// Copyright 2015 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/fake_emitter.h" #include "video_core/shader/shader.h" #include "video_core/shader/shader_jit.h" namespace Pica { namespace Shader { using namespace FakeGen; void Jit::Comp_ADD(Instruction instr) { } void Jit::Comp_DP3(Instruction instr) { } void Jit::Comp_DP4(Instruction instr) { } void Jit::Comp_MUL(Instruction instr) { } void Jit::Comp_FLR(Instruction instr) { } void Jit::Comp_MAX(Instruction instr) { } void Jit::Comp_MIN(Instruction instr) { } void Jit::Comp_MOVA(Instruction instr) { } void Jit::Comp_MOV(Instruction instr) { } void Jit::Comp_SLTI(Instruction instr) { } void Jit::Comp_RCP(Instruction instr) { } void Jit::Comp_RSQ(Instruction instr) { } void Jit::Comp_NOP(Instruction instr) { } void Jit::Comp_END(Instruction instr) { } void Jit::Comp_CALL(Instruction instr) { } void Jit::Comp_CALLC(Instruction instr) { } void Jit::Comp_CALLU(Instruction instr) { } void Jit::Comp_CMP(Instruction instr) { } void Jit::Comp_MAD(Instruction instr) { } void Jit::Comp_IF(Instruction instr) { } void Jit::Comp_LOOP(Instruction instr) { } void Jit::Comp_JMP(Instruction instr) { } void Jit::Comp_NextInstr(unsigned* offset) { } CompiledShader Jit::Compile() { return nullptr; } } // namespace Shader } // namespace Pica