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authorSamuel Barney <samjbarney@gmail.com>2013-10-14 17:42:43 +0200
committerSamuel Barney <samjbarney@gmail.com>2013-10-14 17:42:43 +0200
commit5df5176f8d1793b44c7e2353cb46ca0966be1bdd (patch)
tree95343394cd9902ceaf885f379342c593392e9c16 /source/Mobs
parentMobs no longer spawn up in the air. (diff)
parentAPIDump: Documented HOOK_HANDSHAKE. (diff)
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Diffstat (limited to 'source/Mobs')
-rw-r--r--source/Mobs/Bat.h5
-rw-r--r--source/Mobs/Cavespider.cpp3
-rw-r--r--source/Mobs/Creeper.cpp21
-rw-r--r--source/Mobs/Creeper.h9
-rw-r--r--source/Mobs/Enderman.cpp6
-rw-r--r--source/Mobs/Enderman.h11
-rw-r--r--source/Mobs/Ghast.h2
-rw-r--r--source/Mobs/Horse.cpp101
-rw-r--r--source/Mobs/Horse.h21
-rw-r--r--source/Mobs/Magmacube.h1
-rw-r--r--source/Mobs/Monster.cpp2
-rw-r--r--source/Mobs/Monster.h6
-rw-r--r--source/Mobs/Ocelot.h3
-rw-r--r--source/Mobs/Pig.cpp49
-rw-r--r--source/Mobs/Pig.h7
-rw-r--r--source/Mobs/Sheep.cpp28
-rw-r--r--source/Mobs/Sheep.h16
-rw-r--r--source/Mobs/Silverfish.h3
-rw-r--r--source/Mobs/Skeleton.cpp5
-rw-r--r--source/Mobs/Skeleton.h8
-rw-r--r--source/Mobs/Slime.cpp2
-rw-r--r--source/Mobs/Slime.h1
-rw-r--r--source/Mobs/Villager.cpp22
-rw-r--r--source/Mobs/Villager.h22
-rw-r--r--source/Mobs/Witch.h2
-rw-r--r--source/Mobs/Wolf.cpp79
-rw-r--r--source/Mobs/Wolf.h22
-rw-r--r--source/Mobs/Zombie.cpp6
-rw-r--r--source/Mobs/Zombie.h10
29 files changed, 434 insertions, 39 deletions
diff --git a/source/Mobs/Bat.h b/source/Mobs/Bat.h
index 8e4cde29f..0b50e06cd 100644
--- a/source/Mobs/Bat.h
+++ b/source/Mobs/Bat.h
@@ -14,12 +14,13 @@ class cBat :
public:
cBat(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.7, 0.7)
+ super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.5, 0.9)
{
}
CLASS_PROTODEF(cBat);
+
+ bool IsHanging(void) const {return false; }
} ;
diff --git a/source/Mobs/Cavespider.cpp b/source/Mobs/Cavespider.cpp
index 569aadcc4..2d50b391a 100644
--- a/source/Mobs/Cavespider.cpp
+++ b/source/Mobs/Cavespider.cpp
@@ -9,8 +9,7 @@
cCavespider::cCavespider(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Cavespider", 59, "mob.spider.say", "mob.spider.death", 0.9, 0.6)
+ super("Cavespider", 59, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
{
}
diff --git a/source/Mobs/Creeper.cpp b/source/Mobs/Creeper.cpp
index 9b1b68b79..b41b05f42 100644
--- a/source/Mobs/Creeper.cpp
+++ b/source/Mobs/Creeper.cpp
@@ -2,13 +2,16 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Creeper.h"
+#include "../World.h"
cCreeper::cCreeper(void) :
- super("Creeper", 50, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8)
+ super("Creeper", 50, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8),
+ m_bIsBlowing(false),
+ m_bIsCharged(false)
{
}
@@ -26,3 +29,19 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ super::DoTakeDamage(a_TDI);
+
+ if (a_TDI.DamageType == dtLightning)
+ {
+ m_bIsCharged = true;
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
diff --git a/source/Mobs/Creeper.h b/source/Mobs/Creeper.h
index c1d46f462..c3d4edeae 100644
--- a/source/Mobs/Creeper.h
+++ b/source/Mobs/Creeper.h
@@ -18,6 +18,15 @@ public:
CLASS_PROTODEF(cCreeper);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+
+ bool IsBlowing(void) const {return m_bIsBlowing; }
+ bool IsCharged(void) const {return m_bIsCharged; }
+
+private:
+
+ bool m_bIsBlowing, m_bIsCharged;
+
} ;
diff --git a/source/Mobs/Enderman.cpp b/source/Mobs/Enderman.cpp
index 1dc47876f..c0ea3d6aa 100644
