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//===========================================================================
// Copyright (C) 2000 Radical Entertainment Ltd. All rights reserved.
//
// Component: CardsDB
//
// Description: Interface for the CardsDB class.
//
// Authors: Tony Chu
//
// Revisions Date Author Revision
// 2002/08/06 TChu Created for SRR2
//
//===========================================================================
#ifndef CARDSDB_H
#define CARDSDB_H
//===========================================================================
// Nested Includes
//===========================================================================
#include <p3d/p3dtypes.hpp>
//===========================================================================
// Forward References
//===========================================================================
const unsigned int MAX_NUM_CARDS = 64;
class Card;
//===========================================================================
// Interface Definitions
//===========================================================================
class CardsDB
{
public:
CardsDB();
virtual ~CardsDB();
// Load cards from config file into DB
void LoadCards();
// Accessing cards DB
Card* GetCardByID( unsigned int cardID );
Card* GetCardByName( tUID cardName );
int GetNumCards() const { return m_numCards; }
private:
//---------------------------------------------------------------------
// Private Functions
//---------------------------------------------------------------------
// No copying or assignment. Declare but don't define.
//
CardsDB( const CardsDB& );
CardsDB& operator= ( const CardsDB& );
//---------------------------------------------------------------------
// Private Data
//---------------------------------------------------------------------
Card** m_cards;
int m_numCards;
};
#endif // CARDSDB_H
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