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authorAlexander Harkness <bearbin@gmail.com>2013-11-24 15:22:15 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-24 15:22:15 +0100
commit9c10729f007aad4b75d9a3dbdf01b39a193e069c (patch)
tree8bc769f3f252b399d19e18f0e67502d8ce772770 /iniFile/iniFile.h
parentMoved expat (diff)
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Diffstat (limited to 'iniFile/iniFile.h')
-rw-r--r--iniFile/iniFile.h205
1 files changed, 0 insertions, 205 deletions
diff --git a/iniFile/iniFile.h b/iniFile/iniFile.h
deleted file mode 100644
index 83d961fc6..000000000
--- a/iniFile/iniFile.h
+++ /dev/null
@@ -1,205 +0,0 @@
-// IniFile.cpp: Implementation of the CIniFile class.
-// Written by: Adam Clauss
-// Email: cabadam@tamu.edu
-// You may use this class/code as you wish in your programs. Feel free to distribute it, and
-// email suggested changes to me.
-//
-// Rewritten by: Shane Hill
-// Date: 21/08/2001
-// Email: Shane.Hill@dsto.defence.gov.au
-// Reason: Remove dependancy on MFC. Code should compile on any
-// platform. Tested on Windows/Linux/Irix
-//////////////////////////////////////////////////////////////////////
-
-/*
-!! MODIFIED BY FAKETRUTH and madmaxoft!!
-*/
-
-#ifndef CIniFile_H
-#define CIniFile_H
-
-
-
-
-
-#define MAX_KEYNAME 128
-#define MAX_VALUENAME 128
-#define MAX_VALUEDATA 2048
-
-
-
-
-
-// tolua_begin
-
-class cIniFile
-{
-private:
- bool m_IsCaseInsensitive;
-
- struct key
- {
- std::vector<AString> names;
- std::vector<AString> values;
- std::vector<AString> comments;
- } ;
-
- std::vector<key> keys;
- std::vector<AString> names;
- std::vector<AString> comments;
-
- /// If the object is case-insensitive, returns s as lowercase; otherwise returns s as-is
- AString CheckCase(const AString & s) const;
-
-public:
- enum errors
- {
- noID = -1,
- };
-
- /// Creates a new instance with no data
- cIniFile(void);
-
- // Sets whether or not keynames and valuenames should be case sensitive.
- // The default is case insensitive.
- void CaseSensitive (void) { m_IsCaseInsensitive = false; }
- void CaseInsensitive(void) { m_IsCaseInsensitive = true; }
-
- /** Reads the contents of the specified ini file
- If the file doesn't exist and a_AllowExampleRedirect is true, tries to read <basename>.example.ini, and
- writes its contents as <basename>.ini, if successful.
- Returns true if successful, false otherwise.
- */
- bool ReadFile(const AString & a_FileName, bool a_AllowExampleRedirect = true);
-
- /// Writes data stored in class to the specified ini file
- bool WriteFile(const AString & a_FileName) const;
-
- /// Deletes all stored ini data (but doesn't touch the file)
- void Clear(void);
-
- /// Returns index of specified key, or noID if not found
- int FindKey(const AString & keyname) const;
-
- /// Returns index of specified value, in the specified key, or noID if not found
- int FindValue(const int keyID, const AString & valuename) const;
-
- /// Returns number of keys currently in the ini
- int GetNumKeys(void) const { return (int)keys.size(); }
-
- /// Add a key name
- int AddKeyName(const AString & keyname);
-
- // Returns key names by index.
- AString GetKeyName(const int keyID) const;
-
- // Returns number of values stored for specified key.
- int GetNumValues(const AString & keyname) const;
- int GetNumValues(const int keyID) const;
-
- // Returns value name by index for a given keyname or keyID.
- AString GetValueName(const AString & keyname, const int valueID) const;
- AString GetValueName(const int keyID, const int valueID) const;
-
- // Gets value of [keyname] valuename =.