--- a/source/Mobs/Enderman.cpp
+++ b/source/Mobs/Enderman.cpp
@@ -8,8 +8,10 @@
cEnderman::cEnderman(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Enderman", 58, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.5)
+ super("Enderman", 58, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.9),
+ m_bIsScreaming(false),
+ CarriedBlock(E_BLOCK_AIR),
+ CarriedMeta(0)
{
}
diff --git a/source/Mobs/Enderman.h b/source/Mobs/Enderman.h
index c4f4ee364..32e40e70b 100644
--- a/source/Mobs/Enderman.h
+++ b/source/Mobs/Enderman.h
@@ -18,6 +18,17 @@ public:
CLASS_PROTODEF(cEnderman);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+
+ bool IsScreaming(void) const {return m_bIsScreaming; }
+ BLOCKTYPE GetCarriedBlock(void) const {return CarriedBlock; }
+ NIBBLETYPE GetCarriedMeta(void) const {return CarriedMeta; }
+
+private:
+
+ bool m_bIsScreaming;
+ BLOCKTYPE CarriedBlock;
+ NIBBLETYPE CarriedMeta;
+
} ;
diff --git a/source/Mobs/Ghast.h b/source/Mobs/Ghast.h
index f9b60dfcf..a2adc21b9 100644
--- a/source/Mobs/Ghast.h
+++ b/source/Mobs/Ghast.h
@@ -18,6 +18,8 @@ public:
CLASS_PROTODEF(cGhast);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+
+ bool IsCharging(void) const {return false; }
} ;
diff --git a/source/Mobs/Horse.cpp b/source/Mobs/Horse.cpp
index 05ac73c15..46e7969cc 100644
--- a/source/Mobs/Horse.cpp
+++ b/source/Mobs/Horse.cpp
@@ -2,13 +2,28 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Horse.h"
+#include "../World.h"
+#include "../Entities/Player.h"
-cHorse::cHorse(void) :
- super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6)
+cHorse::cHorse(int Type, int Color, int Style, int TameTimes) :
+ super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6),
+ m_bHasChest(false),
+ m_bIsEating(false),
+ m_bIsRearing(false),
+ m_bIsMouthOpen(false),
+ m_bIsTame(false),
+ m_bIsSaddled(false),
+ m_Type(Type),
+ m_Color(Color),
+ m_Style(Style),
+ m_Armour(0),
+ m_TimesToTame(TameTimes),
+ m_TameAttemptTimes(0),
+ m_RearTickCount(0)
{
}
@@ -16,6 +31,88 @@ cHorse::cHorse(void) :
+void cHorse::Tick(float a_Dt, cChunk & a_Chunk)
+{
+ super::Tick(a_Dt, a_Chunk);
+
+ if (!m_bIsMouthOpen)
+ {
+ if (m_World->GetTickRandomNumber(50) == 25)
+ {
+ m_bIsMouthOpen = true;
+ }
+ }
+ else
+ {
+ if (m_World->GetTickRandomNumber(10) == 5)
+ {
+ m_bIsMouthOpen = false;
+ }
+ }
+
+ if ((m_Attachee != NULL) && (!m_bIsTame))
+ {
+ if (m_TameAttemptTimes < m_TimesToTame)
+ {
+ if (m_World->GetTickRandomNumber(50) == 25)
+ {
+ m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 0);
+ m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 2);
+ m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 6);
+ m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 8);
+
+ m_Attachee->Detach();
+ m_bIsRearing = true;
+ }
+ }
+ else
+ {
+ m_bIsTame = true;
+ }
+ }
+
+ if (m_bIsRearing)
+ {
+ if (m_RearTickCount == 20)
+ {
+ m_bIsRearing = false;
+ }
+ else { m_RearTickCount++;}
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
+
+void cHorse::OnRightClicked(cPlayer & a_Player)
+{
+ if (m_Attachee != NULL)
+ {
+ if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
+ {
+ a_Player.Detach();
+ return;
+ }
+
+ if (m_Attachee->IsPlayer())
+ {
+ return;
+ }
+
+ m_Attachee->Detach();
+ }
+
+ m_TameAttemptTimes++;
+ a_Player.AttachTo(this);
+}
+
+
+
+
+
void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
diff --git a/source/Mobs/Horse.h b/source/Mobs/Horse.h
index 83e64308e..be0c23f9b 100644
--- a/source/Mobs/Horse.h
+++ b/source/Mobs/Horse.h
