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authorcedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
committercedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
commit92c59963f82f81aa3202657e7fdbb2592924ede3 (patch)
treeb7eb2474528a4998fa102e3ec9119b908cee08b4 /source/BioGen.h
parentAdded HOOK_WEATHER_CHANGE. (diff)
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Diffstat (limited to 'source/BioGen.h')
-rw-r--r--source/BioGen.h342
1 files changed, 171 insertions, 171 deletions
diff --git a/source/BioGen.h b/source/BioGen.h
index 9a119ef2e..8aaaeff4a 100644
--- a/source/BioGen.h
+++ b/source/BioGen.h
@@ -1,171 +1,171 @@
-
-// BioGen.h
-
-/*
-Interfaces to the various biome generators:
- - cBioGenConstant
- - cBioGenCheckerboard
- - cBioGenDistortedVoronoi
-*/
-
-
-
-
-
-#pragma once
-
-#include "cChunkGenerator.h"
-#include "cNoise.h"
-
-
-
-
-
-class cBioGenConstant :
- public cBiomeGen
-{
-public:
- cBioGenConstant(EMCSBiome a_Biome) : m_Biome(a_Biome) {}
-
-protected:
-
- EMCSBiome m_Biome;
-
- // cBiomeGen override:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
-} ;
-
-
-
-
-
-/// A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation
-class cBioGenCache :
- public cBiomeGen
-{
-public:
- cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize); // Takes ownership of a_BioGenToCache
- ~cBioGenCache();
-
-protected:
-
- cBiomeGen * m_BioGenToCache;
-
- struct sCacheData
- {
- int m_ChunkX;
- int m_ChunkZ;
- cChunkDef::BiomeMap m_BiomeMap;
- } ;
-
- // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
- int m_CacheSize;
- int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
- sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
-
- // Cache statistics
- int m_NumHits;
- int m_NumMisses;
- int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
-
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
-} ;
-
-
-
-
-
-/// Base class for generators that use a list of available biomes. This class takes care of the list.
-class cBiomeGenList :
- public cBiomeGen
-{
-protected:
- cBiomeGenList(const AString & a_Biomes)
- {
- InitializeBiomes(a_Biomes);
- }
-
- // List of biomes that the generator is allowed to generate:
- typedef std::vector<EMCSBiome> EMCSBiomes;
- EMCSBiomes m_Biomes;
- int m_BiomesCount; // Pulled out of m_Biomes for faster access
-
- void InitializeBiomes(const AString & a_Biomes);
-
-} ;
-
-
-
-
-
-class cBioGenCheckerboard :
- public cBiomeGenList
-{
-public:
- cBioGenCheckerboard(int a_BiomeSize, const AString & a_Biomes) :
- cBiomeGenList(a_Biomes),
- m_BiomeSize((a_BiomeSize < 8) ? 8 : a_BiomeSize)
- {
- }
-
-protected:
-
- int m_BiomeSize;
-
- // cBiomeGen override:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
-} ;
-
-
-
-
-
-class cBioGenVoronoi :
- public cBiomeGenList
-{
-public:
- cBioGenVoronoi(int a_Seed, int a_CellSize, const AString & a_Biomes) :
- cBiomeGenList(a_Biomes),
- m_CellSize((a_CellSize > 4) ? a_CellSize : 4),
- m_Noise(a_Seed)
- {
- }
-
-protected:
-
- int m_CellSize;
-
- cNoise m_Noise;
-
- // cBiomeGen override:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
-
- EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
-} ;
-
-
-
-
-
-class cBioGenDistortedVoronoi :
- public cBioGenVoronoi
-{
-public:
- cBioGenDistortedVoronoi(int a_Seed, int a_CellSize, const AString & a_Biomes) :
- cBioGenVoronoi(a_Seed, a_CellSize, a_Biomes)
- {
- }
-
-protected:
-
- // cBiomeGen override:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
-
- /// Distorts the coords using a Perlin-like noise
- void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ);
-} ;
-
-
-
-
-
+
+// BioGen.h
+
+/*
+Interfaces to the various biome generators:
+ - cBioGenConstant
+ - cBioGenCheckerboard
+ - cBioGenDistortedVoronoi
+*/
+
+
+
+
+
+#pragma once
+
+#include "cChunkGenerator.h"
+#include "cNoise.h"
+
+
+
+
+
+class cBioGenConstant :
+ public cBiomeGen
+{
+public:
+ cBioGenConstant(EMCSBiome a_Biome) : m_Biome(a_Biome) {}
+
+protected:
+
+ EMCSBiome m_Biome;
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+} ;
+
+
+
+
+
+/// A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation
+class cBioGenCache :
+ public cBiomeGen
+{
+public:
+ cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize); // Takes ownership of a_BioGenToCache
+ ~cBioGenCache();
+
+protected:
+
+ cBiomeGen * m_BioGenToCache;
+
+ struct sCacheData
+ {
+ int m_ChunkX;
+ int m_ChunkZ;
+ cChunkDef::BiomeMap m_BiomeMap;
+ } ;
+
+ // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
+ int m_CacheSize;
+ int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
+ sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
+
+ // Cache statistics
+ int m_NumHits;
+ int m_NumMisses;
+ int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
+
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+} ;
+
+
+
+
+
+/// Base class for generators that use a list of available biomes. This class takes care of the list.
+class cBiomeGenList :
+ public cBiomeGen
+{
+protected:
+ cBiomeGenList(const AString & a_Biomes)
+ {
+ InitializeBiomes(a_Biomes);
+ }
+
+ // List of biomes that the generator is allowed to generate:
+ typedef std::vector<EMCSBiome> EMCSBiomes;
+ EMCSBiomes m_Biomes;
+ int m_BiomesCount; // Pulled out of m_Biomes for faster access
+
+ void InitializeBiomes(const AString & a_Biomes);
+
+} ;
+
+
+
+
+
+class cBioGenCheckerboard :
+ public cBiomeGenList
+{
+public:
+ cBioGenCheckerboard(int a_BiomeSize, const AString & a_Biomes) :
+ cBiomeGenList(a_Biomes),
+ m_BiomeSize((a_BiomeSize < 8) ? 8 : a_BiomeSize)
+ {
+ }
+
+protected:
+
+ int m_BiomeSize;
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+} ;
+
+
+
+
+
+class cBioGenVoronoi :
+ public cBiomeGenList
+{
+public:
+ cBioGenVoronoi(int a_Seed, int a_CellSize, const AString & a_Biomes) :
+ cBiomeGenList(a_Biomes),
+ m_CellSize((a_CellSize > 4) ? a_CellSize : 4),
+ m_Noise(a_Seed)
+ {
+ }
+
+protected:
+
+ int m_CellSize;
+
+ cNoise m_Noise;
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+
+ EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
+} ;
+
+
+
+
+
+class cBioGenDistortedVoronoi :
+ public cBioGenVoronoi
+{
+public:
+ cBioGenDistortedVoronoi(int a_Seed, int a_CellSize, const AString & a_Biomes) :
+ cBioGenVoronoi(a_Seed, a_CellSize, a_Biomes)
+ {
+ }
+
+protected:
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+
+ /// Distorts the coords using a Perlin-like noise
+ void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ);
+} ;
+
+
+
+
+