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author | Tycho <work.tycho+git@gmail.com> | 2014-09-05 16:26:30 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-09-05 16:26:30 +0200 |
commit | aa2495e3867e87ea37729b58b0df3f2ce940dbb6 (patch) | |
tree | 9f71b03f914cd7b077f6c13cd2b6ae2f691c5c66 /MCServer/Plugins/Debuggers/Debuggers.lua | |
parent | Moved to passing pointers instead of passing by reference. (diff) | |
parent | Merge pull request #1375 from mc-server/EntitiesInBox (diff) | |
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Diffstat (limited to 'MCServer/Plugins/Debuggers/Debuggers.lua')
-rw-r--r-- | MCServer/Plugins/Debuggers/Debuggers.lua | 84 |
1 files changed, 83 insertions, 1 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index 7e220952e..0e7e647d5 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -33,6 +33,7 @@ function Initialize(Plugin) PM:AddHook(cPluginManager.HOOK_PROJECTILE_HIT_BLOCK, OnProjectileHitBlock); PM:AddHook(cPluginManager.HOOK_CHUNK_UNLOADING, OnChunkUnloading); PM:AddHook(cPluginManager.HOOK_WORLD_STARTED, OnWorldStarted); + PM:AddHook(cPluginManager.HOOK_PROJECTILE_HIT_BLOCK, OnProjectileHitBlock); -- _X: Disabled so that the normal operation doesn't interfere with anything -- PM:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated); @@ -64,6 +65,8 @@ function Initialize(Plugin) PM:BindCommand("/sb", "debuggers", HandleSetBiome, "- Sets the biome around you to the specified one"); PM:BindCommand("/wesel", "debuggers", HandleWESel, "- Expands the current WE selection by 1 block in X/Z"); PM:BindCommand("/rmitem", "debuggers", HandleRMItem, "- Remove the specified item from the inventory."); + PM:BindCommand("/pickups", "debuggers", HandlePickups, "- Spawns random pickups around you"); + PM:BindCommand("/poof", "debuggers", HandlePoof, "- Nudges pickups close to you away from you"); Plugin:AddWebTab("Debuggers", HandleRequest_Debuggers) Plugin:AddWebTab("StressTest", HandleRequest_StressTest) @@ -80,7 +83,8 @@ function Initialize(Plugin) TestBlockAreasString() TestStringBase64() - TestUUIDFromName() + -- TestUUIDFromName() + -- TestRankMgr() --[[ -- Test cCompositeChat usage in console-logging: @@ -352,6 +356,18 @@ end +function TestRankMgr() + LOG("Testing the rank manager") + cRankManager:AddRank("LuaRank") + cRankManager:AddGroup("LuaTestGroup") + cRankManager:AddGroupToRank("LuaTestGroup", "LuaRank") + cRankManager:AddPermissionToGroup("luaperm", "LuaTestGroup") +end + + + + + function TestSQLiteBindings() LOG("Testing SQLite bindings..."); @@ -1532,3 +1548,69 @@ end + +function OnProjectileHitBlock(a_ProjectileEntity, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockHitPos) + -- This simple test is for testing issue #1326 - simply declaring this hook would crash the server upon call + LOG("Projectile hit block") + LOG(" Projectile EntityID: " .. a_ProjectileEntity:GetUniqueID()) + LOG(" Block: {" .. a_BlockX .. ", " .. a_BlockY .. ", " .. a_BlockZ .. "}, face " .. a_BlockFace) + LOG(" HitPos: {" .. a_BlockHitPos.x .. ", " .. a_BlockHitPos.y .. ", " .. a_BlockHitPos.z .. "}") +end + + + + + +local PossibleItems = +{ + cItem(E_ITEM_DIAMOND), + cItem(E_ITEM_GOLD), + cItem(E_ITEM_IRON), + cItem(E_ITEM_DYE, 1, E_META_DYE_BLUE), -- Lapis lazuli + cItem(E_ITEM_COAL), +} + + + + + +function HandlePickups(a_Split, a_Player) + local PlayerX = a_Player:GetPosX() + local PlayerY = a_Player:GetPosY() + local PlayerZ = a_Player:GetPosZ() + local World = a_Player:GetWorld() + local Range = 12 + for x = 0, Range do for z = 0, Range do + local px = PlayerX + x - Range / 2 + local pz = PlayerZ + z - Range / 2 + local Items = cItems() + Items:Add(PossibleItems[math.random(#PossibleItems)]) + World:SpawnItemPickups(Items, px, PlayerY, pz, 0) + end end -- for z, for x + return true +end + + + + +function HandlePoof(a_Split, a_Player) + local PlayerPos = Vector3d(a_Player:GetPosition()) -- Create a copy of the position + PlayerPos.y = PlayerPos.y - 1 + local Box = cBoundingBox(PlayerPos, 4, 2) + local NumEntities = 0 + a_Player:GetWorld():ForEachEntityInBox(Box, + function (a_Entity) + if not(a_Entity:IsPlayer()) then + local AddSpeed = a_Entity:GetPosition() - PlayerPos -- Speed away from the player + a_Entity:AddSpeed(AddSpeed * 32 / (AddSpeed:SqrLength() + 1)) -- The further away, the less speed to add + NumEntities = NumEntities + 1 + end + end + ) + a_Player:SendMessage("Poof! (" .. NumEntities .. " entities)") + return true +end + + + + |