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cmake_minimum_required (VERSION 2.6)
project (MCServer)
include_directories ("${PROJECT_SOURCE_DIR}/../")
SET (SRCS
AggressiveMonster.cpp
Bat.cpp
Blaze.cpp
CaveSpider.cpp
Chicken.cpp
Cow.cpp
Creeper.cpp
EnderDragon.cpp
Enderman.cpp
Ghast.cpp
Giant.cpp
Horse.cpp
IronGolem.cpp
MagmaCube.cpp
Monster.cpp
NewMonster.cpp
Mooshroom.cpp
PassiveAggressiveMonster.cpp
PassiveMonster.cpp
Pig.cpp
Sheep.cpp
Skeleton.cpp
Slime.cpp
SnowGolem.cpp
Spider.cpp
Squid.cpp
Villager.cpp
Witch.cpp
Wither.cpp
Wolf.cpp
Zombie.cpp
ZombiePigman.cpp)
SET (HDRS
AggressiveMonster.h
Bat.h
Blaze.h
CaveSpider.h
Chicken.h
Cow.h
Creeper.h
EnderDragon.h
Enderman.h
Ghast.h
Giant.h
Horse.h
IncludeAllMonsters.h
IronGolem.h
MagmaCube.h
Monster.h
NewMonster.h
Mooshroom.h
Ocelot.h
PassiveAggressiveMonster.h
PassiveMonster.h
Pig.h
Sheep.h
Silverfish.h
Skeleton.h
Slime.h
SnowGolem.h
Spider.h
Squid.h
Villager.h
Witch.h
Wither.h
Wolf.h
Zombie.h
ZombiePigman.h)
if(NOT MSVC)
add_library(Mobs ${SRCS} ${HDRS})
endif()
add_subdirectory(Components)
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