// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include #include "common/assert.h" #include "common/param_package.h" #include "input_common/main.h" #include "ui_configure_input_player.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input_player.h" const std::array ConfigureInputPlayer::analog_sub_buttons{{ "up", "down", "left", "right", "modifier", }}; static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { const int index1 = grid->indexOf(item); const int index2 = grid->indexOf(onTopOf); int row, column, rowSpan, columnSpan; grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan); grid->takeAt(index1); grid->addWidget(item, row, column, rowSpan, columnSpan); } static QString GetKeyName(int key_code) { switch (key_code) { case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: return QObject::tr("Ctrl"); case Qt::Key_Alt: return QObject::tr("Alt"); case Qt::Key_Meta: return {}; default: return QKeySequence(key_code).toString(); } } static void SetAnalogButton(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param, const std::string& button_name) { if (analog_param.Get("engine", "") != "analog_from_button") { analog_param = { {"engine", "analog_from_button"}, {"modifier_scale", "0.5"}, }; } analog_param.Set(button_name, input_param.Serialize()); } static QString ButtonToText(const Common::ParamPackage& param) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } if (param.Get("engine", "") == "keyboard") { return GetKeyName(param.Get("code", 0)); } if (param.Get("engine", "") == "sdl") { if (param.Has("hat")) { const QString hat_str = QString::fromStdString(param.Get("hat", "")); const QString direction_str = QString::fromStdString(param.Get("direction", "")); return QObject::tr("Hat %1 %2").arg(hat_str, direction_str); } if (param.Has("axis")) { const QString axis_str = QString::fromStdString(param.Get("axis", "")); const QString direction_str = QString::fromStdString(param.Get("direction", "")); return QObject::tr("Axis %1%2").arg(axis_str, direction_str); } if (param.Has("button")) { const QString button_str = QString::fromStdString(param.Get("button", "")); return QObject::tr("Button %1").arg(button_str); } return {}; } return QObject::tr("[unknown]"); } static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } if (param.Get("engine", "") == "analog_from_button") { return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); } if (param.Get("engine", "") == "sdl") { if (dir == "modifier") { return QObject::tr("[unused]"); } if (dir == "left" || dir == "right") { const QString axis_x_str = QString::fromStdString(param.Get("axis_x", "")); return QObject::tr("Axis %1").arg(axis_x_str); } if (dir == "up" || dir == "down") { const QString axis_y_str = QString::fromStdString(param.Get("axis_y", "")); return QObject::tr("Axis %1").arg(axis_y_str); } return {}; } return QObject::tr("[unknown]"); } ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug) : QDialog(parent), ui(std::make_unique()), player_index(player_index), debug(debug), timeout_timer(std::make_unique()), poll_timer(std::make_unique()) { ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); button_map = { ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, }; analog_map_buttons = {{ { ui->buttonLStickUp, ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight, ui->buttonLStickMod, }, { ui->buttonRStickUp, ui->buttonRStickDown, ui->buttonRStickLeft, ui->buttonRStickRight, ui->buttonRStickMod, }, }}; debug_hidden = { ui->buttonSL, ui->labelSL, ui->buttonSR, ui->labelSR, ui->buttonLStick, ui->labelLStickPressed, ui->buttonRStick, ui->labelRStickPressed, ui->buttonHome, ui->labelHome, ui->buttonScreenshot, ui->labelScreenshot, }; auto layout = Settings::values.players[player_index].type; if (debug) layout = Settings::ControllerType::DualJoycon; switch (layout) { case Settings::ControllerType::ProController: case Settings::ControllerType::DualJoycon: layout_hidden = { ui->buttonSL, ui->labelSL, ui->buttonSR, ui->labelSR, }; break; case Settings::ControllerType::LeftJoycon: layout_hidden = { ui->right_body_button, ui->right_buttons_button, ui->right_body_label, ui->right_buttons_label, ui->buttonR, ui->labelR, ui->buttonZR, ui->labelZR, ui->labelHome, ui->buttonHome, ui->buttonPlus, ui->labelPlus, ui->RStick, ui->faceButtons, }; break; case Settings::ControllerType::RightJoycon: layout_hidden = { ui->left_body_button, ui->left_buttons_button, ui->left_body_label, ui->left_buttons_label, ui->buttonL, ui->labelL, ui->buttonZL, ui->labelZL, ui->labelScreenshot, ui->buttonScreenshot, ui->buttonMinus, ui->labelMinus, ui->LStick, ui->Dpad, }; break; } if (debug || layout == Settings::ControllerType::ProController) { ui->controller_color->hide(); } else { if (layout == Settings::ControllerType::LeftJoycon || layout == Settings::ControllerType::RightJoycon) { ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0}); LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad); LayerGridElements(ui->buttons, ui->misc, ui->RStick); LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons); LayerGridElements(ui->buttons, ui->RStick, ui->LStick); } } for (auto* widget : layout_hidden) widget->setVisible(false); analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { auto* const button = button_map[button_id]; if (button == nullptr) { continue; } button->setContextMenuPolicy(Qt::CustomContextMenu); connect(button, &QPushButton::released, [=] { handleClick( button_map[button_id], [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, InputCommon::Polling::DeviceType::Button); }); connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { QMenu context_menu; context_menu.addAction(tr("Clear"), [&] { buttons_param[button_id].Clear(); button_map[button_id]->setText(tr("[not set]")); }); context_menu.addAction(tr("Restore Default"), [&] { buttons_param[button_id] = Common::ParamPackage{ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); }); context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); }); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr) { continue; } analog_button->setContextMenuPolicy(Qt::CustomContextMenu); connect(analog_button, &QPushButton::released, [=]() { handleClick(analog_map_buttons[analog_id][sub_button_id], [=](const Common::ParamPackage& params) { SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); }, InputCommon::Polling::DeviceType::Button); }); connect(analog_button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { QMenu