blob: cceac617d1c59a0222fa0098fc44e25a6810ef22 (
plain) (
tree)
|
|
#pragma once
#include "AggressiveMonster.h"
class cSlime : public cAggressiveMonster
{
public:
cSlime();
~cSlime();
virtual bool IsA( const char* a_EntityType );
virtual void KilledBy( cEntity* a_Killer );
};
|