diff options
Diffstat (limited to 'recovery_ui/include')
-rw-r--r-- | recovery_ui/include/recovery_ui/device.h | 132 | ||||
-rw-r--r-- | recovery_ui/include/recovery_ui/screen_ui.h | 412 | ||||
-rw-r--r-- | recovery_ui/include/recovery_ui/stub_ui.h | 87 | ||||
-rw-r--r-- | recovery_ui/include/recovery_ui/ui.h | 272 | ||||
-rw-r--r-- | recovery_ui/include/recovery_ui/vr_ui.h | 45 | ||||
-rw-r--r-- | recovery_ui/include/recovery_ui/wear_ui.h | 52 |
6 files changed, 1000 insertions, 0 deletions
diff --git a/recovery_ui/include/recovery_ui/device.h b/recovery_ui/include/recovery_ui/device.h new file mode 100644 index 000000000..cfa914e77 --- /dev/null +++ b/recovery_ui/include/recovery_ui/device.h @@ -0,0 +1,132 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _RECOVERY_DEVICE_H +#define _RECOVERY_DEVICE_H + +#include <stddef.h> + +#include <memory> +#include <string> +#include <vector> + +// Forward declaration to avoid including "ui.h". +class RecoveryUI; + +class Device { + public: + static constexpr const int kNoAction = -1; + static constexpr const int kHighlightUp = -2; + static constexpr const int kHighlightDown = -3; + static constexpr const int kInvokeItem = -4; + + enum BuiltinAction { + NO_ACTION = 0, + REBOOT = 1, + APPLY_SDCARD = 2, + // APPLY_CACHE was 3. + APPLY_ADB_SIDELOAD = 4, + WIPE_DATA = 5, + WIPE_CACHE = 6, + REBOOT_BOOTLOADER = 7, + SHUTDOWN = 8, + VIEW_RECOVERY_LOGS = 9, + MOUNT_SYSTEM = 10, + RUN_GRAPHICS_TEST = 11, + RUN_LOCALE_TEST = 12, + KEY_INTERRUPTED = 13, + ENTER_FASTBOOT = 14, + ENTER_RECOVERY = 15, + }; + + explicit Device(RecoveryUI* ui); + virtual ~Device() {} + + // Returns a raw pointer to the RecoveryUI object. + virtual RecoveryUI* GetUI() { + return ui_.get(); + } + + // Resets the UI object to the given UI. Used to override the default UI in case initialization + // failed, or we want a different UI for some reason. The device object will take the ownership. + virtual void ResetUI(RecoveryUI* ui) { + ui_.reset(ui); + } + + // Called when recovery starts up (after the UI has been obtained and initialized and after the + // arguments have been parsed, but before anything else). + virtual void StartRecovery() {} + + // Called from the main thread when recovery is at the main menu and waiting for input, and a key + // is pressed. (Note that "at" the main menu does not necessarily mean the menu is visible; + // recovery will be at the main menu with it invisible after an unsuccessful operation, such as + // failed to install an OTA package, or if recovery is started with no command.) + // + // 'key' is the code of the key just pressed. (You can call IsKeyPressed() on the RecoveryUI + // object you returned from GetUI() if you want to find out if other keys are held down.) + // + // 'visible' is true if the menu is visible. + // + // Returns one of the defined constants below in order to: + // - move the menu highlight (kHighlight{Up,Down}: negative value) + // - invoke the highlighted item (kInvokeItem: negative value) + // - do nothing (kNoAction: negative value) + // - invoke a specific action (a menu position: non-negative value) + virtual int HandleMenuKey(int key, bool visible); + + // Returns the list of menu items (a vector of strings). The menu_position passed to + // InvokeMenuItem() will correspond to the indexes into this array. + virtual const std::vector<std::string>& GetMenuItems(); + + // Performs a recovery action selected from the menu. 'menu_position' will be the index of the + // selected menu item, or a non-negative value returned from HandleMenuKey(). The menu will be + // hidden when this is called; implementations can call ui_print() to print information to the + // screen. If the menu position is one of the builtin actions, you can just return the + // corresponding enum value. If it is an action specific to your device, you actually perform it + // here and return NO_ACTION. + virtual BuiltinAction InvokeMenuItem(size_t menu_position); + + // Removes the menu item for the given action. This allows tailoring the menu based on the + // runtime info, such as the availability of /cache or /sdcard. + virtual void RemoveMenuItemForAction(Device::BuiltinAction action); + + // Called before