/* tolua: functions to map features
** Support code for Lua bindings.
** Written by Waldemar Celes
** TeCGraf/PUC-Rio
** Apr 2003
** $Id: $
*/
/* This code is free software; you can redistribute it and/or modify it.
** The software provided hereunder is on an "as is" basis, and
** the author has no obligation to provide maintenance, support, updates,
** enhancements, or modifications.
*/
#include "tolua++.h"
#include "tolua_event.h"
#include "lauxlib.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
/* Create metatable
* Create and register new metatable
*/
static int tolua_newmetatable (lua_State* L, char* name)
{
int r = luaL_newmetatable(L,name);
#ifdef LUA_VERSION_NUM /* only lua 5.1 */
if (r) {
lua_pushvalue(L, -1);
lua_pushstring(L, name);
lua_settable(L, LUA_REGISTRYINDEX); /* reg[mt] = type_name */
};
#endif
if (r)
tolua_classevents(L); /* set meta events */
lua_pop(L,1);
return r;
}
/* Map super classes
* It sets 'name' as being also a 'base', mapping all super classes of 'base' in 'name'
*/
static void mapsuper (lua_State* L, const char* name, const char* base)
{
/* push registry.super */
lua_pushstring(L,"tolua_super");
lua_rawget(L,LUA_REGISTRYINDEX); /* stack: super */
luaL_getmetatable(L,name); /* stack: super mt */
lua_rawget(L,-2); /* stack: super table */
if (lua_isnil(L,-1))
{
/* create table */
lua_pop(L,1);
lua_newtable(L); /* stack: super table */
luaL_getmetatable(L,name); /* stack: super table mt */
lua_pushvalue(L,-2); /* stack: super table mt table */
lua_rawset(L,-4); /* stack: super table */
}
/* set base as super class */
lua_pushstring(L,base);
lua_pushboolean(L,1);
lua_rawset(L,-3); /* stack: super table */
/* set all super class of base as super class of name */
luaL_getmetatable(L,base); /* stack: super table base_mt */
lua_rawget(L,-3); /* stack: super table base_table */
if (lua_istable(L,-1))
{
/* traverse base table */
lua_pushnil(L); /* first key */
while (lua_next(L,-2) != 0)
{
/* stack: ... base_table key value */
lua_pushvalue(L,-2); /* stack: ... base_table key value key */
lua_insert(L,-2); /* stack: ... base_table key key value */
lua_rawset(L,-5); /* stack: ... base_table key */
}
}
lua_pop(L,3); /* stack: <empty> */
}
/* creates a 'tolua_ubox' table for base clases, and
// expects the metatable and base metatable on the stack */
static void set_ubox(lua_State* L) {
/* mt basemt */
if (!lua_isnil(L, -1)) {
lua_pushstring(L, "tolua_ubox");
lua_rawget(L,-2);
} else {
lua_pushnil(L);
};
/* mt basemt base_ubox */
if (!lua_isnil(L,-1)) {
lua_pushstring(L, "tolua_ubox");
lua_insert(L, -2);
/* mt basemt key ubox */
lua_rawset(L,-4);
/* (mt with ubox) basemt */
} else {
/* mt basemt nil */
lua_pop(L, 1);
lua_pushstring(L,"tolua_ubox"); lua_newtable(L);
/* make weak value metatable for ubox table to allow userdata to be
garbage-collected */
lua_newtable(L); lua_pushliteral(L, "__mode"); lua_pushliteral(L, "v"); lua_rawset(L, -3); /* stack: string ubox mt */
lua_setmetatable(L, -2); /* stack:mt basemt string ubox */
lua_rawset(L,-4);
};
};
