// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include #include "common/common_types.h" #include "video_core/vulkan_common/vulkan_wrapper.h" namespace Vulkan { class NsightAftermathTracker; /// Format usage descriptor. enum class FormatType { Linear, Optimal, Buffer }; /// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup). const u32 GuestWarpSize = 32; /// Handles data specific to a physical device. class Device { public: explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface, const vk::InstanceDispatch& dld); ~Device(); /** * Returns a format supported by the device for the passed requeriments. * @param wanted_format The ideal format to be returned. It may not be the returned format. * @param wanted_usage The usage that must be fulfilled even if the format is not supported. * @param format_type Format type usage. * @returns A format supported by the device. */ VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage, FormatType format_type) const; /// Returns true if a format is supported. bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage, FormatType format_type) const; /// Reports a device loss. void ReportLoss() const; /// Reports a shader to Nsight Aftermath. void SaveShader(std::span spirv) const; /// Returns the name of the VkDriverId reported from Vulkan. std::string GetDriverName() const; /// Returns the dispatch loader with direct function pointers of the device. const vk::DeviceDispatch& GetDispatchLoader() const { return dld; } /// Returns the logical device. const vk::Device& GetLogical() const { return logical; } /// Returns the physical device. vk::PhysicalDevice GetPhysical() const { return physical; } /// Returns the main graphics queue. vk::Queue GetGraphicsQueue() const { return graphics_queue; } /// Returns the main present queue. vk::Queue GetPresentQueue() const { return present_queue; } /// Returns main graphics queue family index. u32 GetGraphicsFamily() const { return graphics_family; } /// Returns main present queue family index. u32 GetPresentFamily() const { return present_family; } /// Returns the current Vulkan API version provided in Vulkan-formatted version numbers. u32 ApiVersion() const { return properties.apiVersion; } /// Returns the current driver version provided in Vulkan-formatted version numbers. u32 GetDriverVersion() const { return properties.driverVersion; } /// Returns the device name. std::string_view GetModelName() const { return properties.deviceName; } /// Returns the driver ID. VkDriverIdKHR GetDriverID() const { return driver_id; } /// Returns uniform buffer alignment requeriment. VkDeviceSize GetUniformBufferAlignment() const { return properties.limits.minUniformBufferOffsetAlignment; } /// Returns storage alignment requeriment. VkDeviceSize GetStorageBufferAlignment() const { return properties.limits.minStorageBufferOffsetAlignment; } /// Returns the maximum range for storage buffers. VkDeviceSize GetMaxStorageBufferRange() const { return properties.limits.maxStorageBufferRange; } /// Returns the maximum size for push constants. VkDeviceSize GetMaxPushConstantsSize() const { return properties.limits.maxPushConstantsSize; } /// Returns the maximum size for shared memory. u32 GetMaxComputeSharedMemorySize() const { return properties.limits.maxComputeSharedMemorySize; } /// Returns float control properties of the device. const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const { return float_controls; } /// Returns true if ASTC is natively supported. bool IsOptimalAstcSupported() const { return is_optimal_astc_supported; } /// Returns true if the device supports float16 natively. bool IsFloat16Supported() const { return is_float16_supported; } /// Returns true if the device supports int8 natively. bool IsInt8Supported() const { return is_int8_supported; } /// Returns true if the device warp size can potentially be bigger than guest's warp size. bool IsWarpSizePotentiallyBiggerThanGuest() const { return is_warp_potentially_bigger; } /// Returns true if the device can be forced to use the guest warp size. bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const { return guest_warp_stages & stage; } /// Returns the maximum number of push descriptors. u32 MaxPushDescriptors() const { return max_push_descriptors; } /// Returns true if formatless image load is supported. bool IsFormatlessImageLoadSupported() const { return is_formatless_image_load_supported; } /// Returns true if shader int64 is supported. bool IsShaderInt64Supported() const { return is_shader_int64_supported; } /// Returns true if shader int16 is supported. bool IsShaderInt16Supported() const { return is_shader_int16_supported; } // Returns true if depth bounds is supported. bool IsDepthBoundsSupported() const { return is_depth_bounds_supported; } /// Returns true when blitting from and to depth stencil images is supported. bool IsBlitDepthStencilSupported() const { return is_blit_depth_stencil_supported; } /// Returns true if the device supports VK_NV_viewport_swizzle. bool