@@ -13,11 +13,30 @@ class cHorse :
typedef cPassiveMonster super;
public:
- cHorse(void);
+ cHorse(int Type, int Color, int Style, int TameTimes);
CLASS_PROTODEF(cHorse);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+
+ bool IsSaddled (void) const {return m_bIsSaddled; }
+ bool IsChested (void) const {return m_bHasChest; }
+ bool IsEating (void) const {return m_bIsEating; }
+ bool IsRearing (void) const {return m_bIsRearing; }
+ bool IsMthOpen (void) const {return m_bIsMouthOpen; }
+ bool IsTame (void) const {return m_bIsTame; }
+ int GetHorseType (void) const {return m_Type; }
+ int GetHorseColor (void) const {return m_Color; }
+ int GetHorseStyle (void) const {return m_Style; }
+ int GetHorseArmour (void) const {return m_Armour;}
+
+private:
+
+ bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled;
+ int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount;
+
} ;
diff --git a/source/Mobs/Magmacube.h b/source/Mobs/Magmacube.h
index 80a1d0701..130952970 100644
--- a/source/Mobs/Magmacube.h
+++ b/source/Mobs/Magmacube.h
@@ -19,6 +19,7 @@ public:
CLASS_PROTODEF(cMagmaCube);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ int GetSize(void) const { return m_Size; }
protected:
diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp
index 76b9414f7..334229a42 100644
--- a/source/Mobs/Monster.cpp
+++ b/source/Mobs/Monster.cpp
@@ -24,7 +24,7 @@
cMonster::cMonster(const AString & a_ConfigName, char a_ProtocolMobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height)
- : super(etMob, a_Width, a_Height)
+ : super(etMonster, a_Width, a_Height)
, m_Target(NULL)
, m_AttackRate(3)
, idle_interval(0)
diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h
index b2676f5b1..d784f2eec 100644
--- a/source/Mobs/Monster.h
+++ b/source/Mobs/Monster.h
@@ -113,6 +113,11 @@ public:
/// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick
void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; }
+
+ // Overridables to handle ageable mobs
+ virtual bool IsBaby (void) const { return false; }
+ virtual bool IsTame (void) const { return false; }
+ virtual bool IsSitting (void) const { return false; }
enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState;
enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality;
@@ -147,6 +152,7 @@ protected:
void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0);
void HandleDaylightBurning(cChunk & a_Chunk);
+
} ; // tolua_export
diff --git a/source/Mobs/Ocelot.h b/source/Mobs/Ocelot.h
index 98ea224e2..6d24c5672 100644
--- a/source/Mobs/Ocelot.h
+++ b/source/Mobs/Ocelot.h
@@ -14,8 +14,7 @@ class cOcelot :
public:
cOcelot(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Ocelot", 98, "mob.cat.hitt", "mob.cat.hitt", 0.9, 0.5)
+ super("Ocelot", 98, "mob.cat.hitt", "mob.cat.hitt", 0.6, 0.8)
{
}
diff --git a/source/Mobs/Pig.cpp b/source/Mobs/Pig.cpp
index 9df2c2571..cd18c087f 100644
--- a/source/Mobs/Pig.cpp
+++ b/source/Mobs/Pig.cpp
@@ -2,13 +2,16 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Pig.h"
+#include "../Entities/Player.h"
+#include "../World.h"
cPig::cPig(void) :
- super("Pig", 90, "mob.pig.say", "mob.pig.death", 0.9, 0.9)
+ super("Pig", 90, "mob.pig.say", "mob.pig.death", 0.9, 0.9),
+ m_bIsSaddled(false)
{
}
@@ -24,3 +27,47 @@ void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cPig::OnRightClicked(cPlayer & a_Player)
+{
+ if (m_bIsSaddled)
+ {
+ if (m_Attachee != NULL)
+ {
+ if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
+ {
+ // This player is already sitting in, they want out.
