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#pragma once

#include "AggressiveMonster.h"





class cSlime :
    public cAggressiveMonster
{
    typedef cAggressiveMonster super;

public:
    /** Creates a slime of the specified size; size can be 1, 2 or 4, with 1 is the smallest and 4 is the tallest. */
    cSlime(int a_Size);

    CLASS_PROTODEF(cSlime)

    // cAggressiveMonster overrides:
    virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
    // virtual bool Attack(std::chrono::milliseconds a_Dt) override;
    virtual void KilledBy(TakeDamageInfo & a_TDI) override;

    int GetSize(void) const { return m_Size; }

    /** Returns the text describing the slime's size, as used by the client's resource subsystem for sounds.
    Returns either "big" or "small". */
    static AString GetSizeName(int a_Size);

protected:

    /** Size of the slime, with 1 being the smallest.
    Vanilla uses sizes 1, 2 and 4 only. */
    int m_Size;
} ;