and after we do a wipe data/factory reset operation, either via a reboot from the + // main system with the --wipe_data flag, or when the user boots into recovery image manually and + // selects the option from the menu, to perform whatever device-specific wiping actions as needed. + // Returns true on success; returning false from PreWipeData will prevent the regular wipe, and + // returning false from PostWipeData will cause the wipe to be considered a failure. + virtual bool PreWipeData() { + return true; + } + + virtual bool PostWipeData() { + return true; + } + + private: + // The RecoveryUI object that should be used to display the user interface for this device. + std::unique_ptr<RecoveryUI> ui_; +}; + +// Disable name mangling, as this function will be loaded via dlsym(3). +extern "C" { + +// The device-specific library must define this function (or the default one will be used, if there +// is no device-specific library). It returns the Device object that recovery should use. +Device* make_device(); +} + +#endif // _DEVICE_H diff --git a/recovery_ui/include/recovery_ui/screen_ui.h b/recovery_ui/include/recovery_ui/screen_ui.h new file mode 100644 index 000000000..5cda2a2e5 --- /dev/null +++ b/recovery_ui/include/recovery_ui/screen_ui.h @@ -0,0 +1,412 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RECOVERY_SCREEN_UI_H +#define RECOVERY_SCREEN_UI_H + +#include <stdio.h> + +#include <atomic> +#include <functional> +#include <memory> +#include <string> +#include <thread> +#include <vector> + +#include "ui.h" + +// From minui/minui.h. +class GRSurface; + +enum class UIElement { + HEADER, + MENU, + MENU_SEL_BG, + MENU_SEL_BG_ACTIVE, + MENU_SEL_FG, + LOG, + TEXT_FILL, + INFO +}; + +// Interface to draw the UI elements on the screen. +class DrawInterface { + public: + virtual ~DrawInterface() = default; + + // Sets the color to the predefined value for |element|. + virtual void SetColor(UIElement element) const = 0; + + // Draws a highlight bar at (x, y) - (x + width, y + height). + virtual void DrawHighlightBar(int x, int y, int width, int height) const = 0; + + // Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis. + virtual int DrawHorizontalRule(int y) const = 0; + + // Draws a line of text. Returns the offset it should be moving along Y-axis. + virtual int DrawTextLine(int x, int y, const std::string& line, bool bold) const = 0; + + // Draws surface portion (sx, sy, w, h) at screen location (dx, dy). + virtual void DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx, + int dy) const = 0; + + // Draws rectangle at (x, y) - (x + w, y + h). + virtual void DrawFill(int x, int y, int w, int h) const = 0; + + // Draws given surface (surface->pixel_bytes = 1) as text at (x, y). + virtual void DrawTextIcon(int x, int y, const GRSurface* surface) const = 0; + + // Draws multiple text lines. Returns the offset it should be moving along Y-axis. + virtual int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const = 0; + + // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. It + // keeps symmetrical margins of 'x' at each end of a line. Returns the offset it should be moving + // along Y-axis. + virtual int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const = 0; +}; + +// Interface for classes that maintain the menu selection and display. +class Menu { + public: + virtual ~Menu() = default; + // Returns the current menu selection. + size_t selection() const; + // Sets the current selection to |sel|. Handle the overflow cases depending on if the menu is + // scrollable. + virtual int Select(int sel) = 0; + // Displays the menu headers on the screen at offset x, y + virtual int DrawHeader(int x, int y) const = 0; + // Iterates over the menu items and displays each of them at offset x, y. + virtual int DrawItems(int x, int y, int screen_width, bool long_press) const = 0; + + protected: + Menu(size_t initial_selection, const DrawInterface& draw_func); + // Current menu selection. + size_t selection_; + // Reference to the class that implements all the draw functions. + const DrawInterface& draw_funcs_; +}; + +// This class uses strings as the menu header and items. +class TextMenu : public Menu { + public: + // Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial + // selection to |initial_selection|. + TextMenu(bool scrollable, size_t max_items, size_t max_length, + const std::vector<std::string>& headers, const std::vector<std::string>& items, + size_t initial_selection, int char_height, const DrawInterface& draw_funcs); + + int Select(int sel) override; + int DrawHeader(int x, int y) const override; + int DrawItems(int x, int y, int screen_width, bool long_press) const override; + + bool scrollable() const { + return scrollable_; + } + + // Returns count of menu items. + size_t ItemsCount() const; + + // Returns the index of the first menu item. + size_t MenuStart() const; + + // Returns the index of the last menu item + 1. + size_t MenuEnd() const; + + // Menu example: + // info: Android Recovery + // .... + // help messages: Swipe up/down to move + // Swipe left/right to select + // empty line (horizontal rule): + // menu headers: Select file to view + // menu items: /cache/recovery/last_log + // /cache/recovery/last_log.1 + // /cache/recovery/last_log.2 + // ... + const std::vector<std::string>& text_headers() const; + std::string TextItem(size_t index) const; + + // Checks if the menu items fit vertically on the screen. Returns true and set the + // |cur_selection_str| if the items exceed the screen limit. + bool ItemsOverflow(std::string* cur_selection_str) const; + + private: + // The menu is scrollable to display more items. Used on wear devices who have smaller screens. + const bool scrollable_; + // The max number of menu items to fit vertically on a screen. + const size_t max_display_items_; + // The length of each item to fit horizontally on a screen. + const size_t max_item_length_; + // The menu headers. + std::vector<std::string> text_headers_; + // The actual menu items trimmed to fit the given properties. + std::vector<std::string> text_items_; + // The first item to display on the screen. + size_t menu_start_; + + // Height in pixels of each character. + int char_height_; +}; + +// This class uses GRSurface's as the menu header and items. +class GraphicMenu : public Menu { + public: + // Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial + // selection to |initial_selection|. |headers| and |items| will be made local copies. + GraphicMenu(const GRSurface* graphic_headers, const std::vector<const GRSurface*>& graphic_items, + size_t initial_selection, const DrawInterface& draw_funcs); + + int Select(int sel) override; + int DrawHeader(int x, int y) const override; + int DrawItems(int x, int y, int screen_width, bool long_press) const override; + + // Checks if all the header and items are valid GRSurface's; and that they can fit in the area + // defined by |max_width| and |max_height|. + static bool Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers, + const std::vector<const GRSurface*>& graphic_items); + + // Returns true if |surface| fits on the screen with a vertical offset |y|. + static bool ValidateGraphicSurface(size_t max_width, size_t max_height, int y, + const GRSurface* surface); + + private: + // Menu headers and items in graphic icons. These are the copies owned by the class instance. + std::unique_ptr<GRSurface> graphic_headers_; + std::vector<std::unique_ptr<GRSurface>> graphic_items_; +}; + +// Implementation of RecoveryUI appropriate for devices with a screen +// (shows an icon + a progress bar, text logging, menu, etc.) +class ScreenRecoveryUI : public RecoveryUI, public DrawInterface { + public: + ScreenRecoveryUI(); + explicit ScreenRecoveryUI(bool scrollable_menu); + ~ScreenRecoveryUI() override; + + bool Init(const std::string& locale) override; + std::string GetLocale() const override; + + // overall recovery state ("background image") + void SetBackground(Icon icon) override; + void SetSystemUpdateText(bool security_update) override; + + // progress indicator + void SetProgressType(ProgressType type) override; + void ShowProgress(float portion, float seconds) override; + void SetProgress(float fraction) override; + + void SetStage(int current, int max) override; + + // text log + void ShowText(bool visible) override; + bool IsTextVisible() override; + bool WasTextEverVisible() override; + + // printing messages + void Print(const char* fmt, ...) override __printflike(2, 3); + void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3); + void ShowFile(const std::string& filename) override; + + // menu display + size_t ShowMenu(const std::vector<std::string>& headers, const std::vector<std::string>& items, + size_t initial_selection, bool menu_only, + const std::function<int(int, bool)>& key_handler) override; + void SetTitle(const std::vector<std::string>& lines) override; + + void KeyLongPress(int) override; + + void Redraw(); + + // Checks the background text image, for debugging purpose. It iterates the locales embedded in + // the on-device resource files and shows the localized text, for manual inspection. + void CheckBackgroundTextImages(); + + // Displays the localized wipe data menu. + size_t ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers, + const std::vector<std::string>& backup_items, + const std::function<int(int, bool)>& key_handler) override; + + // Displays the localized wipe data confirmation menu. + size_t ShowPromptWipeDataConfirmationMenu( + const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items, + const std::function<int(int, bool)>& key_handler) override; + + protected: + static constexpr int kMenuIndent = 4; + + // The margin that we don't want to use for showing texts (e.g. round screen, or screen with + // rounded corners). + const int margin_width_; + const int margin_height_; + + // Number of frames per sec (default: 30) for both parts of the animation. + const int animation_fps_; + + // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. + const float density_; + + virtual bool InitTextParams(); + + virtual bool LoadWipeDataMenuText(); + + // Creates a GraphicMenu with |graphic_header| and |graphic_items|. If the GraphicMenu isn't + // valid or it doesn't fit on the screen; falls back to create a TextMenu instead. If succeeds, + // returns a unique pointer to the created menu; otherwise returns nullptr. + virtual std::unique_ptr<Menu> CreateMenu(const GRSurface* graphic_header, + const std::vector<const GRSurface*>& graphic_items, + const std::vector<std::string>& text_headers, + const std::vector<std::string>& text_items, + size_t initial_selection) const; + + // Creates a TextMenu with |text_headers| and |text_items|; and sets the menu selection to + // |initial_selection|. + virtual std::unique_ptr<Menu> CreateMenu(const std::vector<std::string>& text_headers, + const std::vector<std::string>& text_items, + size_t initial_selection) const; + + // Takes the ownership of |menu| and displays it. + virtual size_t ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only, + const std::function<int(int, bool)>& key_handler); + + // Sets the menu highlight to the given index, wrapping if necessary. Returns the actual item + // selected. + virtual int SelectMenu(int sel); + + virtual void draw_background_locked(); + virtual void draw_foreground_locked(); + virtual void draw_screen_locked(); + virtual void draw_menu_and_text_buffer_locked(const std::vector<std::string>& help_message); + virtual void update_screen_locked(); + virtual void update_progress_locked(); + + const GRSurface* GetCurrentFrame() const; + const GRSurface* GetCurrentText() const; + + void ProgressThreadLoop(); + + virtual void ShowFile(FILE*); + virtual void PrintV(const char*, bool, va_list); + void PutChar(char); + void ClearText(); + + void LoadAnimation(); + std::unique_ptr<GRSurface> LoadBitmap(const std::string& filename); + std::unique_ptr<GRSurface> LoadLocalizedBitmap(const std::string& filename); + + int PixelsFromDp(int dp) const; + virtual int GetAnimationBaseline() const; + virtual int GetProgressBaseline() const; + virtual int GetTextBaseline() const; + + // Returns pixel width of draw buffer. + virtual int ScreenWidth() const; + // Returns pixel height of draw buffer. + virtual int ScreenHeight() const; + + // Implementation of the draw functions in DrawInterface. + void SetColor(UIElement e) const override; + void DrawHighlightBar(int x, int y, int width, int height) const override; + int DrawHorizontalRule(int y) const override; + void DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx, + int dy) const override; + void