+ a_Player.Detach();
+ return;
+ }
+
+ if (m_Attachee->IsPlayer())
+ {
+ // Another player is already sitting in here, cannot attach
+ return;
+ }
+
+ // Detach whatever is sitting in this pig now:
+ m_Attachee->Detach();
+ }
+
+ // Attach the player to this pig
+ a_Player.AttachTo(this);
+ }
+ else if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE)
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ }
+
+ // Set saddle state & broadcast metadata
+ m_bIsSaddled = true;
+ m_World->BroadcastEntityMetadata(*this);
+ }
+}
+
+
+
+
+
diff --git a/source/Mobs/Pig.h b/source/Mobs/Pig.h
index ae790ac2f..4fd0d8db8 100644
--- a/source/Mobs/Pig.h
+++ b/source/Mobs/Pig.h
@@ -18,6 +18,13 @@ public:
CLASS_PROTODEF(cPig);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+ bool IsSaddled(void) const { return m_bIsSaddled; }
+
+private:
+
+ bool m_bIsSaddled;
+
} ;
diff --git a/source/Mobs/Sheep.cpp b/source/Mobs/Sheep.cpp
index 2f371f384..440c5c2b9 100644
--- a/source/Mobs/Sheep.cpp
+++ b/source/Mobs/Sheep.cpp
@@ -3,15 +3,17 @@
#include "Sheep.h"
#include "../BlockID.h"
+#include "../Entities/Player.h"
+#include "../World.h"
-cSheep::cSheep(void) :
+cSheep::cSheep(int a_Color) :
super("Sheep", 91, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3),
m_IsSheared(false),
- m_WoolColor(E_META_WOOL_WHITE)
+ m_WoolColor(a_Color)
{
}
@@ -30,3 +32,25 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cSheep::OnRightClicked(cPlayer & a_Player)
+{
+ if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared))
+ {
+ m_IsSheared = true;
+ m_World->BroadcastEntityMetadata(*this);
+
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.UseEquippedItem();
+ }
+
+ cItems Drops;
+ Drops.push_back(cItem(E_BLOCK_WOOL, 4, m_WoolColor));
+ m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
+ }
+}
+
+
+
+
diff --git a/source/Mobs/Sheep.h b/source/Mobs/Sheep.h
index 369fc78c5..8293a2c05 100644
--- a/source/Mobs/Sheep.h
+++ b/source/Mobs/Sheep.h
@@ -13,14 +13,20 @@ class cSheep :
typedef cPassiveMonster super;
public:
- cSheep(void);
+ cSheep(int a_Color);
- bool m_IsSheared;
- NIBBLETYPE m_WoolColor; // Uses E_META_WOOL_ constants for colors
-
CLASS_PROTODEF(cSheep);
-
+
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+ bool IsSheared(void) const { return m_IsSheared; }
+ int GetFurColor(void) const { return m_WoolColor; }
+
+private:
+
+ bool m_IsSheared;
+ int m_WoolColor;
+
} ;
diff --git a/source/Mobs/Silverfish.h b/source/Mobs/Silverfish.h
index 7d675a9c0..d632ac169 100644
--- a/source/Mobs/Silverfish.h
+++ b/source/Mobs/Silverfish.h
@@ -14,8 +14,7 @@ class cSilverfish :
public:
cSilverfish(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Silverfish", 60, "mob.silverfish.hit", "mob.silverfish.kill", 0.9, 0.3)
+ super("Silverfish", 60, "mob.silverfish.hit", "mob.silverfish.kill", 0.3, 0.7)
{
}
diff --git a/source/Mobs/Skeleton.cpp b/source/Mobs/Skeleton.cpp
index 10dad4065..6297b867c 100644
--- a/source/Mobs/Skeleton.cpp