/* Map inheritance
* It sets 'name' as derived from 'base' by setting 'base' as metatable of 'name'
*/
static void mapinheritance (lua_State* L, const char* name, const char* base)
{
/* set metatable inheritance */
luaL_getmetatable(L,name);
if (base && *base)
luaL_getmetatable(L,base);
else {
if (lua_getmetatable(L, -1)) { /* already has a mt, we don't overwrite it */
lua_pop(L, 2);
return;
};
luaL_getmetatable(L,"tolua_commonclass");
};
set_ubox(L);
lua_setmetatable(L,-2);
lua_pop(L,1);
}
/* Object type
*/
static int tolua_bnd_type (lua_State* L)
{
tolua_typename(L,lua_gettop(L));
return 1;
}
/* Take ownership
*/
static int tolua_bnd_takeownership (lua_State* L)
{
int success = 0;
if (lua_isuserdata(L,1))
{
if (lua_getmetatable(L,1)) /* if metatable? */
{
lua_pop(L,1); /* clear metatable off stack */
/* force garbage collection to avoid C to reuse a to-be-collected address */
#ifdef LUA_VERSION_NUM
lua_gc(L, LUA_GCCOLLECT, 0);
#else
lua_setgcthreshold(L,0);
#endif
success = tolua_register_gc(L,1);
}
}
lua_pushboolean(L,success!=0);
return 1;
}
/* Release ownership
*/
static int tolua_bnd_releaseownership (lua_State* L)
{
int done = 0;
if (lua_isuserdata(L,1))
{
void* u = *((void**)lua_touserdata(L,1));
/* force garbage collection to avoid releasing a to-be-collected address */
#ifdef LUA_VERSION_NUM
lua_gc(L, LUA_GCCOLLECT, 0);
#else
lua_setgcthreshold(L,0);
#endif
lua_pushstring(L,"tolua_gc");
lua_rawget(L,LUA_REGISTRYINDEX);
lua_pushlightuserdata(L,u);
lua_rawget(L,-2);
lua_getmetatable(L,1);
if (lua_rawequal(L,-1,-2)) /* check that we are releasing the correct type */
{
lua_pushlightuserdata(L,u);
lua_pushnil(L);
lua_rawset(L,-5);
done = 1;
}
}
lua_pushboolean(L,done!=0);
return 1;
}
/* Type casting
*/
static int tolua_bnd_cast (lua_State* L)
{
/* // old code
void* v = tolua_tousertype(L,1,NULL);
const char* s = tolua_tostring(L,2,NULL);
if (v && s)
tolua_pushusertype(L,v,s);
else
lua_pushnil(L);
return 1;
*/
void* v;
const char* s;
if (lua_islightuserdata(L, 1)) {
v = tolua_touserdata(L, 1, NULL);
} else {
v = tolua_tousertype(L, 1, 0);
};
s = tolua_tostring(L,2,NULL);
if (v && s)
tolua_pushusertype(L,v,s);
else
lua_pushnil(L);
return 1;
}
/* Inheritance
*/
static int tolua_bnd_inherit (lua_State* L) {
/* stack: lua object, c object */
lua_pushstring(L, ".c_instance");
lua_pushvalue(L, -2);
lua_rawset(L, -4);
/* l_obj[".c_instance"] = c_obj */
return 0;
};
#ifdef LUA_VERSION_NUM /* lua 5.1 */
static int tolua_bnd_setpeer(lua_State* L) {
/* stack: userdata, table */
if (!lua_isuserdata(L, -2)) {
lua_pushstring(L, "Invalid argument #1 to setpeer: userdata expected.");
lua_error(L);
};
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
lua_pushvalue(L, TOLUA_NOPEER);
};
lua_setfenv(L, -2);
return 0;
};
static int tolua_bnd_getpeer(lua_State* L) {
/* stack: userdata */
lua_getfenv(L, -1);
if (lua_rawequal(L, -1, TOLUA_NOPEER)) {
lua_pop(L, 1);
lua_pushnil(L);
};
return 1;
};
#endif
/* static int class_gc_event (lua_State* L); */
TOLUA_API void tolua_open (lua_State* L)
{
