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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/k_thread.h"
namespace Kernel {
class KernelCore;
class KLightLock;
class KLightConditionVariable {
public:
explicit KLightConditionVariable(KernelCore& kernel_) : kernel{kernel_} {}
void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true);
void Broadcast();
private:
KernelCore& kernel;
KThread::WaiterList wait_list{};
};
} // namespace Kernel
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