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+++ b/private/ole32/dcomss/objex/shrmem/dcom95/daytona/sources
@@ -0,0 +1,99 @@
+!IF 0
+
+Copyright (c) 1989 Microsoft Corporation
+
+Module Name:
+
+ sources.
+
+Abstract:
+
+ This file specifies the target component being built and the list of
+ sources files needed to build that component. Also specifies optional
+ compiler switches and libraries that are unique for the component being
+ built.
+
+
+Author:
+
+ David Plummer (davepl) 19-Mar-94
+
+ Modifed by via awk to include global project include file
+ and to wrap precompiled header line within a conditional
+ that can be set in this include file.
+
+ Drew Bliss (DrewB) 21-Dec-1993
+
+!ENDIF
+
+#
+# This is the name of the target built from the source files specified
+# below. The name should include neither the path nor the file extension.
+#
+
+TARGETNAME= resolver
+
+#
+# This specifies where the target is to be built. A private target of
+# type LIBRARY or DYNLINK should go to obj, whereas a public target of
+# type LIBRARY or DYNLINK should go to $(BASEDIR)\public\sdk\lib.
+#
+
+TARGETPATH= ..\..\lib
+
+#
+# This specifies the type of the target, such as PROGRAM, DYNLINK, LIBRARY,
+# etc.
+#
+
+TARGETTYPE= DYNLINK
+
+!include ..\..\daytona.inc
+
+SOURCES= \
+ ..\scmfuns.cxx \
+ ..\iface.cxx \
+ ..\globals.cxx \
+ ..\manager.cxx \
+ ..\misc.cxx \
+ ..\mid.cxx \
+ ..\process.cxx \
+ ..\callid.cxx \
+ ..\oxid.cxx \
+ ..\objex.cxx \
+ ..\epts.c \
+ ..\dsa.cxx \
+ ..\string.cxx \
+ ..\gentable.cxx \
+ ..\linklist.cxx \
+ ..\set.cxx
+
+
+DLLENTRY= _DllMainCRTStartup
+
+DLLBASE= @$(BASEDIR)\PUBLIC\SDK\LIB\coffbase.txt,kerberos
+
+LIBDIR=$(_NTDRIVE)\nt\public\sdk\lib
+
+LINKLIBS= \
+ ..\..\lib\*\stg.lib \
+ $(BASEDIR)\private\dcomidl\obj\*\dcomidl.lib \
+ $(OLEDIR)\common\daytona\obj\*\common.lib \
+ $(OLEDIR)\com\inc\daytona\obj\*\inc.lib \
+ $(LIBDIR)\*\ole32.lib \
+ $(LIBDIR)\*\rpcrt4.lib \
+ $(LIBDIR)\*\security.lib \
+ $(LIBDIR)\*\netapi32.lib \
+ $(LIBDIR)\*\advapi32.lib \
+ $(LIBDIR)\*\ntdll.lib \
+ $(LIBDIR)\*\nt.lib \
+ $(LIBDIR)\*\kernel32.lib \
+ $(LIBDIR)\*\uuid.lib \
+ $(LIBDIR)\*\user32.lib \
+
+USE_LIBCMT=1
+
+UMTYPE= console
+UMAPPL=
+UMTEST=
+UMLIBS=