+++ b/source/Mobs/Skeleton.cpp
@@ -8,8 +8,9 @@
-cSkeleton::cSkeleton(void) :
- super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8)
+cSkeleton::cSkeleton(bool IsWither) :
+ super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8),
+ m_bIsWither(IsWither)
{
SetBurnsInDaylight(true);
}
diff --git a/source/Mobs/Skeleton.h b/source/Mobs/Skeleton.h
index d0a2da490..7a4af7e22 100644
--- a/source/Mobs/Skeleton.h
+++ b/source/Mobs/Skeleton.h
@@ -13,11 +13,17 @@ class cSkeleton :
typedef cAggressiveMonster super;
public:
- cSkeleton();
+ cSkeleton(bool IsWither);
CLASS_PROTODEF(cSkeleton);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ bool IsWither(void) const { return m_bIsWither; };
+
+private:
+
+ bool m_bIsWither;
+
} ;
diff --git a/source/Mobs/Slime.cpp b/source/Mobs/Slime.cpp
index b209ac869..7a9487a06 100644
--- a/source/Mobs/Slime.cpp
+++ b/source/Mobs/Slime.cpp
@@ -3,8 +3,6 @@
#include "Slime.h"
-// TODO: Implement sized slimes
-
diff --git a/source/Mobs/Slime.h b/source/Mobs/Slime.h
index 88136ff32..782c3113f 100644
--- a/source/Mobs/Slime.h
+++ b/source/Mobs/Slime.h
@@ -19,6 +19,7 @@ public:
CLASS_PROTODEF(cSlime);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ int GetSize(void) const { return m_Size; }
protected:
diff --git a/source/Mobs/Villager.cpp b/source/Mobs/Villager.cpp
index 98e5276e1..97d6dc3ca 100644
--- a/source/Mobs/Villager.cpp
+++ b/source/Mobs/Villager.cpp
@@ -2,16 +2,34 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Villager.h"
+#include "../World.h"
-cVillager::cVillager(void) :
- super("Villager", 120, "", "", 0.6, 1.8)
+cVillager::cVillager(eVillagerType VillagerType) :
+ super("Villager", 120, "", "", 0.6, 1.8),
+ m_Type(VillagerType)
{
}
+
+void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ super::DoTakeDamage(a_TDI);
+ if (a_TDI.Attacker->IsPlayer())
+ {
+ if (m_World->GetTickRandomNumber(5) == 3)
+ {
+ m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_VILLAGER_ANGRY);
+ }
+ }
+}
+
+
+
+
diff --git a/source/Mobs/Villager.h b/source/Mobs/Villager.h
index 92267a979..4cd9aaa8e 100644
--- a/source/Mobs/Villager.h
+++ b/source/Mobs/Villager.h
@@ -13,9 +13,29 @@ class cVillager :
typedef cPassiveMonster super;
public:
- cVillager();
+
+ enum eVillagerType
+ {
+ vtFarmer = 0,
+ vtLibrarian = 1,
+ vtPriest = 2,
+ vtBlacksmith = 3,
+ vtButcher = 4,
+ vtGeneric = 5,
+ vtMax
+ } ;
+
+ cVillager(eVillagerType VillagerType);
CLASS_PROTODEF(cVillager);
+
+ virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ int GetVilType(void) const { return m_Type; }
+
+private:
+
+ int m_Type;
+
} ;
diff --git a/source/Mobs/Witch.h b/source/Mobs/Witch.h
index ce0b49deb..4e637beea 100644
--- a/source/Mobs/Witch.h
+++ b/source/Mobs/Witch.h
@@ -18,6 +18,8 @@ public:
CLASS_PROTODEF(cWitch);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+
+ bool IsAngry(void) const {return ((m_EMState == ATTACKING) || (m_EMState == CHASING)); }
} ;
diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp
new file mode 100644