- // Overloaded to return string, int, and double.
- // Returns defValue if key/value not found.
- AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const;
- AString GetValue (const int keyID, const int valueID, const AString & defValue = "") const;
- double GetValueF(const AString & keyname, const AString & valuename, const double defValue = 0) const;
- int GetValueI(const AString & keyname, const AString & valuename, const int defValue = 0) const;
- bool GetValueB(const AString & keyname, const AString & valuename, const bool defValue = false) const
- {
- return (GetValueI(keyname, valuename, defValue ? 1 : 0) != 0);
- }
-
- // Gets the value; if not found, write the default to the INI file
- AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = "");
- double GetValueSetF(const AString & keyname, const AString & valuename, const double defValue = 0.0);
- int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0);
- bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false)
- {
- return (GetValueSetI(keyname, valuename, defValue ? 1 : 0) != 0);
- }
-
- // Sets value of [keyname] valuename =.
- // Specify the optional paramter as false (0) if you do not want it to create
- // the key if it doesn't exist. Returns true if data entered, false otherwise.
- // Overloaded to accept string, int, and double.
- bool SetValue( const int keyID, const int valueID, const AString & value);
- bool SetValue( const AString & keyname, const AString & valuename, const AString & value, const bool create = true);
- bool SetValueI( const AString & keyname, const AString & valuename, const int value, const bool create = true);
- bool SetValueB( const AString & keyname, const AString & valuename, const bool value, const bool create = true)
- {
- return SetValueI( keyname, valuename, int(value), create);
- }
- bool SetValueF( const AString & keyname, const AString & valuename, const double value, const bool create = true);
-
- // tolua_end
-
- bool SetValueV( const AString & keyname, const AString & valuename, char *format, ...);
-
- // tolua_begin
-
- // Deletes specified value.
- // Returns true if value existed and deleted, false otherwise.
- bool DeleteValueByID(const int keyID, const int valueID);
- bool DeleteValue(const AString & keyname, const AString & valuename);
-
- // Deletes specified key and all values contained within.
- // Returns true if key existed and deleted, false otherwise.
- bool DeleteKey(const AString & keyname);
-
- // Header comment functions.
- // Header comments are those comments before the first key.
-
- /// Returns the number of header comments
- int GetNumHeaderComments(void) {return (int)comments.size();}
-
- /// Adds a header comment
- void AddHeaderComment(const AString & comment);
-
- /// Returns a header comment, or empty string if out of range
- AString GetHeaderComment(const int commentID) const;
-
- /// Deletes a header comment. Returns true if successful
- bool DeleteHeaderComment(int commentID);
-
- /// Deletes all header comments
- void DeleteHeaderComments(void) {comments.clear();}
-
-
- // Key comment functions.
- // Key comments are those comments within a key. Any comments
- // defined within value names will be added to this list. Therefore,
- // these comments will be moved to the top of the key definition when
- // the CIniFile::WriteFile() is called.
-
- /// Get number of key comments
- int GetNumKeyComments(const int keyID) const;
-
- /// Get number of key comments
- int GetNumKeyComments(const AString & keyname) const;
-
- /// Add a key comment
- bool AddKeyComment(const int keyID, const AString & comment);
-
- /// Add a key comment
- bool AddKeyComment(const AString & keyname, const AString & comment);
-
- /// Return a key comment
- AString GetKeyComment(const int keyID, const int commentID) const;
- AString GetKeyComment(const AString & keyname, const int commentID) const;
-
- // Delete a key comment.
- bool DeleteKeyComment(const int keyID, const int commentID);
- bool DeleteKeyComment(const AString & keyname, const int commentID);
-
- // Delete all comments for a key.
- bool DeleteKeyComments(const int keyID);
- bool DeleteKeyComments(const AString & keyname);
-};
-
-// tolua_end
-
-#endif