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// RoughRavines.h

// Declares the cRoughRavines class representing the rough ravine generator




#pragma once

#include "GridStructGen.h"





class cRoughRavines :
	public cGridStructGen
{
	typedef cGridStructGen super;
	
public:
	cRoughRavines(
		int a_Seed,
		int a_MaxSize, int a_MinSize,
		float a_MaxCenterWidth, float a_MinCenterWidth,
		float a_MaxRoughness,   float a_MinRoughness,
		float a_MaxFloorHeightEdge,     float a_MinFloorHeightEdge,
		float a_MaxFloorHeightCenter,   float a_MinFloorHeightCenter,
		float a_MaxCeilingHeightEdge,   float a_MinCeilingHeightEdge,
		float a_MaxCeilingHeightCenter, float a_MinCeilingHeightCenter,
		int a_GridSize, int a_MaxOffset
	);
	
protected:
	int m_Seed;
	
	/** Maximum size of the ravine, in each of the X / Z axis */
	int m_MaxSize;
	
	/** Minimum size of the ravine */
	int m_MinSize;

	/** Maximum width of the ravine's center, in blocks */
	float m_MaxCenterWidth;
	
	/** Minimum width of the ravine's center, in blocks */
	float m_MinCenterWidth;
	
	/** Maximum roughness of the ravine */
	float m_MaxRoughness;

	/** Minimum roughness of the ravine */
	float m_MinRoughness;

	/** Maximum floor height at the ravine's edge */
	float m_MaxFloorHeightEdge;
	
	/** Minimum floor height at the ravine's edge */
	float m_MinFloorHeightEdge;
	
	/** Maximum floor height at the ravine's center */
	float m_MaxFloorHeightCenter;
	
	/** Minimum floor height at the ravine's center */
	float m_MinFloorHeightCenter;
	
	/** Maximum ceiling height at the ravine's edge */
	float m_MaxCeilingHeightEdge;
	
	/** Minimum ceiling height at the ravine's edge */
	float m_MinCeilingHeightEdge;
	
	/** Maximum ceiling height at the ravine's center */
	float m_MaxCeilingHeightCenter;
	
	/** Minimum ceiling height at the ravine's center */
	float m_MinCeilingHeightCenter;

	// cGridStructGen /*override*/s:
	virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) /*override*/;
};