DrawFill(int x, int y, int w, int h) const override; + void DrawTextIcon(int x, int y, const GRSurface* surface) const override; + int DrawTextLine(int x, int y, const std::string& line, bool bold) const override; + int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const override; + int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const override; + + // The layout to use. + int layout_; + + // The images that contain localized texts. + std::unique_ptr<GRSurface> erasing_text_; + std::unique_ptr<GRSurface> error_text_; + std::unique_ptr<GRSurface> installing_text_; + std::unique_ptr<GRSurface> no_command_text_; + + // Localized text images for the wipe data menu. + std::unique_ptr<GRSurface> cancel_wipe_data_text_; + std::unique_ptr<GRSurface> factory_data_reset_text_; + std::unique_ptr<GRSurface> try_again_text_; + std::unique_ptr<GRSurface> wipe_data_confirmation_text_; + std::unique_ptr<GRSurface> wipe_data_menu_header_text_; + + std::unique_ptr<GRSurface> fastbootd_logo_; + + // current_icon_ points to one of the frames in intro_frames_ or loop_frames_, indexed by + // current_frame_, or error_icon_. + Icon current_icon_; + std::unique_ptr<GRSurface> error_icon_; + std::vector<std::unique_ptr<GRSurface>> intro_frames_; + std::vector<std::unique_ptr<GRSurface>> loop_frames_; + size_t current_frame_; + bool intro_done_; + + // progress_bar and stage_marker images. + std::unique_ptr<GRSurface> progress_bar_empty_; + std::unique_ptr<GRSurface> progress_bar_fill_; + std::unique_ptr<GRSurface> stage_marker_empty_; + std::unique_ptr<GRSurface> stage_marker_fill_; + + ProgressType progressBarType; + + float progressScopeStart, progressScopeSize, progress; + double progressScopeTime, progressScopeDuration; + + // true when both graphics pages are the same (except for the progress bar). + bool pagesIdentical; + + size_t text_cols_, text_rows_; + + // Log text overlay, displayed when a magic key is pressed. + char** text_; + size_t text_col_, text_row_; + + bool show_text; + bool show_text_ever; // has show_text ever been true? + + std::vector<std::string> title_lines_; + + bool scrollable_menu_; + std::unique_ptr<Menu> menu_; + + // An alternate text screen, swapped with 'text_' when we're viewing a log file. + char** file_viewer_text_; + + std::thread progress_thread_; + std::atomic<bool> progress_thread_stopped_{ false }; + + int stage, max_stage; + + int char_width_; + int char_height_; + + // The locale that's used to show the rendered texts. + std::string locale_; + bool rtl_locale_; + + std::mutex updateMutex; + + private: + void SetLocale(const std::string&); + + // Display the background texts for "erasing", "error", "no_command" and "installing" for the + // selected locale. + void SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries, size_t sel); +}; + +#endif // RECOVERY_UI_H diff --git a/recovery_ui/include/recovery_ui/stub_ui.h b/recovery_ui/include/recovery_ui/stub_ui.h new file mode 100644 index 000000000..fb1d8c7a6 --- /dev/null +++ b/recovery_ui/include/recovery_ui/stub_ui.h @@ -0,0 +1,87 @@ +/* + * Copyright (C) 2016 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RECOVERY_STUB_UI_H +#define RECOVERY_STUB_UI_H + +#include <functional> +#include <string> +#include <vector> + +#include "ui.h" + +// Stub implementation of RecoveryUI for devices without screen. +class StubRecoveryUI : public RecoveryUI { + public: + StubRecoveryUI() = default; + + std::string GetLocale() const override { + return ""; + } + void SetBackground(Icon /* icon */) override {} + void SetSystemUpdateText(bool /* security_update */) override {} + + // progress indicator + void SetProgressType(ProgressType /* type */) override {} + void ShowProgress(float /* portion */, float /* seconds */) override {} + void SetProgress(float /* fraction */) override {} + + void SetStage(int /* current */, int /* max */) override {} + + // text log + void ShowText(bool /* visible */) override {} + bool IsTextVisible() override { + return false; + } + bool WasTextEverVisible() override { + return false; + } + + // printing messages + void Print(const char* fmt, ...) override { + va_list ap; + va_start(ap, fmt); + vprintf(fmt, ap); + va_end(ap); + } + void