// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" #include "video_core/texture_cache/types.h" namespace VideoCommon { void DecompressBC4(std::span data, Extent3D extent, std::span output); } // namespace VideoCommon