int top = lua_gettop(L);
lua_pushstring(L,"tolua_opened");
lua_rawget(L,LUA_REGISTRYINDEX);
if (!lua_isboolean(L,-1))
{
lua_pushstring(L,"tolua_opened"); lua_pushboolean(L,1); lua_rawset(L,LUA_REGISTRYINDEX);
#ifndef LUA_VERSION_NUM /* only prior to lua 5.1 */
/* create peer object table */
lua_pushstring(L, "tolua_peers"); lua_newtable(L);
/* make weak key metatable for peers indexed by userdata object */
lua_newtable(L); lua_pushliteral(L, "__mode"); lua_pushliteral(L, "k"); lua_rawset(L, -3); /* stack: string peers mt */
lua_setmetatable(L, -2); /* stack: string peers */
lua_rawset(L,LUA_REGISTRYINDEX);
#endif
/* create object ptr -> udata mapping table */
lua_pushstring(L,"tolua_ubox"); lua_newtable(L);
/* make weak value metatable for ubox table to allow userdata to be
garbage-collected */
lua_newtable(L); lua_pushliteral(L, "__mode"); lua_pushliteral(L, "v"); lua_rawset(L, -3); /* stack: string ubox mt */
lua_setmetatable(L, -2); /* stack: string ubox */
lua_rawset(L,LUA_REGISTRYINDEX);
lua_pushstring(L,"tolua_super"); lua_newtable(L); lua_rawset(L,LUA_REGISTRYINDEX);
lua_pushstring(L,"tolua_gc"); lua_newtable(L);lua_rawset(L,LUA_REGISTRYINDEX);
/* create gc_event closure */
lua_pushstring(L, "tolua_gc_event");
lua_pushstring(L, "tolua_gc");
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushstring(L, "tolua_super");
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushcclosure(L, class_gc_event, 2);
lua_rawset(L, LUA_REGISTRYINDEX);
tolua_newmetatable(L,"tolua_commonclass");
tolua_module(L,NULL,0);
tolua_beginmodule(L,NULL);
tolua_module(L,"tolua",0);
tolua_beginmodule(L,"tolua");
tolua_function(L,"type",tolua_bnd_type);
tolua_function(L,"takeownership",tolua_bnd_takeownership);
tolua_function(L,"releaseownership",tolua_bnd_releaseownership);
tolua_function(L,"cast",tolua_bnd_cast);
tolua_function(L,"inherit", tolua_bnd_inherit);
#ifdef LUA_VERSION_NUM /* lua 5.1 */
tolua_function(L, "setpeer", tolua_bnd_setpeer);
tolua_function(L, "getpeer", tolua_bnd_getpeer);
#endif
tolua_endmodule(L);
tolua_endmodule(L);
}
lua_settop(L,top);
}
/* Copy a C object
*/
TOLUA_API void* tolua_copy (lua_State* L, void* value, unsigned int size)
{
void* clone = (void*)malloc(size);
if (clone)
memcpy(clone,value,size);
else
tolua_error(L,"insuficient memory",NULL);
return clone;
}
/* Default collect function
*/
TOLUA_API int tolua_default_collect (lua_State* tolua_S)
{
void* self = tolua_tousertype(tolua_S,1,0);
free(self);
return 0;
}
/* Do clone
*/
TOLUA_API int tolua_register_gc (lua_State* L, int lo)
{
int success = 1;
void *value = *(void **)lua_touserdata(L,lo);
lua_pushstring(L,"tolua_gc");
lua_rawget(L,LUA_REGISTRYINDEX);
lua_pushlightuserdata(L,value);
lua_rawget(L,-2);
if (!lua_isnil(L,-1)) /* make sure that object is not already owned */
success = 0;
else
{
lua_pushlightuserdata(L,value);
lua_getmetatable(L,lo);
lua_rawset(L,-4);
}
lua_pop(L,2);
return success;
}
/* Register a usertype
* It creates the correspoding metatable in the registry, for both 'type' and 'const type'.
