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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
enum class Merge : u64 {
H1_H0,
F32,
MRG_H0,
MRG_H1,
};
enum class Swizzle : u64 {
H1_H0,
F32,
H0_H0,
H1_H1,
};
enum class HalfPrecision : u64 {
None = 0,
FTZ = 1,
FMZ = 2,
};
IR::FmzMode HalfPrecision2FmzMode(HalfPrecision precision);
std::pair<IR::F16F32F64, IR::F16F32F64> Extract(IR::IREmitter& ir, IR::U32 value, Swizzle swizzle);
IR::U32 MergeResult(IR::IREmitter& ir, IR::Reg dest, const IR::F16& lhs, const IR::F16& rhs,
Merge merge);
} // namespace Shader::Maxwell
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