// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/assert.h" #include "video_core/renderer_vulkan/declarations.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" #include "video_core/renderer_vulkan/vk_sampler_cache.h" #include "video_core/textures/texture.h" namespace Vulkan { static std::optional TryConvertBorderColor(std::array color) { // TODO(Rodrigo): Manage integer border colors if (color == std::array{0, 0, 0, 0}) { return vk::BorderColor::eFloatTransparentBlack; } else if (color == std::array{0, 0, 0, 1}) { return vk::BorderColor::eFloatOpaqueBlack; } else if (color == std::array{1, 1, 1, 1}) { return vk::BorderColor::eFloatOpaqueWhite; } else { if (color[0] + color[1] + color[2] > 1.35f) { // If color elements are brighter than roughly 0.5 average, use white border return vk::BorderColor::eFloatOpaqueWhite; } if (color[3] > 0.5f) { return vk::BorderColor::eFloatOpaqueBlack; } return vk::BorderColor::eFloatTransparentBlack; } } VKSamplerCache::VKSamplerCache(const VKDevice& device) : device{device} {} VKSamplerCache::~VKSamplerCache() = default; UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const { const float max_anisotropy{tsc.GetMaxAnisotropy()}; const bool has_anisotropy{max_anisotropy > 1.0f}; const auto border_color{tsc.GetBorderColor()}; const auto vk_border_color{TryConvertBorderColor(border_color)}; constexpr bool unnormalized_coords{false}; const vk::SamplerCreateInfo sampler_ci( {}, MaxwellToVK::Sampler::Filter(tsc.mag_filter), MaxwellToVK::Sampler::Filter(tsc.min_filter), MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter), MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter), MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter), MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter), tsc.GetLodBias(), has_anisotropy, max_anisotropy, tsc.depth_compare_enabled, MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func), tsc.GetMinLod(), tsc.GetMaxLod(), vk_border_color.value_or(vk::BorderColor::eFloatTransparentBlack), unnormalized_coords); const auto& dld{device.GetDispatchLoader()}; const auto dev{device.GetLogical()}; return dev.createSamplerUnique(sampler_ci, nullptr, dld); } vk::Sampler VKSamplerCache::ToSamplerType(const UniqueSampler& sampler) const { return *sampler; } } // namespace Vulkan