PrintOnScreenOnly(const char* /* fmt */, ...) override {} + void ShowFile(const std::string& /* filename */) override {} + + // menu display + size_t ShowMenu(const std::vector<std::string>& /* headers */, + const std::vector<std::string>& /* items */, size_t initial_selection, + bool /* menu_only */, + const std::function<int(int, bool)>& /* key_handler */) override { + return initial_selection; + } + + size_t ShowPromptWipeDataMenu(const std::vector<std::string>& /* backup_headers */, + const std::vector<std::string>& /* backup_items */, + const std::function<int(int, bool)>& /* key_handle */) override { + return 0; + } + + size_t ShowPromptWipeDataConfirmationMenu( + const std::vector<std::string>& /* backup_headers */, + const std::vector<std::string>& /* backup_items */, + const std::function<int(int, bool)>& /* key_handle */) override { + return 0; + } + + void SetTitle(const std::vector<std::string>& /* lines */) override {} +}; + +#endif // RECOVERY_STUB_UI_H diff --git a/recovery_ui/include/recovery_ui/ui.h b/recovery_ui/include/recovery_ui/ui.h new file mode 100644 index 000000000..d55322cf0 --- /dev/null +++ b/recovery_ui/include/recovery_ui/ui.h @@ -0,0 +1,272 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RECOVERY_UI_H +#define RECOVERY_UI_H + +#include <linux/input.h> // KEY_MAX + +#include <atomic> +#include <condition_variable> +#include <functional> +#include <mutex> +#include <string> +#include <thread> +#include <vector> + +// Abstract class for controlling the user interface during recovery. +class RecoveryUI { + public: + enum Icon { + NONE, + INSTALLING_UPDATE, + ERASING, + NO_COMMAND, + ERROR, + }; + + enum ProgressType { + EMPTY, + INDETERMINATE, + DETERMINATE, + }; + + enum KeyAction { + ENQUEUE, + TOGGLE, + REBOOT, + IGNORE, + }; + + enum class KeyError : int { + TIMED_OUT = -1, + INTERRUPTED = -2, + }; + + RecoveryUI(); + + virtual ~RecoveryUI(); + + // Initializes the object; called before anything else. UI texts will be initialized according + // to the given locale. Returns true on success. + virtual bool Init(const std::string& locale); + + virtual std::string GetLocale() const = 0; + + // Shows a stage indicator. Called immediately after Init(). + virtual void SetStage(int current, int max) = 0; + + // Sets the overall recovery state ("background image"). + virtual void SetBackground(Icon icon) = 0; + virtual void SetSystemUpdateText(bool security_update) = 0; + + // --- progress indicator --- + virtual void SetProgressType(ProgressType determinate) = 0; + + // Shows a progress bar and define the scope of the next operation: + // portion - fraction of the progress bar the next operation will use + // seconds - expected time interval (progress bar moves at this minimum rate) + virtual void ShowProgress(float portion, float seconds) = 0; + + // Sets progress bar position (0.0 - 1.0 within the scope defined by the last call to + // ShowProgress). + virtual void SetProgress(float fraction) = 0; + + // --- text log --- + + virtual void ShowText(bool visible) = 0; + + virtual bool IsTextVisible() = 0; + + virtual bool WasTextEverVisible() = 0; + + // Writes a message to the on-screen log (shown if the user has toggled on the text display). + // Print() will also dump the message to stdout / log file, while PrintOnScreenOnly() not. + virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0; + virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0; + + // Shows the contents of the given file. Caller ensures the patition that contains the file has + // been mounted. + virtual void ShowFile(const std::string& filename) = 0; + + // --- key handling --- + + // Waits for a key and return it. May return TIMED_OUT after timeout and + // KeyError::INTERRUPTED on a key interrupt. + virtual int WaitKey(); + + // Wakes up the UI if it is waiting on key input, causing WaitKey to return KeyError::INTERRUPTED. + virtual void InterruptKey(); + + virtual bool IsKeyPressed(int key); + virtual bool IsLongPress(); + + // Returns true if you have the volume up/down and power trio typical of phones and tablets, false + // otherwise. + virtual bool HasThreeButtons(); + + // Returns true if it has a power key. + virtual bool