// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "video_core/textures/workers.h" namespace Tegra::Texture { Common::ThreadWorker& GetThreadWorkers() { static Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2, "ImageTranscode"}; return workers; } } // namespace Tegra::Texture