntity * a_Dispenser) :
- cWindow(cWindow::Dispenser, "MCS-Dispenser")
+cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) :
+ cWindow(cWindow::DropSpenser, "MCS-DropSpenser")
{
- m_SlotAreas.push_back(new cSlotAreaDispenser(a_Dispenser, *this));
+ m_SlotAreas.push_back(new cSlotAreaDropSpenser(a_DropSpenser, *this));
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
}
diff --git a/source/UI/Window.h b/source/UI/Window.h
index 7bd87a2ce..86ea1849b 100644
--- a/source/UI/Window.h
+++ b/source/UI/Window.h
@@ -19,7 +19,7 @@ class cPlayer;
class cWindowOwner;
class cClientHandle;
class cChestEntity;
-class cDispenserEntity;
+class cDropSpenserEntity;
class cFurnaceEntity;
class cSlotArea;
class cWorld;
@@ -49,9 +49,13 @@ public:
Chest = 0,
Workbench = 1,
Furnace = 2,
- Dispenser = 3,
+ DropSpenser = 3, // Dropper or Dispenser
Enchantment = 4,
- Brewery = 5
+ Brewery = 5,
+ NPCTrade = 6,
+ Beacon = 7,
+ Anvil = 8,
+ Hopper = 9,
};
static const int c_NumInventorySlots = 36;
@@ -149,11 +153,11 @@ public:
-class cDispenserWindow :
+class cDropSpenserWindow :
public cWindow
{
public:
- cDispenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserEntity * a_Dispenser);
+ cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_Dispenser);
} ;