index 000000000..e76f991dc
--- /dev/null
+++ b/source/Mobs/Wolf.cpp
@@ -0,0 +1,79 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Wolf.h"
+#include "../World.h"
+#include "../Entities/Player.h"
+
+
+
+
+
+cWolf::cWolf(void) :
+ super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.6, 0.8),
+ m_bIsAngry(false),
+ m_bIsTame(false),
+ m_bIsSitting(false),
+ m_bIsBegging(false)
+{
+}
+
+
+
+
+
+void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ super::DoTakeDamage(a_TDI);
+ if (!m_bIsTame)
+ {
+ m_bIsAngry = true;
+ }
+ m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face
+}
+
+
+
+
+
+void cWolf::OnRightClicked(cPlayer & a_Player)
+{
+ if ((!m_bIsTame) && (!m_bIsAngry))
+ {
+ if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE)
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ }
+
+ if (m_World->GetTickRandomNumber(10) == 5)
+ {
+ SetMaxHealth(20);
+ m_bIsTame = true;
+ m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED);
+ }
+ else
+ {
+ m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING);
+ }
+ }
+ }
+ else if (m_bIsTame)
+ {
+ if (m_bIsSitting)
+ {
+ m_bIsSitting = false;
+ }
+ else
+ {
+ m_bIsSitting = true;
+ }
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h
index 405df80a6..98074ba11 100644
--- a/source/Mobs/Wolf.h
+++ b/source/Mobs/Wolf.h
@@ -13,13 +13,25 @@ class cWolf :
typedef cPassiveAggressiveMonster super;
public:
- cWolf(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here (wiki.vg values are suspicious)
- super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.9, 0.9)
- {
- }
+ cWolf(void);
CLASS_PROTODEF(cWolf);
+
+ virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+
+ bool IsSitting(void) const { return m_bIsSitting; }
+ bool IsTame(void) const { return m_bIsTame; }
+ bool IsBegging(void) const { return m_bIsBegging; }
+ bool IsAngry(void) const { return m_bIsAngry; }
+
+private:
+
+ bool m_bIsSitting;
+ bool m_bIsTame;
+ bool m_bIsBegging;
+ bool m_bIsAngry;
+
} ;
diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp
index 9b238baef..f495fe5ee 100644
--- a/source/Mobs/Zombie.cpp
+++ b/source/Mobs/Zombie.cpp
@@ -8,8 +8,10 @@
-cZombie::cZombie(void) :
- super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8)
+cZombie::cZombie(bool IsVillagerZombie) :
+ super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8),
+ m_bIsConverting(false),
+ m_bIsVillagerZombie(IsVillagerZombie)
{
SetBurnsInDaylight(true);
}
diff --git a/source/Mobs/Zombie.h b/source/Mobs/Zombie.h
index 4835a53c4..148b1121e 100644
--- a/source/Mobs/Zombie.h
+++ b/source/Mobs/Zombie.h
@@ -12,11 +12,19 @@ class cZombie :
typedef cAggressiveMonster super;
public:
- cZombie(void);
+ cZombie(bool IsVillagerZombie);
CLASS_PROTODEF(cZombie);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+
+ bool IsVillagerZombie(void) const {return m_bIsVillagerZombie; }
+ bool IsConverting(void) const {return m_bIsConverting; }
+
+private:
+
+ bool m_bIsVillagerZombie, m_bIsConverting;
+
} ;