summaryrefslogtreecommitdiffstats
path: root/cwd/assets/altcraft (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Added liquid rendering passLaG19242022-12-153-0/+98
|
* Added RegisterLiquid to lua apiLaG19242021-12-271-0/+6
|
* Removed previous liquids implementationLaG19242021-12-261-8/+0
|
* Added smooth lighting settings parameterLaG19242021-12-253-1/+8
|
* Added per vertex lightingLaG19242021-12-191-9/+7
|
* Added AO maskLaG19242021-12-184-3/+9
|
* Fixed SSAO low occlusion factorLaG19242021-12-111-1/+1
|
* More optimization to GBuffer sizeLaG19242021-12-114-14/+6
|
* Optimized GBuffer sizeLaG19242021-12-1113-50/+33
|
* Removed unnecessary framebuffers copyingLaG19242021-12-083-22/+0
|
* Added more SSAO settingsLaG19242021-12-074-8/+18
|
* Fixed SSAO normalsLaG19242021-12-074-5/+7
|
* Added optional forward renderingLaG19242021-12-075-0/+121
|
* Minor shader optimizationLaG19242021-12-053-4/+3
|
* Added Ambient occlusion options parameterLaG19242021-12-053-9/+19
|
* Added SSAO blurLaG19242021-12-052-1/+24
|
* Added SSAOLaG19242021-12-0412-10/+120
|
* Added gamma correctionLaG19242021-11-2811-13/+27
|
* Changed shaders to use SPBLaG19242021-11-2714-61/+112
|
* Added ShaderParametersBuffer to GalOglLaG19242021-11-271-1/+4
|
* Added PostProcess classLaG19242021-11-211-0/+11
|
* Added gbuffer visualizationLaG19242021-11-211-4/+26
|
* Moved face lighting to lighting passLaG19242021-11-214-27/+46
|
* Added normals to facesLaG19242021-11-213-8/+12
|
* Added GbufferLaG19242021-11-213-4/+33
|
* Changed sky rendering to GalLaG19242021-11-193-25/+19
|
* Optimized entities renderingLaG19242021-11-183-18/+13
|
* Added disconnect messagesLaG19242021-07-051-0/+11
|
* Fixed shader error on MacOSLaG19242021-07-051-1/+1
|
* Merge pull request #66 from LaG1924/ftr/more-rmluiLaG19242021-07-049-3/+204
|\ | | | | Ftr/more rmlui
| * Added basic ChatLaG19242021-07-044-1/+128
| |
| * Added Respawn screenLaG19242021-07-033-0/+37
| |
| * Added Loading screenLaG19242021-07-023-0/+21
| |
| * Added more debug valuesLaG19242021-06-292-2/+18
| |
* | Tint calculation moved to vertex shaderLaG19242021-06-292-36/+7
| |
* | Compacted vertices formatLaG19242021-06-281-4/+4
| |
* | Embed UV to vertex dataLaG19242021-06-282-30/+10
| |
* | More compact faces vertecies formatLaG19242021-06-281-1/+1
| |
* | Moved block face model matrix transformation to CPULaG19242021-06-271-6/+3
|/
* Shader optimization, removed unused argument from GetBlockInfo functionUIS2021-06-241-5/+3
|
* Minor changes to Ui scriptsLaG19242021-06-224-8/+44
|
* Added Settings UILaG19242021-06-227-28/+294
|
* Added game menusLaG19242021-06-198-54/+232
|
* Implemented RmlFileInterfaceLaG19242021-06-183-2/+129
|
* Improved RmlUi integrationLaG19242021-06-133-3/+6
|
* Implemented basic RmlUi integrationLaG19242021-06-135-0/+62
|
* Fixed MacOS OpenGL errorsLaG19242021-06-073-5/+10
|
* Support for non-overworld dimensionsLaG19242020-07-272-3/+7
|
* Completely removed hardcoded list of blockstatesLaG19242019-05-201-0/+491
|
* Implemented block-apiLaG19242019-05-192-4/+27
|
* Implemented lua's "require" for AMLaG19242019-05-192-0/+5
|
* Implemented GameState lua-apiLaG19242019-05-191-3/+9
|
* Implemented more scripting APIsLaG19242019-05-181-2/+15
|
* Refactored lua-apiLaG19242019-04-211-4/+9
|
* Minor lua-api improvementLaG19242019-04-212-1/+12
|
* Added lua-supportLaG19242019-04-211-0/+1
|
* More advanced textures animation supportLaG19242019-01-272-4/+13
|
* Removed previous implementation of ShaderLaG19242019-01-2612-0/+243