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author | madmaxoft <github@xoft.cz> | 2014-09-25 18:33:01 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-09-25 18:36:09 +0200 |
commit | 843f31ecbace5b78486cb72df9404e0bfec900df (patch) | |
tree | 111b8e4f4e1ca5507b5a0dbeda4de0441bbf3a14 | |
parent | Merge pull request #1449 from mc-server/WorldLoader (diff) | |
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-rw-r--r-- | src/Entities/HangingEntity.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp index 8c70c606e..6e9a89550 100644 --- a/src/Entities/HangingEntity.cpp +++ b/src/Entities/HangingEntity.cpp @@ -28,11 +28,17 @@ void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) // The client uses different values for item frame directions and block faces. Our constants are for the block faces, so we convert them here to item frame faces switch (m_BlockFace) { - case BLOCK_FACE_ZP: break; // Initialised to zero + case BLOCK_FACE_ZP: Dir = 0; break; case BLOCK_FACE_ZM: Dir = 2; break; case BLOCK_FACE_XM: Dir = 1; break; case BLOCK_FACE_XP: Dir = 3; break; - default: ASSERT(!"Unhandled block face when trying to spawn item frame!"); return; + default: + { + LOGINFO("Invalid face (%d) in a cHangingEntity at {%d, %d, %d}, adjusting to BLOCK_FACE_XP.", + m_BlockFace, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ() + ); + Dir = 3; + } } if ((Dir == 0) || (Dir == 2)) // Probably a client bug, but two directions are flipped and contrary to the norm, so we do -180 |