// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include "common/assert.h" #include "common/common_types.h" namespace VideoCommon { struct SlotId { static constexpr u32 INVALID_INDEX = std::numeric_limits::max(); constexpr auto operator<=>(const SlotId&) const noexcept = default; constexpr explicit operator bool() const noexcept { return index != INVALID_INDEX; } u32 index = INVALID_INDEX; }; template requires std::is_nothrow_move_assignable_v&& std::is_nothrow_move_constructible_v class SlotVector { public: ~SlotVector() noexcept { size_t index = 0; for (u64 bits : stored_bitset) { for (size_t bit = 0; bits; ++bit, bits >>= 1) { if ((bits & 1) != 0) { values[index + bit].object.~T(); } } index += 64; } delete[] values; } [[nodiscard]] T& operator[](SlotId id) noexcept { ValidateIndex(id); return values[id.index].object; } [[nodiscard]] const T& operator[](SlotId id) const noexcept { ValidateIndex(id); return values[id.index].object; } template [[nodiscard]] SlotId insert(Args&&... args) noexcept { const u32 index = FreeValueIndex(); new (&values[index].object) T(std::forward(args)...); SetStorageBit(index); return SlotId{index}; } void erase(SlotId id) noexcept { values[id.index].object.~T(); free_list.push_back(id.index); ResetStorageBit(id.index); } private: struct NonTrivialDummy { NonTrivialDummy() noexcept {} }; union Entry { Entry() noexcept : dummy{} {} ~Entry() noexcept {} NonTrivialDummy dummy; T object; }; void SetStorageBit(u32 index) noexcept { stored_bitset[index / 64] |= u64(1) << (index % 64); } void ResetStorageBit(u32 index) noexcept { stored_bitset[index / 64] &= ~(u64(1) << (index % 64)); } bool ReadStorageBit(u32 index) noexcept { return ((stored_bitset[index / 64] >> (index % 64)) & 1) != 0; } void ValidateIndex(SlotId id) const noexcept { DEBUG_ASSERT(id); DEBUG_ASSERT(id.index / 64 < stored_bitset.size()); DEBUG_ASSERT(((stored_bitset[id.index / 64] >> (id.index % 64)) & 1) != 0); } [[nodiscard]] u32 FreeValueIndex() noexcept { if (free_list.empty()) { Reserve(values_capacity ? (values_capacity << 1) : 1); } const u32 free_index = free_list.back(); free_list.pop_back(); return free_index; } void Reserve(size_t new_capacity) noexcept { Entry* const new_values = new Entry[new_capacity]; size_t index = 0; for (u64 bits : stored_bitset) { for (size_t bit = 0; bits; ++bit, bits >>= 1) { const size_t i = index + bit; if ((bits & 1) == 0) { continue; } T& old_value = values[i].object; new (&new_values[i].object) T(std::move(old_value)); old_value.~T(); } index += 64; } stored_bitset.resize((new_capacity + 63) / 64); const size_t old_free_size = free_list.size(); free_list.resize(old_free_size + (new_capacity - values_capacity)); std::iota(free_list.begin() + old_free_size, free_list.end(), static_cast(values_capacity)); delete[] values; values = new_values; values_capacity = new_capacity; } Entry* values = nullptr; size_t values_capacity = 0; size_t values_size = 0; std::vector stored_bitset; std::vector free_list; }; } // namespace VideoCommon template <> struct std::hash { size_t operator()(const VideoCommon::SlotId& id) const noexcept { return std::hash{}(id.index); } };