// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/assert.h" #include "common/common_types.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/shader_ir.h" namespace VideoCommon::Shader { using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); UNIMPLEMENTED_IF(instr.hset2.ftz != 0); // instr.hset2.type_a // instr.hset2.type_b Node op_a = GetRegister(instr.gpr8); Node op_b = [&]() { switch (opcode->get().GetId()) { case OpCode::Id::HSET2_R: return GetRegister(instr.gpr20); default: UNREACHABLE(); return Immediate(0); } }(); op_a = GetOperandAbsNegHalf(op_a, instr.hset2.abs_a, instr.hset2.negate_a); op_b = GetOperandAbsNegHalf(op_b, instr.hset2.abs_b, instr.hset2.negate_b); const Node second_pred = GetPredicate(instr.hset2.pred39, instr.hset2.neg_pred); MetaHalfArithmetic meta{false, {instr.hset2.type_a, instr.hset2.type_b}}; const Node comparison_pair = GetPredicateComparisonHalf(instr.hset2.cond, meta, op_a, op_b); const OperationCode combiner = GetPredicateCombiner(instr.hset2.op); // HSET2 operates on each half float in the pack. std::array values; for (u32 i = 0; i < 2; ++i) { const u32 raw_value = instr.hset2.bf ? 0x3c00 : 0xffff; const Node true_value = Immediate(raw_value << (i * 16)); const Node false_value = Immediate(0); const Node comparison = Operation(OperationCode::LogicalPick2, comparison_pair, Immediate(i)); const Node predicate = Operation(combiner, comparison, second_pred); values[i] = Operation(OperationCode::Select, NO_PRECISE, predicate, true_value, false_value); } const Node value = Operation(OperationCode::UBitwiseOr, NO_PRECISE, values[0], values[1]); SetRegister(bb, instr.gpr0, value); return pc; } } // namespace VideoCommon::Shader