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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-14 01:34:47 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-14 01:34:47 +0200 |
commit | 41ba1a7642105ac21b67f4febac3eceef6a39f0a (patch) | |
tree | aec9b8bfcde7f1ad44e2cb28149a41a091f60465 /source/LuaCommandBinder.cpp | |
parent | Better split of the fluid simulator functionality; removed the old LavaSimulator and WaterSimulator files. (diff) | |
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Diffstat (limited to 'source/LuaCommandBinder.cpp')
-rw-r--r-- | source/LuaCommandBinder.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/source/LuaCommandBinder.cpp b/source/LuaCommandBinder.cpp index 7a65cab7f..75c738124 100644 --- a/source/LuaCommandBinder.cpp +++ b/source/LuaCommandBinder.cpp @@ -4,7 +4,6 @@ #include "LuaCommandBinder.h" #include "Player.h" #include "Plugin.h" -#include "Plugin_Lua.h" #include "tolua++.h" @@ -12,7 +11,18 @@ -extern bool report_errors(lua_State* lua, int status); +bool report_errors(lua_State* lua, int status) +{ + if ( status!=0 ) + { + std::string s = lua_tostring(lua, -1); + LOGERROR("-- %s", s.c_str() ); + lua_pop(lua, 1); + return true; + } + return false; +} + cLuaCommandBinder::cLuaCommandBinder() { |