// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" namespace Tegra::Texture::ASTC { enum class IntegerEncoding { JustBits, Quint, Trit }; struct IntegerEncodedValue { constexpr IntegerEncodedValue() = default; constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_) : encoding{encoding_}, num_bits{num_bits_} {} constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const { return encoding == other.encoding && num_bits == other.num_bits; } // Returns the number of bits required to encode num_vals values. u32 GetBitLength(u32 num_vals) const { u32 total_bits = num_bits * num_vals; if (encoding == IntegerEncoding::Trit) { total_bits += (num_vals * 8 + 4) / 5; } else if (encoding == IntegerEncoding::Quint) { total_bits += (num_vals * 7 + 2) / 3; } return total_bits; } IntegerEncoding encoding{}; u32 num_bits = 0; u32 bit_value = 0; union { u32 quint_value = 0; u32 trit_value; }; }; // Returns a new instance of this struct that corresponds to the // can take no more than mav_value values constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) { while (mav_value > 0) { u32 check = mav_value + 1; // Is mav_value a power of two? if (!(check & (check - 1))) { return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value)); } // Is mav_value of the type 3*2^n - 1? if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) { return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1)); } // Is mav_value of the type 5*2^n - 1? if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) { return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1)); } // Apparently it can't be represented with a bounded integer sequence... // just iterate. mav_value--; } return IntegerEncodedValue(IntegerEncoding::JustBits, 0); } constexpr std::array MakeEncodedValues() { std::array encodings{}; for (std::size_t i = 0; i < encodings.size(); ++i) { encodings[i] = CreateEncoding(static_cast(i)); } return encodings; } constexpr std::array EncodingsValues = MakeEncodedValues(); // Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] // is the same as [(num_bits - 1):0] and repeats all the way down. template constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) { if (num_bits == 0 || to_bit == 0) { return 0; } const IntType v = val & static_cast((1 << num_bits) - 1); IntType res = v; u32 reslen = num_bits; while (reslen < to_bit) { u32 comp = 0; if (num_bits > to_bit - reslen) { u32 newshift = to_bit - reslen; comp = num_bits - newshift; num_bits = newshift; } res = static_cast(res << num_bits); res = static_cast(res | (v >> comp)); reslen += num_bits; } return res; } constexpr std::size_t NumReplicateEntries(u32 num_bits) { return std::size_t(1) << num_bits; } template constexpr auto MakeReplicateTable() { std::array table{}; for (IntType value = 0; value < static_cast(std::size(table)); ++value) { table[value] = Replicate(value, num_bits, to_bit); } return table; } constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable(); constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable(); constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable(); constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable(); struct AstcBufferData { decltype(EncodingsValues) encoding_values = EncodingsValues; decltype(REPLICATE_6_BIT_TO_8_TABLE) replicate_6_to_8 = REPLICATE_6_BIT_TO_8_TABLE; decltype(REPLICATE_7_BIT_TO_8_TABLE) replicate_7_to_8 = REPLICATE_7_BIT_TO_8_TABLE; decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE; decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE; } constexpr ASTC_BUFFER_DATA; void Decompress(std::span data, uint32_t width, uint32_t height, uint32_t depth, uint32_t block_width, uint32_t block_height, std::span output); } // namespace Tegra::Texture::ASTC