// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "common/common_types.h" #include "common/scratch_buffer.h" #include "video_core/surface.h" #include "video_core/texture_cache/image_base.h" #include "video_core/texture_cache/types.h" #include "video_core/textures/texture.h" namespace VideoCommon { using Tegra::Texture::TICEntry; using LevelArray = std::array; struct OverlapResult { GPUVAddr gpu_addr; VAddr cpu_addr; SubresourceExtent resources; }; [[nodiscard]] u32 CalculateGuestSizeInBytes(const ImageInfo& info) noexcept; [[nodiscard]] u32 CalculateUnswizzledSizeBytes(const ImageInfo& info) noexcept; [[nodiscard]] u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept; [[nodiscard]] u32 CalculateLayerStride(const ImageInfo& info) noexcept; [[nodiscard]] u32 CalculateLayerSize(const ImageInfo& info) noexcept; [[nodiscard]] LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept; [[nodiscard]] LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept; [[nodiscard]] std::vector CalculateSliceOffsets(const ImageInfo& info); [[nodiscard]] std::vector CalculateSliceSubresources(const ImageInfo& info); [[nodiscard]] u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level); [[nodiscard]] VideoCore::Surface::PixelFormat PixelFormatFromTIC( const Tegra::Texture::TICEntry& config) noexcept; [[nodiscard]] ImageViewType RenderTargetImageViewType(const ImageInfo& info) noexcept; [[nodiscard]] std::vector MakeShrinkImageCopies(const ImageInfo& dst, const ImageInfo& src, SubresourceBase base, u32 up_scale = 1, u32 down_shift = 0); [[nodiscard]] std::vector MakeReinterpretImageCopies(const ImageInfo& src, u32 up_scale = 1, u32 down_shift = 0); [[nodiscard]] bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config); [[nodiscard]] std::vector UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, std::span input, std::span output); [[nodiscard]] BufferCopy UploadBufferCopy(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageBase& image, std::span output); void ConvertImage(std::span input, const ImageInfo& info, std::span output, std::span copies); [[nodiscard]] std::vector FullDownloadCopies(const ImageInfo& info); [[nodiscard]] Extent3D MipSize(Extent3D size, u32 level); [[nodiscard]] Extent3D MipBlockSize(const ImageInfo& info, u32 level); [[nodiscard]] std::vector FullUploadSwizzles(const ImageInfo& info); void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, std::span copies, std::span memory, Common::ScratchBuffer& tmp_buffer); [[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info, const ImageInfo& overlap_info, u32 new_level, u32 overlap_level, bool strict_size) noexcept; [[nodiscard]] bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs, bool strict_size) noexcept; [[nodiscard]] bool IsBlockLinearSizeCompatibleBPPRelaxed(const ImageInfo& lhs, const ImageInfo& rhs, u32 lhs_level, u32 rhs_level) noexcept; [[nodiscard]] std::optional ResolveOverlap(const ImageInfo& new_info, GPUVAddr gpu_addr, VAddr cpu_addr, const ImageBase& overlap, bool strict_size, bool broken_views, bool native_bgr); [[nodiscard]] bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs); [[nodiscard]] std::optional FindSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views, bool native_bgr); [[nodiscard]] bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views, bool native_bgr); [[nodiscard]] bool IsSubCopy(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr); void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst, const ImageBase* src); [[nodiscard]] u32 MapSizeBytes(const ImageBase& image); } // namespace VideoCommon