* It maps 'const type' as being also a 'type'
*/
TOLUA_API void tolua_usertype (lua_State* L, const char* type)
{
char ctype[128] = "const ";
strncat(ctype,type,120);
/* create both metatables */
if (tolua_newmetatable(L,ctype) && tolua_newmetatable(L,type))
mapsuper(L,type,ctype); /* 'type' is also a 'const type' */
}
/* Begin module
* It pushes the module (or class) table on the stack
*/
TOLUA_API void tolua_beginmodule (lua_State* L, const char* name)
{
if (name)
{
lua_pushstring(L,name);
lua_rawget(L,-2);
}
else
lua_pushvalue(L,LUA_GLOBALSINDEX);
}
/* End module
* It pops the module (or class) from the stack
*/
TOLUA_API void tolua_endmodule (lua_State* L)
{
lua_pop(L,1);
}
/* Map module
* It creates a new module
*/
#if 1
TOLUA_API void tolua_module (lua_State* L, const char* name, int hasvar)
{
if (name)
{
/* tolua module */
lua_pushstring(L,name);
lua_rawget(L,-2);
if (!lua_istable(L,-1)) /* check if module already exists */
{
lua_pop(L,1);
lua_newtable(L);
lua_pushstring(L,name);
lua_pushvalue(L,-2);
lua_rawset(L,-4); /* assing module into module */
}
}
else
{
/* global table */
lua_pushvalue(L,LUA_GLOBALSINDEX);
}
if (hasvar)
{
if (!tolua_ismodulemetatable(L)) /* check if it already has a module metatable */
{
/* create metatable to get/set C/C++ variable */
lua_newtable(L);
tolua_moduleevents(L);
if (lua_getmetatable(L,-2))
lua_setmetatable(L,-2); /* set old metatable as metatable of metatable */
lua_setmetatable(L,-2);
}
}
lua_pop(L,1); /* pop module */
}
#else
TOLUA_API void tolua_module (lua_State* L, const char* name, int hasvar)
{
if (name)
{
/* tolua module */
lua_pushstring(L,name);
lua_newtable(L);
}
else
{
/* global table */
lua_pushvalue(L,LUA_GLOBALSINDEX);
}
if (hasvar)
{
/* create metatable to get/set C/C++ variable */
lua_newtable(L);
tolua_moduleevents(L);
if (lua_getmetatable(L,-2))
lua_setmetatable(L,-2); /* set old metatable as metatable of metatable */
lua_setmetatable(L,-2);
}
if (name)
lua_rawset(L,-3); /* assing module into module */
else
lua_pop(L,1); /* pop global table */
}
#endif
static void push_collector(lua_State* L, const char* type, lua_CFunction col) {
/* push collector function, but only if it's not NULL, or if there's no
collector already */
if (!col) return;
luaL_getmetatable(L,type);
lua_pushstring(L,".collector");
/*
if (!col) {
lua_pushvalue(L, -1);
lua_rawget(L, -3);
if (!lua_isnil(L, -1)) {
lua_pop(L, 3);
return;
};
lua_pop(L, 1);
};
// */
lua_pushcfunction(L,col);
lua_rawset(L,-3);
lua_pop(L, 1);
};
/* Map C class
* It maps a C class, setting the appropriate inheritance and super classes.