HasPowerKey() const; + + // Returns true if it supports touch inputs. + virtual bool HasTouchScreen() const; + + // Erases any queued-up keys. + virtual void FlushKeys(); + + // Called on each key press, even while operations are in progress. Return value indicates whether + // an immediate operation should be triggered (toggling the display, rebooting the device), or if + // the key should be enqueued for use by the main thread. + virtual KeyAction CheckKey(int key, bool is_long_press); + + // Called when a key is held down long enough to have been a long-press (but before the key is + // released). This means that if the key is eventually registered (released without any other keys + // being pressed in the meantime), CheckKey will be called with 'is_long_press' true. + virtual void KeyLongPress(int key); + + // Normally in recovery there's a key sequence that triggers immediate reboot of the device, + // regardless of what recovery is doing (with the default CheckKey implementation, it's pressing + // the power button 7 times in row). Call this to enable or disable that feature. It is enabled by + // default. + virtual void SetEnableReboot(bool enabled); + + // --- menu display --- + + virtual void SetTitle(const std::vector<std::string>& lines) = 0; + + // Displays a menu with the given 'headers' and 'items'. The supplied 'key_handler' callback, + // which is typically bound to Device::HandleMenuKey(), should return the expected action for the + // given key code and menu visibility (e.g. to move the cursor or to select an item). Caller sets + // 'menu_only' to true to ensure only a menu item gets selected and returned. Otherwise if + // 'menu_only' is false, ShowMenu() will forward any non-negative value returned from the + // key_handler, which may be beyond the range of menu items. This could be used to trigger a + // device-specific action, even without that being listed in the menu. Caller needs to handle + // such a case accordingly (e.g. by calling Device::InvokeMenuItem() to process the action). + // Returns a non-negative value (the chosen item number or device-specific action code), or + // static_cast<size_t>(TIMED_OUT) if timed out waiting for input or + // static_cast<size_t>(ERR_KEY_INTERTUPT) if interrupted, such as by InterruptKey(). + virtual size_t ShowMenu(const std::vector<std::string>& headers, + const std::vector<std::string>& items, size_t initial_selection, + bool menu_only, const std::function<int(int, bool)>& key_handler) = 0; + + // Displays the localized wipe data menu with pre-generated graphs. If there's an issue + // with the graphs, falls back to use the backup string headers and items instead. The initial + // selection is the 0th item in the menu, which is expected to reboot the device without a wipe. + virtual size_t ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers, + const std::vector<std::string>& backup_items, + const std::function<int(int, bool)>& key_handler) = 0; + // Displays the localized wipe data confirmation menu with pre-generated images. Falls back to + // the text strings upon failures. The initial selection is the 0th item, which returns to the + // upper level menu. + virtual size_t ShowPromptWipeDataConfirmationMenu( + const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items, + const std::function<int(int, bool)>& key_handler) = 0; + + // Set whether or not the fastbootd logo is displayed. + void SetEnableFastbootdLogo(bool enable) { + fastbootd_logo_enabled_ = enable; + } + + // Resets the key interrupt status. + void ResetKeyInterruptStatus() { + key_interrupted_ = false; + } + + // Returns the key interrupt status. + bool IsKeyInterrupted() const { + return key_interrupted_; + } + + protected: + void EnqueueKey(int key_code); + + // The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25% of + // the max_brightness). Because the absolute values may vary across devices. These two values can + // be configured via subclassing. Setting brightness_normal_ to 0 to disable screensaver. + unsigned int brightness_normal_; + unsigned int brightness_dimmed_; + std::string brightness_file_; + std::string max_brightness_file_; + + // Whether we should listen for touch inputs (default: false). + bool