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authorAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
commit675b4aa878f16291ce33fced48a2bc7425f635ae (patch)
tree409914df27a98f65adf866da669429c4de141b6f /source/Cuboid.cpp
parentLineBlockTracer: Using the coord-based block faces. (diff)
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Diffstat (limited to 'source/Cuboid.cpp')
-rw-r--r--source/Cuboid.cpp117
1 files changed, 0 insertions, 117 deletions
diff --git a/source/Cuboid.cpp b/source/Cuboid.cpp
deleted file mode 100644
index ea6f7c453..000000000
--- a/source/Cuboid.cpp
+++ /dev/null
@@ -1,117 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Cuboid.h"
-
-
-
-
-
-/// Returns true if the two specified intervals have a non-empty union
-static bool DoIntervalsIntersect(int a_Min1, int a_Max1, int a_Min2, int a_Max2)
-{
- return (
- ((a_Min1 >= a_Min2) && (a_Min1 <= a_Max2)) || // Start of first interval is within the second interval
- ((a_Max1 >= a_Min2) && (a_Max1 <= a_Max2)) || // End of first interval is within the second interval
- ((a_Min2 >= a_Min1) && (a_Min2 <= a_Max1)) // Start of second interval is within the first interval
- );
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cCuboid:
-
-void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2)
-{
- p1.x = a_X1;
- p1.y = a_Y1;
- p1.z = a_Z1;
- p2.x = a_X2;
- p2.y = a_Y2;
- p2.z = a_Z2;
-}
-
-
-
-
-
-void cCuboid::Sort(void)
-{
- if (p1.x > p2.x)
- {
- std::swap(p1.x, p2.x);
- }
- if (p1.y > p2.y)
- {
- std::swap(p1.y, p2.y);
- }
- if (p1.z > p2.z)
- {
- std::swap(p1.z, p2.z);
- }
-}
-
-
-
-
-
-bool cCuboid::DoesIntersect(const cCuboid & a_Other) const
-{
- // In order for cuboids to intersect, each of their coord intervals need to intersect
- return (
- DoIntervalsIntersect(p1.x, p2.x, a_Other.p1.x, a_Other.p2.x) &&
- DoIntervalsIntersect(p1.y, p2.y, a_Other.p1.y, a_Other.p2.y) &&
- DoIntervalsIntersect(p1.z, p2.z, a_Other.p1.z, a_Other.p2.z)
- );
-}
-
-
-
-
-
-bool cCuboid::IsCompletelyInside(const cCuboid & a_Outer) const
-{
- return (
- (p1.x >= a_Outer.p1.x) &&
- (p2.x <= a_Outer.p2.x) &&
- (p1.y >= a_Outer.p1.y) &&
- (p2.y <= a_Outer.p2.y) &&
- (p1.z >= a_Outer.p1.z) &&
- (p2.z <= a_Outer.p2.z)
- );
-}
-
-
-
-
-
-void cCuboid::Move(int a_OfsX, int a_OfsY, int a_OfsZ)
-{
- p1.x += a_OfsX;
- p1.y += a_OfsY;
- p1.z += a_OfsZ;
- p2.x += a_OfsX;
- p2.y += a_OfsY;
- p2.z += a_OfsZ;
-}
-
-
-
-
-
-
-bool cCuboid::IsSorted(void) const
-{
- return (
- (p1.x <= p2.x) &&
- (p1.y <= p2.y) &&
- (p1.z <= p2.z)
- );
-}
-
-
-
-