summaryrefslogtreecommitdiffstats
path: root/source/Items/ItemSpawnEgg.h
diff options
context:
space:
mode:
authorAlexander Harkness <bearbin@gmail.com>2013-07-29 13:13:03 +0200
committerAlexander Harkness <bearbin@gmail.com>2013-07-29 13:13:03 +0200
commit53e22b11857fed62e2313d6d84d90f88ed412ffb (patch)
treec61e56725da7dff0154d566722651e2c39c9d6c6 /source/Items/ItemSpawnEgg.h
parentWebAdmin: Removed the duplicate memory usage querying (diff)
downloadcuberite-53e22b11857fed62e2313d6d84d90f88ed412ffb.tar
cuberite-53e22b11857fed62e2313d6d84d90f88ed412ffb.tar.gz
cuberite-53e22b11857fed62e2313d6d84d90f88ed412ffb.tar.bz2
cuberite-53e22b11857fed62e2313d6d84d90f88ed412ffb.tar.lz
cuberite-53e22b11857fed62e2313d6d84d90f88ed412ffb.tar.xz
cuberite-53e22b11857fed62e2313d6d84d90f88ed412ffb.tar.zst
cuberite-53e22b11857fed62e2313d6d84d90f88ed412ffb.zip
Diffstat (limited to 'source/Items/ItemSpawnEgg.h')
-rw-r--r--source/Items/ItemSpawnEgg.h104
1 files changed, 52 insertions, 52 deletions
diff --git a/source/Items/ItemSpawnEgg.h b/source/Items/ItemSpawnEgg.h
index 7f5b253ef..e563d7e15 100644
--- a/source/Items/ItemSpawnEgg.h
+++ b/source/Items/ItemSpawnEgg.h
@@ -1,52 +1,52 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-
-
-
-
-class cItemSpawnEggHandler : public cItemHandler
-{
-public:
- cItemSpawnEggHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
- {
-
- }
-
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
- {
- if (a_BlockFace < 0)
- {
- return false;
- }
-
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
-
- if (a_BlockFace == BLOCK_FACE_BOTTOM)
- {
- a_BlockY--;
- }
-
- if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, a_Item.m_ItemDamage) >= 0)
- {
- if (a_Player->GetGameMode() != 1)
- {
- // The mob was spawned, "use" the item:
- a_Player->GetInventory().RemoveOneEquippedItem();
- }
- return true;
- }
-
- return false;
- }
-} ;
-
-
-
-
+
+#pragma once
+
+#include "ItemHandler.h"
+#include "../World.h"
+#include "../Player.h"
+
+
+
+
+
+class cItemSpawnEggHandler : public cItemHandler
+{
+public:
+ cItemSpawnEggHandler(int a_ItemType) :
+ cItemHandler(a_ItemType)
+ {
+
+ }
+
+
+ virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
+ {
+ if (a_BlockFace < 0)
+ {
+ return false;
+ }
+
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+
+ if (a_BlockFace == BLOCK_FACE_BOTTOM)
+ {
+ a_BlockY--;
+ }
+
+ if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, a_Item.m_ItemDamage) >= 0)
+ {
+ if (a_Player->GetGameMode() != 1)
+ {
+ // The mob was spawned, "use" the item:
+ a_Player->GetInventory().RemoveOneEquippedItem();
+ }
+ return true;
+ }
+
+ return false;
+ }
+} ;
+
+
+
+