blob: 1aee6720b761811df0dbde61b775a648fd67b2d9 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/splitter/splitter_info.h"
namespace AudioCore::AudioRenderer {
SplitterInfo::SplitterInfo(const s32 id_) : id{id_} {}
void SplitterInfo::InitializeInfos(SplitterInfo* splitters, const u32 count) {
if (splitters == nullptr) {
return;
}
for (u32 i = 0; i < count; i++) {
auto& splitter{splitters[i]};
splitter.destinations = nullptr;
splitter.destination_count = 0;
splitter.has_new_connection = true;
}
}
u32 SplitterInfo::Update(const InParameter* params) {
if (params->id != id) {
return 0;
}
sample_rate = params->sample_rate;
has_new_connection = true;
return static_cast<u32>((sizeof(InParameter) + 3 * sizeof(s32)) +
params->destination_count * sizeof(s32));
}
SplitterDestinationData* SplitterInfo::GetData(const u32 destination_id) {
auto out_destination{destinations};
u32 i{0};
while (i < destination_id) {
if (out_destination == nullptr) {
break;
}
out_destination = out_destination->GetNext();
i++;
}
return out_destination;
}
u32 SplitterInfo::GetDestinationCount() const {
return destination_count;
}
void SplitterInfo::SetDestinationCount(const u32 count) {
destination_count = count;
}
bool SplitterInfo::HasNewConnection() const {
return has_new_connection;
}
void SplitterInfo::ClearNewConnectionFlag() {
has_new_connection = false;
}
void SplitterInfo::SetNewConnectionFlag() {
has_new_connection = true;
}
void SplitterInfo::UpdateInternalState() {
auto destination{destinations};
while (destination != nullptr) {
destination->UpdateInternalState();
destination = destination->GetNext();
}
}
void SplitterInfo::SetDestinations(SplitterDestinationData* destinations_) {
destinations = destinations_;
}
} // namespace AudioCore::AudioRenderer
|