IsNvViewportSwizzleSupported() const { return nv_viewport_swizzle; } /// Returns true if the device supports VK_NV_viewport_array2. bool IsNvViewportArray2Supported() const { return nv_viewport_array2; } /// Returns true if the device supports VK_NV_geometry_shader_passthrough. bool IsNvGeometryShaderPassthroughSupported() const { return nv_geometry_shader_passthrough; } /// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout. bool IsKhrUniformBufferStandardLayoutSupported() const { return khr_uniform_buffer_standard_layout; } /// Returns true if the device supports VK_KHR_push_descriptor. bool IsKhrPushDescriptorSupported() const { return khr_push_descriptor; } /// Returns true if VK_KHR_pipeline_executable_properties is enabled. bool IsKhrPipelineExecutablePropertiesEnabled() const { return khr_pipeline_executable_properties; } /// Returns true if VK_KHR_swapchain_mutable_format is enabled. bool IsKhrSwapchainMutableFormatEnabled() const { return khr_swapchain_mutable_format; } /// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout. bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const { return khr_workgroup_memory_explicit_layout; } /// Returns true if the device supports VK_EXT_primitive_topology_list_restart. bool IsTopologyListPrimitiveRestartSupported() const { return is_topology_list_restart_supported; } /// Returns true if the device supports VK_EXT_primitive_topology_list_restart. bool IsPatchListPrimitiveRestartSupported() const { return is_patch_list_restart_supported; } /// Returns true if the device supports VK_EXT_index_type_uint8. bool IsExtIndexTypeUint8Supported() const { return ext_index_type_uint8; } /// Returns true if the device supports VK_EXT_sampler_filter_minmax. bool IsExtSamplerFilterMinmaxSupported() const { return ext_sampler_filter_minmax; } /// Returns true if the device supports VK_EXT_depth_range_unrestricted. bool IsExtDepthRangeUnrestrictedSupported() const { return ext_depth_range_unrestricted; } /// Returns true if the device supports VK_EXT_depth_clip_control. bool IsExtDepthClipControlSupported() const { return ext_depth_clip_control; } /// Returns true if the device supports VK_EXT_shader_viewport_index_layer. bool IsExtShaderViewportIndexLayerSupported() const { return ext_shader_viewport_index_layer; } /// Returns true if the device supports VK_EXT_subgroup_size_control. bool IsExtSubgroupSizeControlSupported() const { return ext_subgroup_size_control; } /// Returns true if the device supports VK_EXT_transform_feedback. bool IsExtTransformFeedbackSupported() const { return ext_transform_feedback; } /// Returns true if the device supports VK_EXT_custom_border_color. bool IsExtCustomBorderColorSupported() const { return ext_custom_border_color; } /// Returns true if the device supports VK_EXT_extended_dynamic_state. bool IsExtExtendedDynamicStateSupported() const { return ext_extended_dynamic_state; } /// Returns true if the device supports VK_EXT_extended_dynamic_state2. bool IsExtExtendedDynamicState2Supported() const { return ext_extended_dynamic_state2; } bool IsExtExtendedDynamicState2ExtrasSupported() const { return ext_extended_dynamic_state2_extra; } /// Returns true if the device supports VK_EXT_extended_dynamic_state3. bool IsExtExtendedDynamicState3Supported() const { return ext_extended_dynamic_state3; } /// Returns true if the device supports VK_EXT_line_rasterization. bool IsExtLineRasterizationSupported() const { return ext_line_rasterization; } /// Returns true if the device supports VK_EXT_vertex_input_dynamic_state. bool IsExtVertexInputDynamicStateSupported() const { return ext_vertex_input_dynamic_state; } /// Returns true if the device supports VK_EXT_shader_stencil_export. bool IsExtShaderStencilExportSupported() const { return ext_shader_stencil_export; } /// Returns true if the device supports VK_EXT_conservative_rasterization. bool IsExtConservativeRasterizationSupported() const { return ext_conservative_rasterization; } /// Returns true if the device supports VK_EXT_provoking_vertex. bool IsExtProvokingVertexSupported() const { return ext_provoking_vertex; } /// Returns true if the device supports VK_KHR_shader_atomic_int64. bool IsExtShaderAtomicInt64Supported() const { return ext_shader_atomic_int64; } /// Returns the minimum supported version of SPIR-V. u32 SupportedSpirvVersion() const { if (instance_version >= VK_API_VERSION_1_3) { return 0x00010600U; } if (khr_spirv_1_4) { return 0x00010400U; } return 0x00010000U; } /// Returns true when a known debugging tool is attached. bool HasDebuggingToolAttached() const { return has_renderdoc || has_nsight_graphics; } /// Returns true when the device does not properly support cube compatibility. bool HasBrokenCubeImageCompability() const { return has_broken_cube_compatibility; } /// Returns the vendor name reported from Vulkan. std::string_view GetVendorName() const { return vendor_name; } /// Returns the list of available extensions. const std::vector& GetAvailableExtensions() const { return supported_extensions; } u64 GetDeviceLocalMemory() const { return device_access_memory; } bool CanReportMemoryUsage() const { return ext_memory_budget; } u64 GetDeviceMemoryUsage() const; u32 GetSetsPerPool() const { return sets_per_pool; } bool SupportsD24DepthBuffer() const { return supports_d24_depth; } bool CantBlitMSAA() const { return cant_blit_msaa; } bool MustEmulateBGR565() const { return must_emulate_bgr565; } u32 GetMaxVertexInputAttributes() const { return max_vertex_input_attributes; } u32 GetMaxVertexInputBindings() const { return max_vertex_input_bindings; } private: /// Checks if the physical device is suitable. void CheckSuitability(bool requires_swapchain) const; /// Loads extensions into a vector and stores available ones in this object. std::vector LoadExtensions(bool requires_surface); /// Sets up queue families. void SetupFamilies(VkSurfaceKHR surface); /// Sets up device features. void SetupFeatures(); /// Sets up device properties. void SetupProperties(); /// Collects telemetry information from the device. void CollectTelemetryParameters(); /// Collects information about attached tools. void CollectToolingInfo(); /// Collects information about the device's local memory. void CollectPhysicalMemoryInfo(); /// Returns a list of queue initialization descriptors. std::vector GetDeviceQueueCreateInfos() const; /// Returns true if ASTC textures are natively supported. bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const; /// Returns true if the device natively supports blitting depth stencil images. bool TestDepthStencilBlits() const; VkInstance instance; ///< Vulkan instance. vk::DeviceDispatch dld; ///< Device function pointers. vk::PhysicalDevice physical; ///< Physical device. VkPhysicalDeviceProperties properties; ///< Device properties. VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties. vk::Device logical; ///< Logical device. vk::Queue graphics_queue; ///< Main graphics queue. vk::Queue present_queue; ///< Main present queue. u32 instance_version{}; ///< Vulkan onstance version. u32 graphics_family{}; ///< Main graphics queue family index. u32 present_family{}; ///< Main present queue family index. VkDriverIdKHR driver_id{}; ///< Driver ID. VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced. u64 device_access_memory{}; ///< Total size of device local memory in bytes. u32 max_push_descriptors{}; ///< Maximum number of push descriptors u32 sets_per_pool{}; ///< Sets per Description Pool bool is_optimal_astc_supported{}; ///< Support for native ASTC. bool is_float16_supported{}; ///< Support for float16 arithmetic. bool is_int8_supported{}; ///< Support for int8 arithmetic. bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. bool is_formatless_image_load_supported{}; ///< Support for shader image read without format. bool is_depth_bounds_supported{}; ///< Support for depth bounds. bool is_shader_float64_supported{}; ///< Support for float64. bool is_shader_int64_supported{}; ///< Support for int64. bool is_shader_int16_supported{}; ///< Support for int16. bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images. bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list ///< topologies. bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch. bool is_integrated{}; ///< Is GPU an iGPU. bool is_virtual{}; ///< Is GPU a virtual GPU. bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2. bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough. bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count. bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts. bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4. bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts. bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor. bool khr_pipeline_executable_properties{}; ///< Support for executable properties. bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format. bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. bool ext_extended_dynamic_state2{}; ///< Support for VK_EXT_extended_dynamic_state2. bool ext_extended_dynamic_state2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. bool ext_extended_dynamic_state3{}; ///< Support for VK_EXT_extended_dynamic_state3. bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization. bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget. bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit bool has_renderdoc{}; ///< Has RenderDoc attached bool has_nsight_graphics{}; ///< Has Nsight Graphics attached bool supports_d24_depth{}; ///< Supports D24 depth buffers. bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline // Telemetry parameters std::string vendor_name; ///< Device's driver name. std::vector supported_extensions; ///< Reported Vulkan extensions. std::vector valid_heap_memory; ///< Heaps used. /// Format properties dictionary. std::unordered_map format_properties; /// Nsight Aftermath GPU crash tracker std::unique_ptr nsight_aftermath_tracker; }; } // namespace Vulkan