// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/assert.h" #include "common/common_types.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/shader_ir.h" namespace VideoCommon::Shader { using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; u32 ShaderIR::DecodeArithmeticHalfImmediate(BasicBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) { UNIMPLEMENTED_IF(instr.alu_half_imm.ftz != 0); } else { UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None); } UNIMPLEMENTED_IF_MSG(instr.alu_half_imm.saturate != 0, "Half float immediate saturation not implemented"); Node op_a = GetRegister(instr.gpr8); op_a = GetOperandAbsNegHalf(op_a, instr.alu_half_imm.abs_a, instr.alu_half_imm.negate_a); const Node op_b = UnpackHalfImmediate(instr, true); Node value = [&]() { MetaHalfArithmetic meta{true, {instr.alu_half_imm.type_a}}; switch (opcode->get().GetId()) { case OpCode::Id::HADD2_IMM: return Operation(OperationCode::HAdd, meta, op_a, op_b); case OpCode::Id::HMUL2_IMM: return Operation(OperationCode::HMul, meta, op_a, op_b); default: UNREACHABLE(); return Immediate(0); } }(); value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half_imm.merge); SetRegister(bb, instr.gpr0, value); return pc; } } // namespace VideoCommon::Shader