From 675b4aa878f16291ce33fced48a2bc7425f635ae Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:19:41 +0000 Subject: Moved source to src --- source/Cuboid.cpp | 117 ------------------------------------------------------ 1 file changed, 117 deletions(-) delete mode 100644 source/Cuboid.cpp (limited to 'source/Cuboid.cpp') diff --git a/source/Cuboid.cpp b/source/Cuboid.cpp deleted file mode 100644 index ea6f7c453..000000000 --- a/source/Cuboid.cpp +++ /dev/null @@ -1,117 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "Cuboid.h" - - - - - -/// Returns true if the two specified intervals have a non-empty union -static bool DoIntervalsIntersect(int a_Min1, int a_Max1, int a_Min2, int a_Max2) -{ - return ( - ((a_Min1 >= a_Min2) && (a_Min1 <= a_Max2)) || // Start of first interval is within the second interval - ((a_Max1 >= a_Min2) && (a_Max1 <= a_Max2)) || // End of first interval is within the second interval - ((a_Min2 >= a_Min1) && (a_Min2 <= a_Max1)) // Start of second interval is within the first interval - ); -} - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cCuboid: - -void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2) -{ - p1.x = a_X1; - p1.y = a_Y1; - p1.z = a_Z1; - p2.x = a_X2; - p2.y = a_Y2; - p2.z = a_Z2; -} - - - - - -void cCuboid::Sort(void) -{ - if (p1.x > p2.x) - { - std::swap(p1.x, p2.x); - } - if (p1.y > p2.y) - { - std::swap(p1.y, p2.y); - } - if (p1.z > p2.z) - { - std::swap(p1.z, p2.z); - } -} - - - - - -bool cCuboid::DoesIntersect(const cCuboid & a_Other) const -{ - // In order for cuboids to intersect, each of their coord intervals need to intersect - return ( - DoIntervalsIntersect(p1.x, p2.x, a_Other.p1.x, a_Other.p2.x) && - DoIntervalsIntersect(p1.y, p2.y, a_Other.p1.y, a_Other.p2.y) && - DoIntervalsIntersect(p1.z, p2.z, a_Other.p1.z, a_Other.p2.z) - ); -} - - - - - -bool cCuboid::IsCompletelyInside(const cCuboid & a_Outer) const -{ - return ( - (p1.x >= a_Outer.p1.x) && - (p2.x <= a_Outer.p2.x) && - (p1.y >= a_Outer.p1.y) && - (p2.y <= a_Outer.p2.y) && - (p1.z >= a_Outer.p1.z) && - (p2.z <= a_Outer.p2.z) - ); -} - - - - - -void cCuboid::Move(int a_OfsX, int a_OfsY, int a_OfsZ) -{ - p1.x += a_OfsX; - p1.y += a_OfsY; - p1.z += a_OfsZ; - p2.x += a_OfsX; - p2.y += a_OfsY; - p2.z += a_OfsZ; -} - - - - - - -bool cCuboid::IsSorted(void) const -{ - return ( - (p1.x <= p2.x) && - (p1.y <= p2.y) && - (p1.z <= p2.z) - ); -} - - - - -- cgit v1.2.3