// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include // This needs to be included before getopt.h because the latter #defines symbols used by it #include "common/microprofile.h" #ifdef _MSC_VER #include #else #include #include #endif #ifdef _WIN32 // windows.h needs to be included before shellapi.h #include #include #endif #include "common/logging/backend.h" #include "common/logging/filter.h" #include "common/logging/log.h" #include "common/scm_rev.h" #include "common/scope_exit.h" #include "common/string_util.h" #include "core/core.h" #include "core/gdbstub/gdbstub.h" #include "core/loader/loader.h" #include "core/settings.h" #include "yuzu_cmd/config.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" #ifdef _WIN32 extern "C" { // tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable // graphics __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; } #endif static void PrintHelp(const char* argv0) { std::cout << "Usage: " << argv0 << " [options] \n" "-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n" "-f, --fullscreen Start in fullscreen mode\n" "-h, --help Display this help and exit\n" "-v, --version Output version information and exit\n"; } static void PrintVersion() { std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl; } /// Application entry point int main(int argc, char** argv) { Config config; int option_index = 0; bool use_gdbstub = Settings::values.use_gdbstub; u32 gdb_port = static_cast(Settings::values.gdbstub_port); char* endarg; #ifdef _WIN32 int argc_w; auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); if (argv_w == nullptr) { LOG_CRITICAL(Frontend, "Failed to get command line arguments"); return -1; } #endif std::string filepath; bool fullscreen = false; static struct option long_options[] = { {"gdbport", required_argument, 0, 'g'}, {"fullscreen", no_argument, 0, 'f'}, {"help", no_argument, 0, 'h'}, {"version", no_argument, 0, 'v'}, {0, 0, 0, 0}, }; while (optind < argc) { char arg = getopt_long(argc, argv, "g:fhv", long_options, &option_index); if (arg != -1) { switch (arg) { case 'g': errno = 0; gdb_port = strtoul(optarg, &endarg, 0); use_gdbstub = true; if (endarg == optarg) errno = EINVAL; if (errno != 0) { perror("--gdbport"); exit(1); } break; case 'f': fullscreen = true; NGLOG_INFO(Frontend, "Starting in fullscreen mode..."); break; case 'h': PrintHelp(argv[0]); return 0; case 'v': PrintVersion(); return 0; } } else { #ifdef _WIN32 filepath = Common::UTF16ToUTF8(argv_w[optind]); #else filepath = argv[optind]; #endif optind++; } } #ifdef _WIN32 LocalFree(argv_w); #endif Log::Filter log_filter(Log::Level::Debug); Log::SetFilter(&log_filter); MicroProfileOnThreadCreate("EmuThread"); SCOPE_EXIT({ MicroProfileShutdown(); }); if (filepath.empty()) { LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); return -1; } log_filter.ParseFilterString(Settings::values.log_filter); // Apply the command line arguments Settings::values.gdbstub_port = gdb_port; Settings::values.use_gdbstub = use_gdbstub; Settings::Apply(); std::unique_ptr emu_window{std::make_unique(fullscreen)}; Core::System& system{Core::System::GetInstance()}; SCOPE_EXIT({ system.Shutdown(); }); const Core::System::ResultStatus load_result{system.Load(emu_window.get(), filepath)}; switch (load_result) { case Core::System::ResultStatus::ErrorGetLoader: LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); return -1; case Core::System::ResultStatus::ErrorLoader: LOG_CRITICAL(Frontend, "Failed to load ROM!"); return -1; case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before " "being used with yuzu. \n\n For more information on dumping and " "decrypting games, please refer to: " "https://yuzu-emu.org/wiki/dumping-game-cartridges/"); return -1; case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported."); return -1; case Core::System::ResultStatus::ErrorNotInitialized: LOG_CRITICAL(Frontend, "CPUCore not initialized"); return -1; case Core::System::ResultStatus::ErrorSystemMode: LOG_CRITICAL(Frontend, "Failed to determine system mode!"); return -1; case Core::System::ResultStatus::ErrorVideoCore: LOG_CRITICAL(Frontend, "VideoCore not initialized"); return -1; case Core::System::ResultStatus::Success: break; // Expected case } Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); while (emu_window->IsOpen()) { system.RunLoop(); } return 0; }