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/* ddeatoms.h */
//This is here because the file is #included by both client and server files
#define fDdeCodeInOle2Dll 1
// These atoms are defined in srvrmain.cpp
extern ATOM aEditItems;
extern ATOM aFormats;
extern ATOM aOLE;
extern ATOM aProtocols;
extern ATOM aStatus;
extern ATOM aStdClose;
extern ATOM aStdCreate;
extern ATOM aStdCreateFromTemplate;
extern ATOM aStdEdit;
extern ATOM aStdExit;
extern ATOM aStdOpen;
extern ATOM aStdShowItem;
extern ATOM aSysTopic;
extern ATOM aTopics;
// defined in ddewnd.cpp
extern ATOM aChange;
extern ATOM aClose;
extern ATOM aMSDraw;
extern ATOM aNullArg;
extern ATOM aOle;
extern ATOM aSave;
extern ATOM aStdColorScheme;
extern ATOM aStdDocDimensions;
extern ATOM aStdDocName;
extern ATOM aStdHostNames;
extern ATOM aStdTargetDevice ;
extern ATOM aSystem;
// defined in ddewnd.cpp
extern CLIPFORMAT cfBinary; // "Binary format"
extern CLIPFORMAT cfNative; // "NativeFormat"
// defined in srvrmain.cpp
extern CLIPFORMAT cfLink; // "ObjectLink"
extern CLIPFORMAT cfOwnerLink; // "Ownerlink"
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