touch_screen_allowed_; + + bool fastbootd_logo_enabled_; + + private: + enum class ScreensaverState { + DISABLED, + NORMAL, + DIMMED, + OFF, + }; + + // The sensitivity when detecting a swipe. + const int touch_low_threshold_; + const int touch_high_threshold_; + + void OnKeyDetected(int key_code); + void OnTouchDetected(int dx, int dy); + int OnInputEvent(int fd, uint32_t epevents); + void ProcessKey(int key_code, int updown); + void TimeKey(int key_code, int count); + + bool IsUsbConnected(); + + bool InitScreensaver(); + void SetScreensaverState(ScreensaverState state); + // Key event input queue + std::mutex key_queue_mutex; + std::condition_variable key_queue_cond; + bool key_interrupted_; + int key_queue[256], key_queue_len; + char key_pressed[KEY_MAX + 1]; // under key_queue_mutex + int key_last_down; // under key_queue_mutex + bool key_long_press; // under key_queue_mutex + int key_down_count; // under key_queue_mutex + bool enable_reboot; // under key_queue_mutex + int rel_sum; + + int consecutive_power_keys; + int last_key; + + bool has_power_key; + bool has_up_key; + bool has_down_key; + bool has_touch_screen; + + // Touch event related variables. See the comments in RecoveryUI::OnInputEvent(). + int touch_slot_; + int touch_X_; + int touch_Y_; + int touch_start_X_; + int touch_start_Y_; + bool touch_finger_down_; + bool touch_swiping_; + bool is_bootreason_recovery_ui_; + + std::thread input_thread_; + std::atomic<bool> input_thread_stopped_{ false }; + + ScreensaverState screensaver_state_; + + // The following two contain the absolute values computed from brightness_normal_ and + // brightness_dimmed_ respectively. + unsigned int brightness_normal_value_; + unsigned int brightness_dimmed_value_; +}; + +#endif // RECOVERY_UI_H diff --git a/recovery_ui/include/recovery_ui/vr_ui.h b/recovery_ui/include/recovery_ui/vr_ui.h new file mode 100644 index 000000000..2e8ac5921 --- /dev/null +++ b/recovery_ui/include/recovery_ui/vr_ui.h @@ -0,0 +1,45 @@ +/* + * Copyright (C) 2017 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RECOVERY_VR_UI_H +#define RECOVERY_VR_UI_H + +#include <string> + +#include "screen_ui.h" + +class VrRecoveryUI : public ScreenRecoveryUI { + public: + VrRecoveryUI(); + + protected: + // Pixel offsets to move drawing functions to visible range. + // Can vary per device depending on screen size and lens distortion. + const int stereo_offset_; + + int ScreenWidth() const override; + int ScreenHeight() const override; + + void DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx, + int dy) const override; + int DrawHorizontalRule(int y) const override; + void DrawHighlightBar(int x, int y, int width, int height) const override; + void DrawFill(int x, int y, int w, int h) const override; + void DrawTextIcon(int x, int y, const GRSurface* surface) const override; + int DrawTextLine(int x, int y, const std::string& line, bool bold) const override; +}; + +#endif // RECOVERY_VR_UI_H diff --git a/recovery_ui/include/recovery_ui/wear_ui.h b/recovery_ui/include/recovery_ui/wear_ui.h new file mode 100644 index 000000000..429af69d2 --- /dev/null +++ b/recovery_ui/include/recovery_ui/wear_ui.h @@ -0,0 +1,52 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RECOVERY_WEAR_UI_H +#define RECOVERY_WEAR_UI_H + +#include <string> +#include <vector> + +#include "screen_ui.h" + +class WearRecoveryUI : public ScreenRecoveryUI { + public: + WearRecoveryUI(); + + void SetStage(int current, int max) override; + + protected: + // progress bar vertical position, it's centered horizontally + const int progress_bar_baseline_; + + // Unusable rows when displaying the recovery menu, including the lines for headers (Android + // Recovery, build id and etc) and the bottom lines that may otherwise go out of the screen. + const int menu_unusable_rows_; + + std::unique_ptr<Menu> CreateMenu(const std::vector<std::string>& text_headers, + const std::vector<std::string>& text_items, + size_t initial_selection) const override; + + int GetProgressBaseline() const override; + + void update_progress_locked() override; + + private: + void draw_background_locked() override; + void draw_screen_locked() override; +}; + +#endif // RECOVERY_WEAR_UI_H |