*/
TOLUA_API void tolua_cclass (lua_State* L, const char* lname, const char* name, const char* base, lua_CFunction col)
{
char cname[128] = "const ";
char cbase[128] = "const ";
strncat(cname,name,120);
strncat(cbase,base,120);
mapinheritance(L,name,base);
mapinheritance(L,cname,name);
mapsuper(L,cname,cbase);
mapsuper(L,name,base);
lua_pushstring(L,lname);
push_collector(L, name, col);
/*
luaL_getmetatable(L,name);
lua_pushstring(L,".collector");
lua_pushcfunction(L,col);
lua_rawset(L,-3);
*/
luaL_getmetatable(L,name);
lua_rawset(L,-3); /* assign class metatable to module */
/* now we also need to store the collector table for the const
instances of the class */
push_collector(L, cname, col);
/*
luaL_getmetatable(L,cname);
lua_pushstring(L,".collector");
lua_pushcfunction(L,col);
lua_rawset(L,-3);
lua_pop(L,1);
*/
}
/* Add base
* It adds additional base classes to a class (for multiple inheritance)
* (not for now)
TOLUA_API void tolua_addbase(lua_State* L, char* name, char* base) {
char cname[128] = "const ";
char cbase[128] = "const ";
strncat(cname,name,120);
strncat(cbase,base,120);
mapsuper(L,cname,cbase);
mapsuper(L,name,base);
};
*/
/* Map function
* It assigns a function into the current module (or class)
*/
TOLUA_API void tolua_function (lua_State* L, const char* name, lua_CFunction func)
{
lua_pushstring(L,name);
lua_pushcfunction(L,func);
lua_rawset(L,-3);
}
/* sets the __call event for the class (expects the class' main table on top) */
/* never really worked :(
TOLUA_API void tolua_set_call_event(lua_State* L, lua_CFunction func, char* type) {
lua_getmetatable(L, -1);
//luaL_getmetatable(L, type);
lua_pushstring(L,"__call");
lua_pushcfunction(L,func);
lua_rawset(L,-3);
lua_pop(L, 1);
};
*/
/* Map constant number
* It assigns a constant number into the current module (or class)
*/
TOLUA_API void tolua_constant (lua_State* L, const char* name, lua_Number value)
{
lua_pushstring(L,name);
tolua_pushnumber(L,value);
lua_rawset(L,-3);
}
/* Map variable
* It assigns a variable into the current module (or class)
*/
TOLUA_API void tolua_variable (lua_State* L, const char* name, lua_CFunction get, lua_CFunction set)
{
/* get func */
lua_pushstring(L,".get");
lua_rawget(L,-2);
if (!lua_istable(L,-1))
{
/* create .get table, leaving it at the top */
lua_pop(L,1);
lua_newtable(L);
lua_pushstring(L,".get");
lua_pushvalue(L,-2);
lua_rawset(L,-4);
}
lua_pushstring(L,name);
lua_pushcfunction(L,get);
lua_rawset(L,-3); /* store variable */
lua_pop(L,1); /* pop .get table */
/* set func */
if (set)
{
lua_pushstring(L,".set");
lua_rawget(L,-2);
if (!lua_istable(L,-1))
{
/* create .set table, leaving it at the top */
lua_pop(L,1);
lua_newtable(L);
lua_pushstring(L,".set");
lua_pushvalue(L,-2);
lua_rawset(L,-4);
}
lua_pushstring(L,name);
lua_pushcfunction(L,set);
lua_rawset(L,-3); /* store variable */
lua_pop(L,1); /* pop .set table */
}
}
/* Access const array
* It reports an error when trying to write into a const array
*/
static int const_array (lua_State* L)
{
luaL_error(L,"value of const array cannot be changed");
return 0;
}
/* Map an array
* It assigns an array into the current module (or class)
*/
TOLUA_API void tolua_array (lua_State* L, const char* name, lua_CFunction get, lua_CFunction set)
{
lua_pushstring(L,".get");
lua_rawget(L,-2);
if (!lua_istable(L,-1))
{
/* create .get table, leaving it at the top */
lua_pop(L,1);
lua_newtable(L);
lua_pushstring(L,".get");
lua_pushvalue(L,-2);
lua_rawset(L,-4);
}
lua_pushstring(L,name);
lua_newtable(L); /* create array metatable */
lua_pushvalue(L,-1);
lua_setmetatable(L,-2); /* set the own table as metatable (for modules) */
lua_pushstring(L,"__index");
lua_pushcfunction(L,get);
lua_rawset(L,-3);
lua_pushstring(L,"__newindex");
lua_pushcfunction(L,set?set:const_array);
lua_rawset(L,-3);
lua_rawset(L,-3); /* store variable */
lua_pop(L,1); /* pop .get table */
}
TOLUA_API void tolua_dobuffer(lua_State* L, char* B, unsigned int size, const char* name) {
#ifdef LUA_VERSION_NUM /* lua 5.1 */
luaL_loadbuffer(L, B, size, name) || lua_pcall(L, 0, 0, 0);
#else
lua_dobuffer(L, B, size, name);
#endif
};