context_menu; context_menu.addAction(tr("Clear"), [&] { analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); }); context_menu.addAction(tr("Restore Default"), [&] { Common::ParamPackage params{InputCommon::GenerateKeyboardParam( Config::default_analogs[analog_id][sub_button_id])}; SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( analogs_param[analog_id], analog_sub_buttons[sub_button_id])); }); context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( menu_location)); }); } connect(analog_map_stick[analog_id], &QPushButton::released, [=] { QMessageBox::information(this, tr("Information"), tr("After pressing OK, first move your joystick horizontally, " "and then vertically.")); handleClick( analog_map_stick[analog_id], [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, InputCommon::Polling::DeviceType::Analog); }); } connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); }); connect(poll_timer.get(), &QTimer::timeout, [this]() { Common::ParamPackage params; for (auto& poller : device_pollers) { params = poller->GetNextInput(); if (params.Has("engine")) { setPollingResult(params, false); return; } } }); controller_color_buttons = { ui->left_body_button, ui->left_buttons_button, ui->right_body_button, ui->right_buttons_button, }; for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) { connect(controller_color_buttons[i], &QPushButton::clicked, this, [this, i] { OnControllerButtonClick(static_cast(i)); }); } this->loadConfiguration(); this->resize(0, 0); // TODO(wwylele): enable this when we actually emulate it ui->buttonHome->setEnabled(false); } ConfigureInputPlayer::~ConfigureInputPlayer() = default; void ConfigureInputPlayer::applyConfiguration() { auto& buttons = debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons; auto& analogs = debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs; std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); if (debug) return; std::array colors{}; std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(), [](QColor color) { return color.rgb(); }); Settings::values.players[player_index].body_color_left = colors[0]; Settings::values.players[player_index].button_color_left = colors[1]; Settings::values.players[player_index].body_color_right = colors[2]; Settings::values.players[player_index].button_color_right = colors[3]; } void ConfigureInputPlayer::OnControllerButtonClick(int i) { const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]); if (!new_bg_color.isValid()) return; controller_colors[i] = new_bg_color; controller_color_buttons[i]->setStyleSheet( QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); } void ConfigureInputPlayer::loadConfiguration() { if (debug) { std::transform(Settings::values.debug_pad_buttons.begin(), Settings::values.debug_pad_buttons.end(), buttons_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); std::transform(Settings::values.debug_pad_analogs.begin(), Settings::values.debug_pad_analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } else { std::transform(Settings::values.players[player_index].buttons.begin(), Settings::values.players[player_index].buttons.end(), buttons_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); std::transform(Settings::values.players[player_index].analogs.begin(), Settings::values.players[player_index].analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } updateButtonLabels(); if (debug) return; std::array colors = { Settings::values.players[player_index].body_color_left, Settings::values.players[player_index].button_color_left, Settings::values.players[player_index].body_color_right, Settings::values.players[player_index].button_color_right, }; std::transform(colors.begin(), colors.end(), controller_colors.begin(), [](u32 rgb) { return QColor::fromRgb(rgb); }); for (std::size_t i = 0; i < colors.size(); ++i) { controller_color_buttons[i]->setStyleSheet( QStringLiteral("QPushButton { background-color: %1 }") .arg(controller_colors[i].name())); } } void ConfigureInputPlayer::restoreDefaults() { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { buttons_param[button_id] = Common::ParamPackage{ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { Common::ParamPackage params{InputCommon::GenerateKeyboardParam( Config::default_analogs[analog_id][sub_button_id])}; SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); } } updateButtonLabels(); } void ConfigureInputPlayer::ClearAll() { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { const auto* const button = button_map[button_id]; if (button == nullptr || !button->isEnabled()) { continue; } buttons_param[button_id].Clear(); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr || !analog_button->isEnabled()) { continue; } analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); } } updateButtonLabels(); } void ConfigureInputPlayer::updateButtonLabels() { for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { button_map[button]->setText(ButtonToText(buttons_param[button])); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr) { continue; } analog_button->setText( AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); } analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); } } void ConfigureInputPlayer::handleClick( QPushButton* button, std::function new_input_setter, InputCommon::Polling::DeviceType type) { button->setText(tr("[press key]")); button->setFocus(); const auto iter = std::find(button_map.begin(), button_map.end(), button); ASSERT(iter != button_map.end()); const auto index = std::distance(button_map.begin(), iter); ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); input_setter = new_input_setter; device_pollers = InputCommon::Polling::GetPollers(type); // Keyboard keys can only be used as button devices want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; for (auto& poller : device_pollers) { poller->Start(); } grabKeyboard(); grabMouse(); timeout_timer->start(5000); // Cancel after 5 seconds poll_timer->start(200); // Check for new inputs every 200ms } void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) { releaseKeyboard(); releaseMouse(); timeout_timer->stop(); poll_timer->stop(); for (auto& poller : device_pollers) { poller->Stop(); } if (!abort) { (*input_setter)(params); } updateButtonLabels(); input_setter = std::nullopt; } void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) return; if (event->key() != Qt::Key_Escape) { if (want_keyboard_keys) { setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, false); } else { // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling return; } } setPollingResult({}, true); }