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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/audin_a.h"
namespace Service::Audio {
AudInA::AudInA(Core::System& system_) : ServiceFramework{system_, "audin:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioIns"},
{1, nullptr, "RequestResumeAudioIns"},
{2, nullptr, "GetAudioInsProcessMasterVolume"},
{3, nullptr, "SetAudioInsProcessMasterVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudInA::~AudInA() = default;
} // namespace Service::Audio
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